Files
CMLeonOS/interpreter/UniLua/LuaOsLib.cs

358 lines
9.0 KiB
C#

namespace UniLua
{
using System.Diagnostics;
using System;
using CMLeonOS;
using CMLeonOS.UI;
using Sys = Cosmos.System;
using System.Threading;
internal class LuaOSLib
{
public const string LIB_NAME = "os";
private static DateTime? _timerStartTime;
public static int OpenLib( ILuaState lua )
{
NameFuncPair[] define = new NameFuncPair[]
{
#if !UNITY_WEBPLAYER
new NameFuncPair("clock", OS_Clock),
new NameFuncPair("gethostname", OS_Gethostname),
new NameFuncPair("getenv", OS_Getenv),
new NameFuncPair("setenv", OS_Setenv),
new NameFuncPair("delenv", OS_Delenv),
new NameFuncPair("addenv", OS_Addenv),
new NameFuncPair("execute", OS_Execute),
new NameFuncPair("executefile", OS_Executefile),
new NameFuncPair("reboot", OS_Reboot),
new NameFuncPair("shutdown", OS_Shutdown),
new NameFuncPair("sleep", OS_Sleep),
new NameFuncPair("beep", OS_Beep),
new NameFuncPair("clear", OS_Clear),
new NameFuncPair("getusername", OS_Getusername),
new NameFuncPair("isadmin", OS_Isadmin),
new NameFuncPair("sha256", OS_Sha256),
new NameFuncPair("base64encrypt", OS_Base64Encrypt),
new NameFuncPair("base64decrypt", OS_Base64Decrypt),
new NameFuncPair("timerstart", OS_TimerStart),
new NameFuncPair("timerstop", OS_TimerStop),
new NameFuncPair("tui_drawbox", OS_TUIDrawBox),
new NameFuncPair("tui_drawtext", OS_TUIDrawText),
new NameFuncPair("tui_setcolor", OS_TUISetColor),
new NameFuncPair("tui_setcursor", OS_TUISetCursor),
new NameFuncPair("tui_clear", OS_TUIClear),
new NameFuncPair("tui_drawline", OS_TUIDrawLine),
#endif
};
lua.L_NewLib( define );
return 1;
}
#if !UNITY_WEBPLAYER
private static int OS_Clock( ILuaState lua )
{
lua.PushNumber(0);
return 1;
}
private static int OS_Gethostname( ILuaState lua )
{
string hostname = CMLeonOS.Kernel.userSystem?.GetHostname() ?? "Not set";
lua.PushString(hostname);
return 1;
}
private static int OS_Getenv( ILuaState lua )
{
string varName = lua.L_CheckString(1);
string varValue = EnvironmentVariableManager.Instance.GetVariable(varName);
if (varValue == null)
{
lua.PushNil();
}
else
{
lua.PushString(varValue);
}
return 1;
}
private static int OS_Setenv( ILuaState lua )
{
string varName = lua.L_CheckString(1);
string varValue = lua.L_CheckString(2);
EnvironmentVariableManager.Instance.SetVariable(varName, varValue);
lua.PushBoolean(true);
return 1;
}
private static int OS_Delenv( ILuaState lua )
{
string varName = lua.L_CheckString(1);
bool success = EnvironmentVariableManager.Instance.DeleteVariable(varName);
lua.PushBoolean(success);
return 1;
}
private static int OS_Addenv( ILuaState lua )
{
string varName = lua.L_CheckString(1);
string varValue = lua.L_CheckString(2);
EnvironmentVariableManager.Instance.SetVariable(varName, varValue);
lua.PushBoolean(true);
return 1;
}
private static int OS_Execute( ILuaState lua )
{
string command = lua.L_CheckString(1);
if (string.IsNullOrWhiteSpace(command))
{
lua.PushNil();
return 1;
}
CMLeonOS.Kernel.shell?.ExecuteCommand(command);
lua.PushBoolean(true);
return 1;
}
private static int OS_Executefile( ILuaState lua )
{
string filePath = lua.L_CheckString(1);
if (string.IsNullOrWhiteSpace(filePath))
{
lua.PushNil();
return 1;
}
CMLeonOS.Kernel.shell?.ExecuteCommand($"com {filePath}");
lua.PushBoolean(true);
return 1;
}
private static int OS_Reboot( ILuaState lua )
{
Sys.Power.Reboot();
lua.PushBoolean(true);
return 1;
}
private static int OS_Shutdown( ILuaState lua )
{
Sys.Power.Shutdown();
lua.PushBoolean(true);
return 1;
}
private static int OS_Sleep( ILuaState lua )
{
double seconds = lua.L_CheckNumber(1);
if (seconds < 0)
{
lua.PushNil();
return 1;
}
int milliseconds = (int)(seconds * 1000);
Thread.Sleep(milliseconds);
lua.PushBoolean(true);
return 1;
}
private static int OS_Beep( ILuaState lua )
{
Console.Beep();
lua.PushBoolean(true);
return 1;
}
private static int OS_Clear( ILuaState lua )
{
Console.Clear();
lua.PushBoolean(true);
return 1;
}
private static int OS_Getusername( ILuaState lua )
{
string username = CMLeonOS.Kernel.userSystem?.CurrentUsername ?? "Not logged in";
lua.PushString(username);
return 1;
}
private static int OS_Isadmin( ILuaState lua )
{
