62 lines
2.1 KiB
GDScript
62 lines
2.1 KiB
GDScript
extends Node
|
|
|
|
func fetch_image(url: String) -> ImageTexture:
|
|
var http_request = HTTPRequest.new()
|
|
add_child(http_request)
|
|
|
|
var error = http_request.request(url)
|
|
if error != OK:
|
|
print("Error making HTTP request: ", error)
|
|
http_request.queue_free()
|
|
return null
|
|
|
|
var response = await http_request.request_completed
|
|
|
|
var result = response[0] # HTTPClient.Result
|
|
var response_code = response[1] # int
|
|
var headers = response[2] # PackedStringArray
|
|
var body = response[3] # PackedByteArray
|
|
|
|
http_request.queue_free()
|
|
|
|
if result != HTTPRequest.RESULT_SUCCESS or response_code != 200:
|
|
print("Failed to fetch image. Result: ", result, " Response code: ", response_code)
|
|
return null
|
|
|
|
# Get content type from headers
|
|
var content_type = ""
|
|
for header in headers:
|
|
if header.to_lower().begins_with("content-type:"):
|
|
content_type = header.split(":")[1].strip_edges().to_lower()
|
|
break
|
|
|
|
var image: Image = Image.new()
|
|
var load_error
|
|
|
|
# Load image based on content type
|
|
if content_type.contains("png") or url.to_lower().ends_with(".png"):
|
|
load_error = image.load_png_from_buffer(body)
|
|
elif content_type.contains("jpeg") or content_type.contains("jpg") or url.to_lower().ends_with(".jpg") or url.to_lower().ends_with(".jpeg"):
|
|
load_error = image.load_jpg_from_buffer(body)
|
|
elif content_type.contains("webp") or url.to_lower().ends_with(".webp"):
|
|
load_error = image.load_webp_from_buffer(body)
|
|
elif content_type.contains("bmp"):
|
|
load_error = image.load_bmp_from_buffer(body)
|
|
elif content_type.contains("tga"):
|
|
load_error = image.load_tga_from_buffer(body)
|
|
else:
|
|
print("Unknown or missing content-type. Attempting bruteforce converting across PNG, JPG and WebP...")
|
|
load_error = image.load_png_from_buffer(body)
|
|
if load_error != OK:
|
|
load_error = image.load_jpg_from_buffer(body)
|
|
if load_error != OK:
|
|
load_error = image.load_webp_from_buffer(body)
|
|
|
|
if load_error != OK:
|
|
print("Failed to load image from buffer. Content-Type: ", content_type, " Error: ", load_error)
|
|
return null
|
|
|
|
var texture = ImageTexture.create_from_image(image)
|
|
|
|
return texture
|