fix text-related tag events, remove warnings, make search engine not fetch /index.html separately but /
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@@ -11,7 +11,7 @@ class WebSocketWrapper:
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var vm: LuauVM
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var url: String
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var websocket: WebSocketPeer
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var is_connected: bool = false
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var connection_status: bool = false
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var event_handlers: Dictionary = {}
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var timer: Timer
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var last_state: int = -1
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@@ -20,7 +20,7 @@ class WebSocketWrapper:
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websocket = WebSocketPeer.new()
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func connect_to_url():
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if is_connected:
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if connection_status:
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return
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var error = websocket.connect_to_url(url)
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@@ -54,8 +54,8 @@ class WebSocketWrapper:
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match state:
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WebSocketPeer.STATE_OPEN:
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if not is_connected:
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is_connected = true
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if not connection_status:
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connection_status = true
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trigger_event("open", {})
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# Check for messages
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@@ -65,8 +65,8 @@ class WebSocketWrapper:
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trigger_event("message", {"data": message})
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WebSocketPeer.STATE_CLOSED:
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if is_connected:
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is_connected = false
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if connection_status:
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connection_status = false
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trigger_event("close", {})
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# Clean up timer
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@@ -80,26 +80,26 @@ class WebSocketWrapper:
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WebSocketPeer.STATE_CLOSING:
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# Connection is closing
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if is_connected:
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is_connected = false
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if connection_status:
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connection_status = false
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_:
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# Unknown state or connection failed
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if is_connected:
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is_connected = false
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if connection_status:
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connection_status = false
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trigger_event("close", {})
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elif not is_connected:
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elif not connection_status:
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# This might be a connection failure
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trigger_event("error", {"message": "Connection failed or was rejected by server"})
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func send_message(message: String):
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if is_connected and websocket:
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if connection_status and websocket:
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websocket.send_text(message)
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func close_connection():
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if websocket:
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websocket.close()
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is_connected = false
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connection_status = false
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if timer:
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timer.queue_free()
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@@ -222,7 +222,7 @@ static func _websocket_send(vm: LuauVM) -> int:
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# Get wrapper instance
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var wrapper: WebSocketWrapper = websocket_instances.get(instance_id)
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if wrapper and wrapper.is_connected:
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if wrapper and wrapper.connection_status:
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wrapper.send_message(message)
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else:
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vm.luaL_error("WebSocket is not connected")
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