From 1747e3a9f8966a0cb6c46b474ce2b2a402e81035 Mon Sep 17 00:00:00 2001 From: creeperita09 Date: Mon, 28 Jul 2025 00:35:36 +0200 Subject: [PATCH] Update README.md You're not professional facedev --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 3772243..38e6c90 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,8 @@ gurted (verb) > “to do something smart, but also dangerous” +Sir facedev you should use the appropriate feature for this (issues) instead of using the readme, it's not professional. + TODO: 1. Write a new **selection system**. Godot's built-in `RichTextLabel` selection is limited by the node's boundaries. In normal web, holding click and dragging your mouse across the screen will select text across multiple nodes. Godot doesn't have a "set_selected_text" property, despite having one for "get_selected_text". 2. **Right-click Dropdown** for basic text operations (Copy, Paste, Cut). Download options for images