move wayfinder files to Flumi folder
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62
flumi/project.godot
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62
flumi/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Flumi"
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run/main_scene="uid://bytm7bt2s4ak8"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="uid://ctpe0lbehepen"
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[autoload]
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Constants="*res://Scripts/Constants.gd"
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Network="*res://Scripts/Network.gd"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/stretch/aspect="ignore"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/DatePicker/plugin.cfg", "res://addons/Flexbox/plugin.cfg", "res://addons/SmoothScroll/plugin.cfg", "res://addons/godot-flexbox/plugin.cfg")
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[file_customization]
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folder_colors={
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"res://Assets/": "yellow",
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"res://Scenes/": "red",
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"res://Scripts/": "blue"
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}
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[input]
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NewTab={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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CloseTab={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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NextTab={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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PreviousTab={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":true,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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