external resource loading, window.location, tab icon fix
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@@ -48,31 +48,18 @@ func set_icon(new_icon: Texture) -> void:
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func update_icon_from_url(icon_url: String) -> void:
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if icon_url.is_empty():
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stop_loading()
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const GLOBE_ICON = preload("res://Assets/Icons/globe.svg")
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set_icon(GLOBE_ICON)
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return
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const LOADER_CIRCLE = preload("res://Assets/Icons/loader-circle.svg")
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loading_tween = create_tween()
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set_icon(LOADER_CIRCLE)
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loading_tween.set_loops()
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icon.pivot_offset = Vector2(11.5, 11.5)
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loading_tween.tween_method(func(angle):
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if !is_instance_valid(icon):
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if loading_tween: loading_tween.kill()
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return
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icon.rotation = angle
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, 0.0, TAU, 1.0)
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# Load the icon in the background
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var icon_resource = await Network.fetch_image(icon_url)
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# Only update if tab still exists
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if is_instance_valid(self):
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if is_instance_valid(self) and icon_resource:
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set_icon(icon_resource)
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stop_loading()
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elif is_instance_valid(self):
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const GLOBE_ICON = preload("res://Assets/Icons/globe.svg")
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set_icon(GLOBE_ICON)
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func _on_button_mouse_entered() -> void:
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mouse_over_tab = true
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@@ -89,16 +76,18 @@ func start_loading() -> void:
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stop_loading()
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loading_tween = create_tween()
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set_icon(LOADER_CIRCLE)
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loading_tween.set_loops()
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icon.pivot_offset = Vector2(11.5, 11.5)
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loading_tween.tween_method(func(angle):
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if !is_instance_valid(icon):
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if loading_tween: loading_tween.kill()
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return
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icon.rotation = angle
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, 0.0, TAU, 1.0)
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loading_tween = create_tween()
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if loading_tween:
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loading_tween.set_loops(0)
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loading_tween.tween_method(func(angle):
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if !is_instance_valid(icon):
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if loading_tween: loading_tween.kill()
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return
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icon.rotation = angle
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, 0.0, TAU, 1.0)
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func stop_loading() -> void:
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if loading_tween:
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