flexbox, code cleanup
This commit is contained in:
131
Scripts/AutoSizingFlexContainer.gd
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131
Scripts/AutoSizingFlexContainer.gd
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@tool
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class_name AutoSizingFlexContainer
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extends FlexContainer
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signal flex_resized
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var bgcolor: Color = Color(0,0,0,0)
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func set_background_color(color: Color) -> void:
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bgcolor = color
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queue_redraw()
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func _notification(what: int) -> void:
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super._notification(what)
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if what == NOTIFICATION_DRAW and bgcolor.a > 0:
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draw_rect(Rect2(Vector2.ZERO, size), bgcolor)
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# This is the overridden layout logic for the auto-sizing container
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func _resort() -> void:
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#size_flags_horizontal = Control.SIZE_SHRINK_CENTER
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if debug_draw:
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_draw_rects.clear()
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var child_count = get_child_count()
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var valid_child_index = 0
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for i in range(child_count):
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var c = get_child(i)
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if not c is Control or c.is_set_as_top_level():
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continue
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var cid = c.get_instance_id()
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var target_index = _find_index_from_flex_list(_flex_list, cid)
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var flexbox: Flexbox
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# If the child is not visible, remove its corresponding flexbox node
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if not c.is_visible_in_tree():
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if target_index != -1:
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_root.remove_child_at(target_index)
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_flex_list.remove_at(target_index)
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continue
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# Find, swap, or create a new flexbox node for the child
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if target_index != -1:
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var old_flex_data = _flex_list[valid_child_index]
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var new_flex_data = _flex_list[target_index]
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flexbox = new_flex_data[FlexDataType.FLEXBOX]
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if old_flex_data[FlexDataType.CID] != cid:
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_root.swap_child(valid_child_index, target_index)
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_flex_list[target_index] = old_flex_data
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_flex_list[valid_child_index] = new_flex_data
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else:
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flexbox = Flexbox.new()
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_root.insert_child(flexbox, valid_child_index)
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_flex_list.insert(valid_child_index, [cid, flexbox, c])
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# Set the minimum size and apply flex properties for the child
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_set_control_min_size(c, flexbox)
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var flex_metas = c.get_meta("flex_metas", {})
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if flex_metas.size():
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apply_flex_meta(flexbox, flex_metas)
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if flex_metas.has("padding"):
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padding_wrapper(c, flex_metas.get("padding"))
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valid_child_index += 1
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# Clean up any flexbox nodes for children that were removed
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child_count = valid_child_index
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if child_count != _flex_list.size():
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for i in range(_flex_list.size() - 1, child_count - 1, -1):
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_root.remove_child_at(i)
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_flex_list.resize(child_count)
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_root.mark_dirty_and_propogate()
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var auto_size_width = not has_meta("custom_css_width")
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var auto_size_height = not has_meta("custom_css_height")
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var available_width = NAN if auto_size_width else size.x
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var available_height = NAN if auto_size_height else size.y
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_root.calculate_layout(available_width, available_height, 1) # 1 = LTR direction
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# Get the size computed by Yoga
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var computed_size = Vector2(
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_root.get_computed_width(),
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_root.get_computed_height()
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)
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# Respect any explicit width/height set via metadata
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var custom_w = 0.0
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if has_meta("custom_css_width"):
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custom_w = float(get_meta("custom_css_width"))
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var custom_h = 0.0
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if has_meta("custom_css_height"):
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custom_h = float(get_meta("custom_css_height"))
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var needed_size = Vector2(
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max(custom_w, computed_size.x),
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max(custom_h, computed_size.y)
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)
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# Construct the new minimum size for this container
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var new_min_size = custom_minimum_size
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if auto_size_width:
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new_min_size.x = needed_size.x
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if auto_size_height:
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new_min_size.y = needed_size.y
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if not custom_minimum_size.is_equal_approx(new_min_size):
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custom_minimum_size = new_min_size
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# Apply the calculated layout to each child control
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for flex_data in _flex_list:
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var flexbox = flex_data[FlexDataType.FLEXBOX]
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var c = flex_data[FlexDataType.CONTROL]
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var offset = Vector2(flexbox.get_computed_left(), flexbox.get_computed_top())
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var rect_size = Vector2(flexbox.get_computed_width(), flexbox.get_computed_height())
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_fit_child_in_rect(c, Rect2(offset, rect_size))
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if debug_draw:
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_draw_debug_rect(Rect2(offset, rect_size), Color(1, 0, 0, 0.8))
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if has_meta("custom_css_background_color"):
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set_background_color(get_meta("custom_css_background_color"))
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queue_redraw()
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emit_signal("flex_resized")
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