fix event reg on Lua added elements, add classList.contains, item and length

This commit is contained in:
Face
2025-08-19 09:47:58 +03:00
parent 1761b05899
commit dacda095d5
4 changed files with 143 additions and 5 deletions

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@@ -20,6 +20,7 @@ TODO:
11. **< table >** component. [🔗 Related Godot proposal](https://github.com/godotengine/godot-proposals/issues/97)
12. **< canvas >** component should be theoretically impossible by exposing Godot `_draw()` APIs to Lua.
13. `grid` display property for CSS, using `GridContainer` in Godot.
14. Position `absolute` can be achieved by wrapping inside a Control node with a 0,0 size (so it's ignored by the layout), and moving the inner child according to CSS.
Issues:
1. **< br />** counts as 1 element in **WebsiteContainer**, therefore despite being (0,0) in size, it counts as double in spacing