Files
CMLeonOS/Gui/Sound/SoundService.cs
2026-03-01 17:03:49 +08:00

112 lines
3.4 KiB
C#

using Cosmos.HAL;
using Cosmos.HAL.Drivers.Audio;
using Cosmos.System;
using Cosmos.System.Audio;
using Cosmos.System.Audio.IO;
using CMLeonOS;
using CMLeonOS.Logger;
using System;
namespace CMLeonOS.Gui.Sound
{
internal class SoundService : Process
{
public SoundService() : base("SoundService", ProcessType.Service)
{
}
internal AudioMixer Mixer { get; private set; }
internal AudioDriver Driver { get; private set; }
internal AudioManager AudioManager { get; private set; }
internal bool DriverReady { get; private set; } = false;
private const int bufferSize = 4096;
private static class SystemSounds
{
[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.Sounds.Login.wav")]
private static byte[] _soundBytes_Login;
internal static MemoryAudioStream Sound_Login = MemoryAudioStream.FromWave(_soundBytes_Login);
[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.Sounds.Alert.wav")]
private static byte[] _soundBytes_Alert;
internal static MemoryAudioStream Sound_Alert = MemoryAudioStream.FromWave(_soundBytes_Alert);
}
internal void PlaySystemSound(SystemSound systemSound)
{
if (!DriverReady) return;
switch (systemSound)
{
case SystemSound.None:
return;
case SystemSound.Login:
Mixer.Streams.Add(SystemSounds.Sound_Login);
break;
case SystemSound.Alert:
Mixer.Streams.Add(SystemSounds.Sound_Alert);
break;
default:
throw new Exception("Unknown system sound.");
}
}
#region Process
public override void Start()
{
base.Start();
Logger.Logger.Instance.Info("SoundService", "Starting SoundService.");
for (int i = 0; i < Cosmos.HAL.PCI.Count; i++)
{
var device = Cosmos.HAL.PCI.Devices[i];
/* AC97 */
if (device.ClassCode == (byte)ClassID.MultimediaDevice &&
device.Subclass == 0x01
&& !VMTools.IsVMWare)
{
Logger.Logger.Instance.Info("SoundService", "Initialising AC97 driver.");
Driver = AC97.Initialize(bufferSize);
}
}
if (Driver != null)
{
DriverReady = true;
Mixer = new AudioMixer();
AudioManager = new AudioManager()
{
Stream = Mixer,
Output = Driver
};
AudioManager.Enable();
Logger.Logger.Instance.Info("SoundService", "SoundService ready.");
}
else
{
Logger.Logger.Instance.Warning("SoundService", "No driver available.");
}
}
public override void Run()
{
}
public override void Stop()
{
base.Stop();
if (DriverReady)
{
Logger.Logger.Instance.Info("SoundService", "Driver disabling.");
AudioManager.Disable();
}
}
#endregion Process
}
}