fix keypress, keydown, keyup events crashing

This commit is contained in:
Face
2025-09-11 17:52:14 +03:00
parent bd20f34fbe
commit f3d1129d48
2 changed files with 45 additions and 0 deletions

View File

@@ -86,6 +86,21 @@ static func connect_element_event(signal_node: Node, event_name: String, subscri
subscription.connected_signal = "focus_exited"
subscription.connected_node = signal_node
return true
"keydown", "keypress", "keyup":
if signal_node is Control:
var already_connected = false
for existing_id in subscription.lua_api.event_subscriptions:
var existing_sub = subscription.lua_api.event_subscriptions[existing_id]
if existing_sub.connected_node == signal_node and existing_sub.connected_signal == "gui_input_keys":
already_connected = true
break
if not already_connected:
signal_node.gui_input.connect(subscription.lua_api._on_gui_input_keys_universal.bind(signal_node))
subscription.connected_signal = "gui_input_keys"
subscription.connected_node = signal_node
return true
"change":
# Check for DateButton first before generic button signals
if is_date_button(signal_node):
@@ -246,6 +261,9 @@ static func disconnect_subscription(subscription, lua_api) -> void:
"gui_input_focus":
if target_node.has_signal("gui_input"):
target_node.gui_input.disconnect(lua_api._on_focus_gui_input.bind(subscription))
"gui_input_keys":
if target_node.has_signal("gui_input"):
target_node.gui_input.disconnect(lua_api._on_gui_input_keys_universal.bind(target_node))
"mouse_entered":
if target_node.has_signal("mouse_entered"):
# Check if this is a body event or element event