Files
leonwww/flumi/Scripts/B9/Lua.gd

891 lines
29 KiB
GDScript

class_name LuaAPI
extends Node
var threaded_vm: ThreadedLuaVM
var script_start_time: float = 0.0
class EventSubscription:
var id: int
var element_id: String
var event_name: String
var callback_ref: int
var vm: LuauVM
var lua_api: LuaAPI
var connected_signal: String = ""
var connected_node: Node = null
var callback_func: Callable
var wrapper_func: Callable
var dom_parser: HTMLParser
var event_subscriptions: Dictionary = {}
var next_subscription_id: int = 1
var next_callback_ref: int = 1
var element_id_counter: int = 1
var element_id_registry: Dictionary = {}
var pending_event_registrations: Array = []
func _init():
timeout_manager = LuaTimeoutManager.new()
threaded_vm = ThreadedLuaVM.new()
threaded_vm.script_completed.connect(_on_threaded_script_completed)
threaded_vm.script_error.connect(func(e): print(e))
threaded_vm.dom_operation_request.connect(_handle_dom_operation)
threaded_vm.print_output.connect(_on_print_output)
func get_or_assign_element_id(element: HTMLParser.HTMLElement) -> String:
var existing_id = element.get_attribute("id")
if not existing_id.is_empty():
element_id_registry[element] = existing_id
return existing_id
if element_id_registry.has(element):
return element_id_registry[element]
var new_id = "auto_" + str(element_id_counter)
element_id_counter += 1
element.set_attribute("id", new_id)
element_id_registry[element] = new_id
return new_id
func _gurt_select_handler(vm: LuauVM) -> int:
var selector: String = vm.luaL_checkstring(1)
var element = SelectorUtils.find_first_matching(selector, dom_parser.parse_result.all_elements)
if not element:
vm.lua_pushnil()
return 1
var element_id = get_or_assign_element_id(element)
vm.lua_newtable()
vm.lua_pushstring(element_id)
vm.lua_setfield(-2, "_element_id")
vm.lua_pushstring(element.tag_name)
vm.lua_setfield(-2, "_tag_name")
LuaDOMUtils.add_element_methods(vm, self)
return 1
# selectAll() function to find multiple elements
func _gurt_select_all_handler(vm: LuauVM) -> int:
var selector: String = vm.luaL_checkstring(1)
var elements = SelectorUtils.find_all_matching(selector, dom_parser.parse_result.all_elements)
vm.lua_newtable()
var index = 1
for element in elements:
var element_id = get_or_assign_element_id(element)
# Create element wrapper
vm.lua_newtable()
vm.lua_pushstring(element_id)
vm.lua_setfield(-2, "_element_id")
vm.lua_pushstring(element.tag_name)
vm.lua_setfield(-2, "_tag_name")
LuaDOMUtils.add_element_methods(vm, self)
# Add to array at index
vm.lua_rawseti(-2, index)
index += 1
return 1
# create() function to create HTML element
func _gurt_create_handler(vm: LuauVM) -> int:
var tag_name: String = vm.luaL_checkstring(1)
var options: Dictionary = {}
if vm.lua_gettop() >= 2 and vm.lua_istable(2):
options = vm.lua_todictionary(2)
var element = HTMLParser.HTMLElement.new(tag_name)
# Apply options as attributes and content
for key in options:
if key == "text":
element.text_content = str(options[key])
else:
element.attributes[str(key)] = str(options[key])
# Add to parser's element collection first
dom_parser.parse_result.all_elements.append(element)
# Get or assign stable ID
var unique_id = get_or_assign_element_id(element)
# Create Lua element wrapper with methods
vm.lua_newtable()
vm.lua_pushstring(unique_id)
vm.lua_setfield(-2, "_element_id")
vm.lua_pushstring(tag_name)
vm.lua_setfield(-2, "_tag_name")
vm.lua_pushboolean(true)
vm.lua_setfield(-2, "_is_dynamic")
LuaDOMUtils.add_element_methods(vm, self)
return 1
var timeout_manager: LuaTimeoutManager
func _ensure_timeout_manager():
if not timeout_manager:
timeout_manager = LuaTimeoutManager.new()
# Timeout management handlers
func _gurt_set_timeout_handler(vm: LuauVM) -> int:
_ensure_timeout_manager()
return timeout_manager.set_threaded_timeout_handler(vm, self, threaded_vm)
func _gurt_clear_timeout_handler(vm: LuauVM) -> int:
_ensure_timeout_manager()
return timeout_manager.clear_timeout_handler(vm)
