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https://github.com/Leonmmcoset/CMLeonOS.git
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105 lines
3.1 KiB
C#
105 lines
3.1 KiB
C#
// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS)
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// Copyright (C) 2025-present LeonOS 2 Developer Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using Cosmos.System;
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using CMLeonOS;
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using CMLeonOS.Gui.UILib;
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using System.Drawing;
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namespace CMLeonOS.Gui.Apps.Paint
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{
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internal class Paint : Process
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{
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internal Paint() : base("Paint", ProcessType.Application)
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{
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}
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AppWindow window;
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Window canvas;
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ToolBox toolBox;
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ColourPicker colourPicker;
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WindowManager wm = ProcessManager.GetProcess<WindowManager>();
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private bool down = false;
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internal Color SelectedColor { get; set; } = Color.Black;
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internal bool IsInBounds(int x, int y)
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{
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if (x >= canvas.Width || y >= canvas.Height) return false;
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if (x < 0 || y < 0) return false;
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return true;
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}
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private void CanvasDown(int x, int y)
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{
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down = true;
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}
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public override void Start()
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{
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base.Start();
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window = new AppWindow(this, 256, 256, 768, 448);
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window.Title = "Paint";
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window.Icon = AppManager.GetAppMetadata("Paint").Icon;
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window.Closing = TryStop;
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window.Clear(Color.FromArgb(73, 73, 73));
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wm.AddWindow(window);
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int canvasWidth = 384;
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int canvasHeight = 256;
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canvas = new Window(this, (window.Width / 2) - (canvasWidth / 2), (window.Height / 2) - (canvasHeight / 2), canvasWidth, canvasHeight);
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canvas.RelativeTo = window;
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canvas.OnDown = CanvasDown;
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canvas.Clear(Color.White);
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wm.AddWindow(canvas);
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toolBox = new ToolBox(this, 0, 0, 128, window.Height);
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toolBox.RelativeTo = window;
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colourPicker = new ColourPicker(this, window.Width - 128, 0, 128, window.Height);
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colourPicker.RelativeTo = window;
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wm.Update(window);
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}
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public override void Run()
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{
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if (down)
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{
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if (MouseManager.MouseState == MouseState.None)
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{
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down = false;
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}
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toolBox.SelectedTool.Run(
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this,
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canvas,
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MouseManager.MouseState,
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(int)(MouseManager.X - canvas.ScreenX),
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(int)(MouseManager.Y - canvas.ScreenY)
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);
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wm.Update(canvas);
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}
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}
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}
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}
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