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81 lines
2.8 KiB
C#
81 lines
2.8 KiB
C#
// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS)
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// Copyright (C) 2025-present LeonOS 2 Developer Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using CMLeonOS.Gui;
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using CMLeonOS.Gui.UILib;
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using System;
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using System.Drawing;
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namespace CMLeonOS.UILib.Animations
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{
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/// <summary>
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/// An animation that moves or resizes a window.
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/// </summary>
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internal class MovementAnimation : Animation
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{
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/// <summary>
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/// Initialise the animation.
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/// </summary>
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/// <param name="window">The window associated with the animation.</param>
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/// <param name="to">The goal of the animation.</param>
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internal MovementAnimation(Window window)
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{
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Window = window;
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From = new Rectangle(window.X, window.Y, window.Width, window.Height);
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}
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/// <summary>
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/// The starting rectangle of the animation.
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/// </summary>
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internal Rectangle From;
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/// <summary>
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/// The goal rectangle of the animation.
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/// </summary>
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internal Rectangle To;
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internal override bool Advance()
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{
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if (From.IsEmpty || To.IsEmpty) throw new Exception("The From or To value of this MovementAnimation is empty.");
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Position++;
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if (Position == Duration)
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{
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Window.MoveAndResize(To.X, To.Y, To.Width, To.Height);
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if (Window is Control control)
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{
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control.Render();
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}
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}
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else
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{
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double t = Easing.Ease(Position / (double)Duration, EasingType, EasingDirection);
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Rectangle current = new Rectangle(
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(int)Easing.Lerp(From.X, To.X, t),
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(int)Easing.Lerp(From.Y, To.Y, t),
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(int)Easing.Lerp(From.Width, To.Width, t),
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(int)Easing.Lerp(From.Height, To.Height, t)
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);
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Window.MoveAndResize(current.X, current.Y, current.Width, current.Height);
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if (Window is Control control)
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{
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control.Render();
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}
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}
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return Finished;
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}
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}
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}
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