func _gurt_set_interval_handler(vm: LuauVM) -> int:
_ensure_timeout_manager()
return timeout_manager.set_threaded_interval_handler(vm, self, threaded_vm)
func _gurt_clear_interval_handler(vm: LuauVM) -> int:
_ensure_timeout_manager()
return timeout_manager.clear_interval_handler(vm)
# Location API handlers
func _gurt_location_reload_handler(vm: LuauVM) -> int:
call_deferred("_reload_current_page")
return 0
func _gurt_location_goto_handler(vm: LuauVM) -> int:
var url: String = vm.luaL_checkstring(1)
call_deferred("_navigate_to_url", url)
return 0
func _gurt_location_get_href_handler(vm: LuauVM) -> int:
var main_node = Engine.get_main_loop().current_scene
if main_node and main_node.has_method("get_current_url"):
var current_url = main_node.get_current_url()
vm.lua_pushstring(current_url)
else:
vm.lua_pushstring("")
return 1
func _gurt_location_query_get_handler(vm: LuauVM) -> int:
var key: String = vm.luaL_checkstring(1)
var query_params = get_current_query_params()
if query_params.has(key):
vm.lua_pushstring(query_params[key])
else:
vm.lua_pushnil()
return 1
func _gurt_location_query_has_handler(vm: LuauVM) -> int:
var key: String = vm.luaL_checkstring(1)
var query_params = get_current_query_params()
vm.lua_pushboolean(query_params.has(key))
return 1
func _gurt_location_query_getAll_handler(vm: LuauVM) -> int:
var key: String = vm.luaL_checkstring(1)
var query_params = get_current_query_params()
vm.lua_newtable()
if query_params.has(key):
var value = query_params[key]
if value is Array:
for i in range(value.size()):
vm.lua_pushstring(str(value[i]))
vm.lua_rawseti(-2, i + 1)
else:
vm.lua_pushstring(str(value))
vm.lua_rawseti(-2, 1)
return 1
func get_current_query_params() -> Dictionary:
var main_node = Engine.get_main_loop().current_scene
var current_url = ""
if main_node and main_node.has_method("get_current_url"):
current_url = main_node.get_current_url()
elif main_node and main_node.has_property("current_domain"):
current_url = main_node.current_domain
var query_params = {}
if "?" in current_url:
var query_string = current_url.split("?")[1]
if "#" in query_string:
query_string = query_string.split("#")[0]
for param in query_string.split("&"):
if "=" in param:
var key_value = param.split("=", false, 1)
var key = key_value[0].uri_decode()
var value = key_value[1].uri_decode() if key_value.size() > 1 else ""
if query_params.has(key):
if query_params[key] is Array:
query_params[key].append(value)
else:
query_params[key] = [query_params[key], value]
else:
query_params[key] = value
else:
var key = param.uri_decode()
query_params[key] = ""
return query_params
func _reload_current_page():
var main_node = Engine.get_main_loop().current_scene
if main_node and main_node.has_method("reload_current_page"):
main_node.reload_current_page()
func _navigate_to_url(url: String):
var main_node = Engine.get_main_loop().current_scene
if main_node and main_node.has_method("navigate_to_url"):
main_node.navigate_to_url(url)
# Event system handlers
func _element_on_event_handler(vm: LuauVM) -> int:
vm.luaL_checktype(1, vm.LUA_TTABLE)
var event_name: String = vm.luaL_checkstring(2)
vm.luaL_checktype(3, vm.LUA_TFUNCTION)
vm.lua_getfield(1, "_element_id")
var element_id: String = vm.lua_tostring(-1)
vm.lua_pop(1)
# Create a proper subscription with real ID
var subscription = _create_subscription(vm, element_id, event_name)
event_subscriptions[subscription.id] = subscription
# Register the event on main thread
call_deferred("_register_event_on_main_thread", element_id, event_name, subscription.callback_ref, subscription.id)
# Return subscription with proper unsubscribe method
vm.lua_newtable()
vm.lua_pushinteger(subscription.id)
vm.lua_setfield(-2, "_subscription_id")
vm.lua_pushcallable(_subscription_unsubscribe_handler, "subscription.unsubscribe")
vm.lua_setfield(-2, "unsubscribe")
return 1
func _body_on_event_handler(vm: LuauVM) -> int:
vm.luaL_checktype(1, vm.LUA_TTABLE)
var event_name: String = vm.luaL_checkstring(2)
vm.luaL_checktype(3, vm.LUA_TFUNCTION)
