597 B
597 B
TODO:
- Write a new selection system. Godot's built-in
RichTextLabelselection is limited by the node's boundaries. In normal web, holding click and dragging your mouse across the screen will select text across multiple nodes. Godot doesn't have a "set_selected_text" property, despite having one for "get_selected_text". - Right-click Dropdown for basic text operations (Copy, Paste, Cut). Download options for images
- Select-all CTRL+A shortcut
- Scrolling in the website container
- Store tab containers so switching tabs won't erase previous tab.
- GIF support