bool isAdmin = CMLeonOS.Kernel.userSystem?.CurrentUserIsAdmin ?? false;
lua.PushBoolean(isAdmin);
return 1;
}
private static int OS_Sha256( ILuaState lua )
{
string input = lua.L_CheckString(1);
string hash = CMLeonOS.UserSystem.HashPasswordSha256(input) ?? "";
lua.PushString(hash);
return 1;
}
private static int OS_Base64Encrypt( ILuaState lua )
{
string input = lua.L_CheckString(1);
string encoded = CMLeonOS.Base64Helper.Encode(input);
lua.PushString(encoded);
return 1;
}
private static int OS_Base64Decrypt( ILuaState lua )
{
string input = lua.L_CheckString(1);
string decoded = CMLeonOS.Base64Helper.Decode(input);
lua.PushString(decoded);
return 1;
}
private static int OS_TimerStart( ILuaState lua )
{
_timerStartTime = DateTime.Now;
lua.PushBoolean(true);
return 1;
}
private static int OS_TimerStop( ILuaState lua )
{
if (!_timerStartTime.HasValue)
{
lua.PushNil();
return 1;
}
TimeSpan elapsed = DateTime.Now - _timerStartTime.Value;
double elapsedSeconds = elapsed.TotalSeconds;
lua.PushNumber(elapsedSeconds);
_timerStartTime = null;
return 1;
}
private static int OS_TUIDrawBox(ILuaState lua)
{
int x = (int)lua.L_CheckNumber(1);
int y = (int)lua.L_CheckNumber(2);
int width = (int)lua.L_CheckNumber(3);
int height = (int)lua.L_CheckNumber(4);
string title = lua.L_CheckString(5);
string borderColor = lua.L_CheckString(6);
string backgroundColor = lua.L_CheckString(7);
ConsoleColor borderColorEnum = ParseColor(borderColor);
ConsoleColor backgroundColorEnum = ParseColor(backgroundColor);
var rect = new Rect(x, y, width, height);
TUIHelper.SetColors(borderColorEnum, backgroundColorEnum);
TUIHelper.DrawBox(rect, title, borderColorEnum);
lua.PushBoolean(true);
return 1;
}
private static int OS_TUIDrawText(ILuaState lua)
{
int x = (int)lua.L_CheckNumber(1);
int y = (int)lua.L_CheckNumber(2);
string text = lua.L_CheckString(3);
string foregroundColor = lua.L_CheckString(4);
string backgroundColor = lua.L_CheckString(5);
ConsoleColor foregroundColorEnum = ParseColor(foregroundColor);
ConsoleColor backgroundColorEnum = ParseColor(backgroundColor);
TUIHelper.SetColors(foregroundColorEnum, backgroundColorEnum);
Console.SetCursorPosition(x, y);
Console.Write(text);
lua.PushBoolean(true);
return 1;
}
private static int OS_TUISetColor(ILuaState lua)
{
string foregroundColor = lua.L_CheckString(1);
string backgroundColor = lua.L_CheckString(2);
ConsoleColor foregroundColorEnum = ParseColor(foregroundColor);
ConsoleColor backgroundColorEnum = ParseColor(backgroundColor);
TUIHelper.SetColors(foregroundColorEnum, backgroundColorEnum);
lua.PushBoolean(true);
return 1;
}
private static int OS_TUISetCursor(ILuaState lua)
{
int x = (int)lua.L_CheckNumber(1);
int y = (int)lua.L_CheckNumber(2);
Console.SetCursorPosition(x, y);
lua.PushBoolean(true);
return 1;
}
private static int OS_TUIClear(ILuaState lua)
{
Console.Clear();
lua.PushBoolean(true);
return 1;
}
private static int OS_TUIDrawLine(ILuaState lua)
{
int x = (int)lua.L_CheckNumber(1);
int y = (int)lua.L_CheckNumber(2);
int length = (int)lua.L_CheckNumber(3);
char character = lua.L_CheckString(4)[0];
string color = lua.L_CheckString(5);
ConsoleColor colorEnum = ParseColor(color);
TUIHelper.SetColors(colorEnum, ConsoleColor.Black);
Console.SetCursorPosition(x, y);
for (int i = 0; i < length; i++)
{
Console.Write(character);
}
lua.PushBoolean(true);
return 1;
}
private static ConsoleColor ParseColor(string colorName)
{
switch (colorName.ToLower())
{
case "black": return ConsoleColor.Black;
case "blue": return ConsoleColor.Blue;
case "cyan": return ConsoleColor.Cyan;
case "darkblue": return ConsoleColor.DarkBlue;
case "darkcyan": return ConsoleColor.DarkCyan;
case "darkgray": return ConsoleColor.DarkGray;
case "darkgreen": return ConsoleColor.DarkGreen;
case "darkmagenta": return ConsoleColor.DarkMagenta;
case "darkred": return ConsoleColor.DarkRed;
case "darkyellow": return ConsoleColor.DarkYellow;
case "gray": return ConsoleColor.Gray;
case "green": return ConsoleColor.Green;
case "magenta": return ConsoleColor.Magenta;
case "red": return ConsoleColor.Red;
case "white": return ConsoleColor.White;
case "yellow": return ConsoleColor.Yellow;
default: return ConsoleColor.White;
}
}
#endif
}
}