
The process is identycal to compiling a godot game, however if you modified the protocol library or the gdextension you have to rebuild the gurted gdextension library by running build.sh in `/protocol/gdextension` and copy `/protocol/gdextension/target/x86_64-unknown-linux-gnu/release/libgurt_godot.so` (or the windows/macos library) to `flumi/addons/gurt-protocol/bin/linux` or `flumi/addons/gurt-protocol/bin/windows` for windows.