var subscription = _create_subscription(vm, "body", event_name)
event_subscriptions[subscription.id] = subscription
var success = LuaEventUtils.connect_body_event(event_name, subscription, self)
return _handle_subscription_result(vm, subscription, success)
func _subscription_unsubscribe_handler(vm: LuauVM) -> int:
vm.luaL_checktype(1, vm.LUA_TTABLE)
vm.lua_getfield(1, "_subscription_id")
var subscription_id: int = vm.lua_tointeger(-1)
vm.lua_pop(1)
var subscription = event_subscriptions.get(subscription_id, null)
if subscription:
LuaEventUtils.disconnect_subscription(subscription, self)
event_subscriptions.erase(subscription_id)
vm.lua_pushnil()
vm.lua_rawseti(vm.LUA_REGISTRYINDEX, subscription.callback_ref)
return 0
# Subscription management
func _create_subscription(vm: LuauVM, element_id: String, event_name: String) -> EventSubscription:
var subscription_id = next_subscription_id
next_subscription_id += 1
var callback_ref = next_callback_ref
next_callback_ref += 1
vm.lua_pushvalue(3)
vm.lua_rawseti(vm.LUA_REGISTRYINDEX, callback_ref)
var subscription = EventSubscription.new()
subscription.id = subscription_id
subscription.element_id = element_id
subscription.event_name = event_name
subscription.callback_ref = callback_ref
subscription.vm = vm
subscription.lua_api = self
return subscription
func _handle_subscription_result(vm: LuauVM, subscription: EventSubscription, success: bool) -> int:
if success:
vm.lua_newtable()
vm.lua_pushinteger(subscription.id)
vm.lua_setfield(-2, "_subscription_id")
vm.lua_pushcallable(_subscription_unsubscribe_handler, "subscription.unsubscribe")
vm.lua_setfield(-2, "unsubscribe")
return 1
else:
vm.lua_pushnil()
vm.lua_rawseti(vm.LUA_REGISTRYINDEX, subscription.callback_ref)
event_subscriptions.erase(subscription.id)
vm.lua_pushnil()
return 1
# Event callbacks
func _on_event_triggered(subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
_execute_lua_callback(subscription)
func _on_gui_input_click(event: InputEvent, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
if event is InputEventMouseButton:
var mouse_event = event as InputEventMouseButton
if mouse_event.button_index == MOUSE_BUTTON_LEFT and mouse_event.pressed:
_execute_lua_callback(subscription)
func _on_gui_input_mouse_universal(event: InputEvent, signal_node: Node) -> void:
if event is InputEventMouseButton:
var mouse_event = event as InputEventMouseButton
if mouse_event.button_index == MOUSE_BUTTON_LEFT:
# Find all subscriptions for this node with mouse events
for subscription_id in event_subscriptions:
var subscription = event_subscriptions[subscription_id]
if subscription.connected_node == signal_node and subscription.connected_signal == "gui_input_mouse":
var should_trigger = false
if subscription.event_name == "mousedown" and mouse_event.pressed:
should_trigger = true
elif subscription.event_name == "mouseup" and not mouse_event.pressed:
should_trigger = true
if should_trigger:
_execute_lua_callback(subscription)
# Event callback handlers
func _on_gui_input_mousemove(event: InputEvent, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
if event is InputEventMouseMotion:
var mouse_event = event as InputEventMouseMotion
_handle_mousemove_event(mouse_event, subscription)
func _on_focus_gui_input(event: InputEvent, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
if event is InputEventMouseButton:
var mouse_event = event as InputEventMouseButton
if mouse_event.button_index == MOUSE_BUTTON_LEFT and mouse_event.pressed:
if subscription.event_name == "focusin":
_execute_lua_callback(subscription)
func _handle_body_event(subscription: EventSubscription, event_name: String, event_data: Dictionary = {}) -> void:
if event_subscriptions.has(subscription.id) and subscription.event_name == event_name:
_execute_lua_callback(subscription, [event_data])
func _on_body_mouse_enter(subscription: EventSubscription) -> void:
_handle_body_event(subscription, "mouseenter", {})
func _on_body_mouse_exit(subscription: EventSubscription) -> void:
