mirror of
https://github.com/Leonmmcoset/CMLeonOS.git
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185 lines
5.4 KiB
C#
185 lines
5.4 KiB
C#
// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS)
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// Copyright (C) 2025-present LeonOS 2 Developer Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using Cosmos.System.Graphics;
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using Cosmos.System;
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using System;
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using System.Drawing;
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namespace CMLeonOS.Gui.UILib
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{
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internal class Button : Control
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{
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public Button(Window parent, int x, int y, int width, int height) : base(parent, x, y, width, height)
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{
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OnDown = (_, _) =>
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{
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held = true;
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Render();
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};
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}
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internal enum ButtonImageLocation
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{
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AboveText,
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Left
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}
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private string _text = "Button";
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internal string Text
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{
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get
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{
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return _text;
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}
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set
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{
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_text = value;
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Render();
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}
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}
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private ButtonImageLocation _imageLocation = ButtonImageLocation.AboveText;
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internal ButtonImageLocation ImageLocation
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{
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get
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{
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return _imageLocation;
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}
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set
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{
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_imageLocation = value;
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Render();
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}
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}
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private Color _background = UITheme.Accent;
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internal Color Background
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{
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get
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{
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return _background;
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}
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set
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{
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_background = value;
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Render();
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}
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}
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private Color _foreground = Color.White;
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internal Color Foreground
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{
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get
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{
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return _foreground;
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}
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set
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{
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_foreground = value;
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Render();
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}
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}
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private Color _border = UITheme.AccentDark;
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internal Color Border
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{
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get
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{
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return _border;
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}
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set
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{
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_border = value;
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Render();
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}
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}
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private Bitmap _image;
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internal Bitmap Image
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{
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get
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{
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return _image;
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}
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set
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{
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_image = value;
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Render();
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}
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}
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private bool held = false;
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internal override void Render()
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{
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if (held && MouseManager.MouseState != MouseState.Left)
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{
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held = false;
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}
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Color buttonBackground = held
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? Color.FromArgb(Math.Max(0, Background.R - 24), Math.Max(0, Background.G - 24), Math.Max(0, Background.B - 24))
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: Background;
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Clear(UITheme.Surface);
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DrawFilledRectangle(0, 0, Width, Height, buttonBackground);
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DrawHorizontalLine(Width - 2, 1, 1, Color.FromArgb(
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Math.Min(255, buttonBackground.R + 20),
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Math.Min(255, buttonBackground.G + 20),
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Math.Min(255, buttonBackground.B + 20)));
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if (_image != null)
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{
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switch (_imageLocation)
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{
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case ButtonImageLocation.Left:
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{
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int imageWidth = (int)_image.Width;
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int imageHeight = (int)_image.Height;
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int textWidth = 8 * Text.Length;
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int contentWidth = imageWidth + 6 + textWidth;
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int imageX = Math.Max(4, (Width / 2) - (contentWidth / 2));
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int imageY = (Height / 2) - (imageHeight / 2);
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int textXLeft = imageX + imageWidth + 6;
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int textYLeft = (Height / 2) - (16 / 2);
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DrawImageAlpha(_image, imageX, imageY);
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DrawString(Text, Foreground, textXLeft, textYLeft);
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break;
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}
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case ButtonImageLocation.AboveText:
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{
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DrawImageAlpha(_image, (int)((Width / 2) - (_image.Width / 2)), Math.Max(1, (int)((Height / 2) - (_image.Height / 2) - 4)));
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DrawString(Text, Foreground, (Width / 2) - (4 * Text.Length), Height - 17);
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break;
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}
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default:
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throw new Exception("Unrecognised image location in button.");
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}
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}
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else
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{
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DrawString(Text, Foreground, (Width / 2) - (4 * Text.Length), (Height / 2) - 8 + (held ? 1 : 0));
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}
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DrawRectangle(0, 0, Width, Height, Border);
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WM.Update(this);
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}
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}
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}
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