feat: 初始提交 LeonOS 实现
添加 LeonOS 的基本实现,包括:
- 核心 API 模块(colors, disk, gps, keys, multishell, parallel, rednet, redstone, settings, vector)
- 命令行程序(about, alias, bg, clear, copy, delete, edit, fg, help, list, lua, mkdir, move, paint, peripherals, programs, reboot, set, shutdown, threads)
- 系统启动脚本和包管理
- 文档(README.md, LICENSE)
- 开发工具(devbin)和更新程序
实现功能:
- 完整的线程管理系统
- 兼容 ComputerCraft 的 API 设计
- 改进的 shell 和命令补全系统
- 多标签终端支持
- 设置管理系统
2025-08-31 16:54:18 +08:00
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-- 'set' program
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2025-08-31 20:23:11 +08:00
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-- 程序顶部名称栏
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local term = require("term")
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feat: 初始提交 LeonOS 实现
添加 LeonOS 的基本实现,包括:
- 核心 API 模块(colors, disk, gps, keys, multishell, parallel, rednet, redstone, settings, vector)
- 命令行程序(about, alias, bg, clear, copy, delete, edit, fg, help, list, lua, mkdir, move, paint, peripherals, programs, reboot, set, shutdown, threads)
- 系统启动脚本和包管理
- 文档(README.md, LICENSE)
- 开发工具(devbin)和更新程序
实现功能:
- 完整的线程管理系统
- 兼容 ComputerCraft 的 API 设计
- 改进的 shell 和命令补全系统
- 多标签终端支持
- 设置管理系统
2025-08-31 16:54:18 +08:00
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local colors = require("colors")
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2025-08-31 20:23:11 +08:00
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-- 保存当前颜色设置
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local old_fg = term.getTextColor()
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local old_bg = term.getBackgroundColor()
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-- 设置名称栏颜色并显示
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term.setTextColor(colors.white)
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term.setBackgroundColor(colors.cyan)
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term.at(1, 1).clearLine()
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term.at(1, 1).write("=== 设置管理 ===")
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-- 恢复颜色设置
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term.setTextColor(old_fg)
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term.setBackgroundColor(old_bg)
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term.at(1, 2)
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feat: 初始提交 LeonOS 实现
添加 LeonOS 的基本实现,包括:
- 核心 API 模块(colors, disk, gps, keys, multishell, parallel, rednet, redstone, settings, vector)
- 命令行程序(about, alias, bg, clear, copy, delete, edit, fg, help, list, lua, mkdir, move, paint, peripherals, programs, reboot, set, shutdown, threads)
- 系统启动脚本和包管理
- 文档(README.md, LICENSE)
- 开发工具(devbin)和更新程序
实现功能:
- 完整的线程管理系统
- 兼容 ComputerCraft 的 API 设计
- 改进的 shell 和命令补全系统
- 多标签终端支持
- 设置管理系统
2025-08-31 16:54:18 +08:00
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local settings = require("settings")
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local textutils = require("textutils")
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local args = {...}
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local function coerce(val)
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if val == "nil" then
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return nil
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elseif val == "false" then
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return false
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elseif val == "true" then
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return true
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else
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return tonumber(val) or val
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end
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end
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local col = {
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string = colors.red,
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table = colors.green,
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number = colors.magenta,
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boolean = colors.lightGray
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}
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if #args == 0 then
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for _, setting in ipairs(settings.getNames()) do
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local value = settings.get(setting)
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textutils.coloredPrint(colors.cyan, setting, colors.white, " is ",
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col[type(value)], string.format("%q", value))
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end
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elseif #args == 1 then
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local setting = args[1]
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local value = settings.get(setting)
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textutils.coloredPrint(colors.cyan, setting, colors.white, " is ",
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col[type(value)], string.format("%q", value))
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local def = settings.getDetails(setting)
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if def then
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print(def.description)
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end
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else
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local setting, value = args[1], args[2]
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settings.set(setting, coerce(value))
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settings.save()
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end
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