_handle_body_event(subscription, "mouseexit", {})
func _execute_lua_callback(subscription: EventSubscription, args: Array = []) -> void:
threaded_vm.execute_callback_async(subscription.callback_ref, args)
func _execute_input_event_callback(subscription: EventSubscription, event_data: Dictionary) -> void:
if not event_subscriptions.has(subscription.id):
return
_execute_lua_callback(subscription, [event_data])
# Global input processing
func _input(event: InputEvent) -> void:
if event is InputEventKey:
var key_event = event as InputEventKey
for subscription_id in event_subscriptions:
var subscription = event_subscriptions[subscription_id]
if subscription.element_id == "body" and subscription.connected_signal == "input":
var should_trigger = false
match subscription.event_name:
"keydown":
should_trigger = key_event.pressed
"keyup":
should_trigger = not key_event.pressed
"keypress":
should_trigger = key_event.pressed
if should_trigger:
var key_info = {
"key": OS.get_keycode_string(key_event.keycode),
"keycode": key_event.keycode,
"ctrl": key_event.ctrl_pressed,
"shift": key_event.shift_pressed,
"alt": key_event.alt_pressed
}
_execute_lua_callback(subscription, [key_info])
elif event is InputEventMouseMotion:
var mouse_event = event as InputEventMouseMotion
for subscription_id in event_subscriptions:
var subscription = event_subscriptions[subscription_id]
if subscription.element_id == "body" and subscription.connected_signal == "input_mousemove":
if subscription.event_name == "mousemove":
_handle_mousemove_event(mouse_event, subscription)
func _handle_mousemove_event(mouse_event: InputEventMouseMotion, subscription: EventSubscription) -> void:
# TODO: pass reference instead of hardcoded path
var body_container = get_node("/root/Main").website_container
if body_container.get_parent() is MarginContainer:
body_container = body_container.get_parent()
if not body_container:
return
var container_rect = body_container.get_global_rect()
var local_x = mouse_event.global_position.x - container_rect.position.x
var local_y = mouse_event.global_position.y - container_rect.position.y
# Only provide coordinates if mouse is within the container bounds
if local_x >= 0 and local_y >= 0 and local_x <= container_rect.size.x and local_y <= container_rect.size.y:
var mouse_info = {
"x": local_x,
"y": local_y,
"deltaX": mouse_event.relative.x,
"deltaY": mouse_event.relative.y
}
_execute_lua_callback(subscription, [mouse_info])
# Input event handlers
func _on_input_text_changed(new_text: String, subscription: EventSubscription) -> void:
_execute_input_event_callback(subscription, {"value": new_text})
func _on_input_focus_lost(subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
# Get the current text value from the input node
var dom_node = dom_parser.parse_result.dom_nodes.get(subscription.element_id, null)
if dom_node:
var current_text = ""
if dom_node.has_method("get_text"):
current_text = dom_node.get_text()
elif "text" in dom_node:
current_text = dom_node.text
else:
var element = dom_parser.find_by_id(subscription.element_id)
if element:
current_text = element.text_content
var event_info = {"value": current_text}
_execute_lua_callback(subscription, [event_info])
func _on_input_value_changed(new_value, subscription: EventSubscription) -> void:
_execute_input_event_callback(subscription, {"value": new_value})
func _on_input_color_changed(new_color: Color, subscription: EventSubscription) -> void:
_execute_input_event_callback(subscription, {"value": "#" + new_color.to_html(false)})
func _on_input_toggled(pressed: bool, subscription: EventSubscription) -> void:
_execute_input_event_callback(subscription, {"value": pressed})
func _on_input_item_selected(index: int, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
# Get value from OptionButton
var dom_node = dom_parser.parse_result.dom_nodes.get(subscription.element_id, null)
var value = ""
var text = ""
if dom_node and dom_node is OptionButton:
