gurted (verb) > β€œto do something smart, but also dangerous” Sir facedev you should use the appropriate feature for this (issues) instead of using the readme, it's not professional. TODO: 1. Write a new **selection system**. Godot's built-in `RichTextLabel` selection is limited by the node's boundaries. In normal web, holding click and dragging your mouse across the screen will select text across multiple nodes. Godot doesn't have a "set_selected_text" property, despite having one for "get_selected_text". 2. **Right-click Dropdown** for basic text operations (Copy, Paste, Cut). Download options for images 3. **Select-all CTRL+A shortcut** 4. **Scrolling** in the website container 5. **Store** tab containers so switching tabs won't erase previous tab. 6. **GIF** support 7. **Video** support via [GDE GoZen](https://github.com/VoylinsGamedevJourney/gde_gozen) 8. **Required** attribute for inputs 9. Installer should register **gurt://** as a valid protocol thru the registry. 10. < input type=**datetime** />, essentially a type "date" but with a vertical separator, then `mm | ss | FORMAT` layout for time. 11. **< table >** component. [πŸ”— Related Godot proposal](https://github.com/godotengine/godot-proposals/issues/97) Issues: 1. **< br />** counts as 1 element in **WebsiteContainer**, therefore despite being (0,0) in size, it counts as double in spacing Notes: - **< input />** is sort-of inline in normal web. We render it as a block element (new-line). - A single `RichTextLabel` for inline text tags should stop, we should use invididual ones so it's easier to style and achieve separation through a `vboxcontainer`. Supported styles: - **Font style:** - `font-bold` - `font-italic` - `underline` - **Font size:** - `text-xs` β†’ 12 - `text-sm` β†’ 14 - `text-base` β†’ 16 - `text-lg` β†’ 18 - `text-xl` β†’ 20 - `text-2xl` β†’ 24 - `text-3xl` β†’ 30 - `text-4xl` β†’ 36 - `text-5xl` β†’ 48 - `text-6xl` β†’ 60 - **Font family:** - `font-mono` - **Text color:** - `text-[color]` - **Background color:** - `bg-[color]` - **Flexbox** - `flex` / `inline-flex` (display: flex/inline-flex) - `flex-row`, `flex-row-reverse`, `flex-col`, `flex-col-reverse` (flex-direction) - `flex-nowrap`, `flex-wrap`, `flex-wrap-reverse` (flex-wrap) - `justify-start`, `justify-end`, `justify-center`, `justify-between`, `justify-around`, `justify-evenly` (justify-content) - `items-start`, `items-end`, `items-center`, `items-baseline`, `items-stretch` (align-items) - `content-start`, `content-end`, `content-center`, `content-between`, `content-around`, `content-evenly`, `content-stretch` (align-content) - `gap-{size}`, `row-gap-{size}`, `col-gap-{size}` (gap, row-gap, column-gap) - `flex-grow-{n}` (flex-grow) - `flex-shrink-{n}` (flex-shrink) - `basis-{size}` (flex-basis) - `self-auto`, `self-start`, `self-end`, `self-center`, `self-stretch`, `self-baseline` (align-self) - `order-{n}` (order)