mirror of
https://github.com/CCLeonOS/LeonOS.git
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55 lines
1009 B
Lua
55 lines
1009 B
Lua
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-- 'parallel' implementation
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-- uses LeonOS's native threading
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local parallel = {}
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local thread = require("rc.thread")
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local expect = require("cc.expect").expect
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local function rand_id()
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local id = "parallel-"
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for _=1, 8, 1 do
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id = id .. string.char(math.random(33, 126))
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end
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return id
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end
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local function waitForN(num, ...)
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local funcs = table.pack(...)
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local threads = {}
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for i=1, #funcs, 1 do
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expect(i, funcs[i], "function")
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end
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for i=1, #funcs, 1 do
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threads[i] = thread.spawn(funcs[i], rand_id())
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end
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local dead = 0
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repeat
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coroutine.yield()
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for i=#threads, 1, -1 do
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if not thread.exists(threads[i]) then
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table.remove(threads, i)
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dead = dead + 1
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end
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end
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until dead >= num
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-- clean up excess
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for i=1, #threads, 1 do
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thread.remove(threads[i])
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end
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end
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function parallel.waitForAny(...)
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return waitForN(1, ...)
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end
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function parallel.waitForAll(...)
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return waitForN(select("#", ...), ...)
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end
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return parallel
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