var option_button = dom_node as OptionButton
text = option_button.get_item_text(index)
# Get actual value attribute (stored as metadata)
var metadata = option_button.get_item_metadata(index)
value = str(metadata) if metadata != null else text
var event_info = {"index": index, "value": value, "text": text}
_execute_lua_callback(subscription, [event_info])
func _on_file_selected(file_path: String, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
var dom_node = dom_parser.parse_result.dom_nodes.get(subscription.element_id, null)
if dom_node:
var file_container = dom_node.get_parent() # FileContainer (HBoxContainer)
if file_container:
var input_element = file_container.get_parent() # Input Control
if input_element and input_element.has_method("get_file_info"):
var file_info = input_element.get_file_info()
if not file_info.is_empty():
_execute_lua_callback(subscription, [file_info])
return
# Fallback
var file_name = file_path.get_file()
_execute_lua_callback(subscription, [{"fileName": file_name}])
func _on_date_selected_text(date_text: String, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
var event_info = {"value": date_text}
_execute_lua_callback(subscription, [event_info])
func _on_form_submit(subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
# Find parent form
var form_data = {}
var element = dom_parser.find_by_id(subscription.element_id)
if element:
var form_element = element.parent
while form_element and form_element.tag_name != "form":
form_element = form_element.parent
if form_element:
var form_dom_node = dom_parser.parse_result.dom_nodes.get(form_element.get_attribute("id"), null)
if form_dom_node and form_dom_node.has_method("submit_form"):
form_data = form_dom_node.submit_form()
var event_info = {"data": form_data}
_execute_lua_callback(subscription, [event_info])
func _on_text_submit(text: String, subscription: EventSubscription) -> void:
if not event_subscriptions.has(subscription.id):
return
var event_info = {"value": text}
_execute_lua_callback(subscription, [event_info])
# DOM node utilities
func get_dom_node(node: Node, purpose: String = "general") -> Node:
if not node:
return null
if node is MarginContainer and node.get_child_count() > 0:
node = node.get_child(0)
if not node:
return null
match purpose:
"signal":
if node is HTMLButton:
return node.get_node_or_null("ButtonNode")
elif node is HBoxContainer and node.get_node_or_null("ButtonNode"):
return node.get_node_or_null("ButtonNode")
elif node is RichTextLabel:
return node
elif node.has_method("get") and node.get("rich_text_label"):
return node.get("rich_text_label")
elif node.get_node_or_null("RichTextLabel"):
return node.get_node_or_null("RichTextLabel")
elif node is LineEdit or node is TextEdit or node is SpinBox or node is HSlider:
return node
elif node is CheckBox or node is ColorPickerButton or node is OptionButton:
return node
else:
return node
"text":
if node.has_method("set_text") and node.has_method("get_text"):
return node
elif node is RichTextLabel:
return node
elif node.has_method("get") and node.get("rich_text_label"):
return node.get("rich_text_label")
elif node.get_node_or_null("RichTextLabel"):
return node.get_node_or_null("RichTextLabel")
else:
if "text" in node:
return node
return null
"general":
if node is HTMLButton:
return node.get_node_or_null("ButtonNode")
elif node is RichTextLabel:
return node
elif node.get_node_or_null("RichTextLabel"):
return node.get_node_or_null("RichTextLabel")
else:
return node
return node
# Main execution function
func execute_lua_script(code: String, vm: LuauVM):
if not threaded_vm.lua_thread or not threaded_vm.lua_thread.is_alive():
# Start the thread if it's not running
threaded_vm.start_lua_thread(dom_parser, self)
script_start_time = Time.get_ticks_msec() / 1000.0
threaded_vm.execute_script_async(code)
func _on_threaded_script_completed(result: Dictionary):
var execution_time = (Time.get_ticks_msec() / 1000.0) - script_start_time
func _on_print_output(message: String):
