Feat: task queue / compression task

This commit is contained in:
HFO4
2020-02-02 14:40:07 +08:00
parent b1490a665c
commit e722c33cd5
25 changed files with 573 additions and 338 deletions

View File

@@ -1,124 +1,60 @@
package task
import "sync"
import (
model "github.com/HFO4/cloudreve/models"
"github.com/HFO4/cloudreve/pkg/util"
)
// Pool 带有最大配额的goroutines任务池
// TaskPoll 要使用的任务池
var TaskPoll *Pool
// Pool 带有最大配额的任务池
type Pool struct {
// 容量
capacity int
// 初始容量
initialCapacity int
// 终止信号
terminateSignal chan error
// 全部任务完成的信号
finishSignal chan bool
// 有空余位置的信号
freeSignal chan bool
// 是否已关闭
closed bool
// 是否正在等待任务结束
waiting bool
// 互斥锁
lock sync.Mutex
// 等待队列
pending []Job
idleWorker chan int
}
// Job 任务
type Job interface {
// 任务处理方法如果error不为nil
// 任务池会关闭并中止接受新任务
Do() error
}
// NewGoroutinePool 创建一个容量为capacity的任务池
func NewGoroutinePool(capacity int) *Pool {
pool := &Pool{
capacity: capacity,
initialCapacity: capacity,
terminateSignal: make(chan error),
finishSignal: make(chan bool),
freeSignal: make(chan bool),
}
go pool.Schedule()
return pool
}
// Schedule 为等待队列的任务分配Worker以及检测错误状态、所有任务完成
func (pool *Pool) Schedule() {
for {
select {
case <-pool.freeSignal:
// 有新的空余名额
pool.lock.Lock()
if len(pool.pending) > 0 {
// 有待处理的任务,开始处理
var job Job
job, pool.pending = pool.pending[0], pool.pending[1:]
go pool.start(job)
} else {
if pool.waiting && pool.capacity == pool.initialCapacity {
// 所有任务已结束
pool.lock.Unlock()
pool.finishSignal <- true
return
}
pool.lock.Unlock()
}
case <-pool.terminateSignal:
// 有任务意外中止,则发送完成信号
pool.finishSignal <- true
return
}
// Add 增加可用Worker数量
func (pool *Pool) Add(num int) {
for i := 0; i < num; i++ {
pool.idleWorker <- 1
}
}
// Wait 等待队列中所有任务完成或有Job返回错误中止
func (pool *Pool) Wait() chan bool {
pool.lock.Lock()
pool.waiting = true
pool.lock.Unlock()
return pool.finishSignal
// ObtainWorker 阻塞直到获取新的Worker
func (pool *Pool) ObtainWorker() Worker {
select {
case <-pool.idleWorker:
// 有空闲Worker名额时返回新Worker
return &GeneralWorker{}
}
}
// Submit 提交新任务
// FreeWorker 添加空闲Worker
func (pool *Pool) FreeWorker() {
pool.Add(1)
}
// Submit 开始提交任务
func (pool *Pool) Submit(job Job) {
if pool.closed {
return
}
pool.lock.Lock()
if pool.capacity < 1 {
// 容量为空时,加入等待队列
pool.pending = append(pool.pending, job)
pool.lock.Unlock()
return
}
// 还有空闲容量时,开始执行任务
go pool.start(job)
go func() {
util.Log().Debug("等待获取Worker")
worker := pool.ObtainWorker()
util.Log().Debug("获取到Worker")
worker.Do(job)
util.Log().Debug("释放Worker")
pool.FreeWorker()
}()
}
// 开始执行任务
func (pool *Pool) start(job Job) {
pool.capacity--
pool.lock.Unlock()
err := job.Do()
if err != nil {
pool.closed = true
select {
case <-pool.terminateSignal:
default:
close(pool.terminateSignal)
}
// Init 初始化任务
func Init() {
maxWorker := model.GetIntSetting("max_worker_num", 10)
TaskPoll = &Pool{
idleWorker: make(chan int, maxWorker),
}
TaskPoll.Add(maxWorker)
util.Log().Info("初始化任务队列WorkerNum = %d", maxWorker)
pool.lock.Lock()
pool.capacity++
pool.lock.Unlock()
pool.freeSignal <- true
Resume()
}