LuaPrintUtils.lua_print_direct(message)
func kill_script_execution():
threaded_vm.stop_lua_thread()
# Restart a fresh thread for future scripts
threaded_vm.start_lua_thread(dom_parser, self)
func is_script_hanging() -> bool:
return threaded_vm.lua_thread != null and threaded_vm.lua_thread.is_alive()
func get_script_runtime() -> float:
if script_start_time > 0 and is_script_hanging():
return (Time.get_ticks_msec() / 1000.0) - script_start_time
return 0.0
func _handle_dom_operation(operation: Dictionary):
match operation.type:
"register_event":
_handle_event_registration(operation)
"register_body_event":
_handle_body_event_registration(operation)
"set_text":
_handle_text_setting(operation)
"get_text":
_handle_text_getting(operation)
"append_element":
LuaDOMUtils.handle_element_append(operation, dom_parser, self)
"add_class":
LuaClassListUtils.handle_add_class(operation, dom_parser)
"remove_class":
LuaClassListUtils.handle_remove_class(operation, dom_parser)
"toggle_class":
LuaClassListUtils.handle_toggle_class(operation, dom_parser)
"remove_element":
LuaDOMUtils.handle_element_remove(operation, dom_parser)
"insert_before":
LuaDOMUtils.handle_insert_before(operation, dom_parser, self)
"insert_after":
LuaDOMUtils.handle_insert_after(operation, dom_parser, self)
"replace_child":
LuaDOMUtils.handle_replace_child(operation, dom_parser, self)
_:
pass # Unknown operation type, ignore
func _handle_event_registration(operation: Dictionary):
var selector: String = operation.selector
var event_name: String = operation.event_name
var callback_ref: int = operation.callback_ref
var element = SelectorUtils.find_first_matching(selector, dom_parser.parse_result.all_elements)
if not element:
return
var element_id = get_or_assign_element_id(element)
# Create subscription for threaded callback
var subscription = EventSubscription.new()
subscription.id = next_subscription_id
next_subscription_id += 1
subscription.element_id = element_id
subscription.event_name = event_name
subscription.callback_ref = callback_ref
subscription.vm = threaded_vm.lua_vm if threaded_vm else null
subscription.lua_api = self
event_subscriptions[subscription.id] = subscription
# Connect to DOM element
var dom_node = dom_parser.parse_result.dom_nodes.get(element_id, null)
if dom_node:
var signal_node = get_dom_node(dom_node, "signal")
LuaEventUtils.connect_element_event(signal_node, event_name, subscription)
func _handle_text_setting(operation: Dictionary):
var selector: String = operation.selector
var text: String = operation.text
var element = SelectorUtils.find_first_matching(selector, dom_parser.parse_result.all_elements)
if element:
# If the element has a DOM node, update it directly without updating text_content
var element_id = get_or_assign_element_id(element)
var dom_node = dom_parser.parse_result.dom_nodes.get(element_id, null)
if dom_node:
if element.tag_name == "button":
var button_node = dom_node.get_node_or_null("ButtonNode")
if button_node and button_node is Button:
button_node.text = text
element.text_content = text
return
if element.tag_name == "p" and dom_node.has_method("set_text"):
dom_node.set_text(text)
element.text_content = text
return
element.text_content = text
if dom_node:
var text_node = get_dom_node(dom_node, "text")
if text_node:
if text_node is RichTextLabel:
StyleManager.apply_styles_to_label(text_node, dom_parser.get_element_styles_with_inheritance(element, "", []), element, dom_parser, text)
try_apply_auto_resize(text_node)
elif text_node.has_method("set_text"):
text_node.set_text(text)
elif "text" in text_node:
text_node.text = text
try_apply_auto_resize(text_node)
else:
var rich_text_label = _find_rich_text_label_recursive(dom_node)
if rich_text_label:
StyleManager.apply_styles_to_label(rich_text_label, dom_parser.get_element_styles_with_inheritance(element, "", []), element, dom_parser, text)
try_apply_auto_resize(rich_text_label)
func try_apply_auto_resize(text_node: Node) -> void:
var parent = text_node.get_parent()
if parent and parent.has_method("_apply_auto_resize_to_label"):
parent.call_deferred("_apply_auto_resize_to_label", text_node)
func _find_rich_text_label_recursive(node: Node) -> RichTextLabel:
if node is RichTextLabel:
return node
for child in node.get_children():
var result = _find_rich_text_label_recursive(child)
if result:
return result
return null
func _handle_text_getting(operation: Dictionary):
var selector: String = operation.selector
var element = SelectorUtils.find_first_matching(selector, dom_parser.parse_result.all_elements)
if element:
return element.text_content
return ""
func _handle_body_event_registration(operation: Dictionary):
var event_name: String = operation.event_name
var callback_ref: int = operation.callback_ref
var subscription_id: int = operation.get("subscription_id", -1)
# Use provided subscription_id or generate a new one
if subscription_id == -1:
subscription_id = next_subscription_id
next_subscription_id += 1
# Create subscription for threaded callback
var subscription = EventSubscription.new()
subscription.id = subscription_id
subscription.element_id = "body"
subscription.event_name = event_name
subscription.callback_ref = callback_ref
subscription.vm = threaded_vm.lua_vm if threaded_vm else null
subscription.lua_api = self
event_subscriptions[subscription.id] = subscription
# Connect to body events
LuaEventUtils.connect_body_event(event_name, subscription, self)
func _register_event_on_main_thread(element_id: String, event_name: String, callback_ref: int, subscription_id: int = -1):
# This runs on the main thread - safe to access DOM nodes
var dom_node = dom_parser.parse_result.dom_nodes.get(element_id, null)
if not dom_node:
var pending_registration = {
"element_id": element_id,
"event_name": event_name,
"callback_ref": callback_ref,
"subscription_id": subscription_id if subscription_id != -1 else next_subscription_id
}
if subscription_id == -1:
next_subscription_id += 1
pending_event_registrations.append(pending_registration)
call_deferred("_process_pending_event_registrations")
return
# Use provided subscription_id or generate a new one
if subscription_id == -1:
subscription_id = next_subscription_id
next_subscription_id += 1
# Create subscription using the threaded VM's callback reference
var subscription = EventSubscription.new()
subscription.id = subscription_id
subscription.element_id = element_id
subscription.event_name = event_name
subscription.callback_ref = callback_ref
subscription.vm = threaded_vm.lua_vm if threaded_vm else null
subscription.lua_api = self
event_subscriptions[subscription.id] = subscription
var signal_node = get_dom_node(dom_node, "signal")
LuaEventUtils.connect_element_event(signal_node, event_name, subscription)
func _process_pending_event_registrations():
var i = 0
while i < pending_event_registrations.size():
var registration = pending_event_registrations[i]
var element_id = registration.element_id
var dom_node = dom_parser.parse_result.dom_nodes.get(element_id, null)
if dom_node:
pending_event_registrations.remove_at(i)
_register_event_on_main_thread(
registration.element_id,
registration.event_name,
registration.callback_ref,
registration.subscription_id
)
else:
i += 1
if pending_event_registrations.size() > 0:
call_deferred("_process_pending_event_registrations")
func _unsubscribe_event_on_main_thread(subscription_id: int):
# This runs on the main thread - safe to cleanup event subscriptions
var subscription = event_subscriptions.get(subscription_id, null)
if subscription:
LuaEventUtils.disconnect_subscription(subscription, self)
event_subscriptions.erase(subscription_id)
# Clean up Lua callback reference
if subscription.callback_ref and subscription.vm:
subscription.vm.lua_pushnil()
subscription.vm.lua_rawseti(subscription.vm.LUA_REGISTRYINDEX, subscription.callback_ref)
func _notification(what: int):
if what == NOTIFICATION_PREDELETE:
if timeout_manager:
timeout_manager.cleanup_all_timeouts()
threaded_vm.stop_lua_thread()