Files
CMLeonOS/Gui/UILib/Switch.cs
2026-03-01 17:03:49 +08:00

119 lines
3.5 KiB
C#

using Cosmos.System;
using Cosmos.System.Graphics;
using System;
namespace CMLeonOS.Gui.UILib
{
internal class Switch : CheckBox
{
public Switch(Window parent, int x, int y, int width, int height) : base(parent, x, y, width, height)
{
OnDown = SwitchDown;
OnClick = null;
}
[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.SwitchOff.bmp")]
private static byte[] offBytes;
private static Bitmap offBitmap = new Bitmap(offBytes);
[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.SwitchOn.bmp")]
private static byte[] onBytes;
private static Bitmap onBitmap = new Bitmap(onBytes);
[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.SwitchKnob.bmp")]
private static byte[] knobBytes;
private static Bitmap knobBitmap = new Bitmap(knobBytes);
private const int maximumToggleDrag = 4;
private int lastMouseX = 0;
private int totalDragged = 0;
private bool held = false;
private void SwitchDown(int x, int y)
{
lastMouseX = (int)MouseManager.X;
totalDragged = 0;
held = true;
Render();
}
private void Release()
{
held = false;
if (totalDragged <= maximumToggleDrag)
{
// Interpret as a toggle.
Checked = !Checked;
}
else
{
// Interpret as a drag rather than a toggle,
// setting the Checked state based on where
// the switch knob is.
Checked = knobX >= (offBitmap.Width / 2) - (knobBitmap.Width / 2);
}
}
private double knobX = -1;
private double knobGoal = 0;
internal override void Render()
{
knobGoal = (int)(Checked ? offBitmap.Width - knobBitmap.Width : 0);
if (held && MouseManager.MouseState != MouseState.Left)
{
Release();
}
if (held)
{
int diff = (int)(MouseManager.X - lastMouseX);
lastMouseX = (int)MouseManager.X;
totalDragged += Math.Abs(diff);
knobX = Math.Clamp(knobX + diff, 0, offBitmap.Width - knobBitmap.Width);
WM.UpdateQueue.Enqueue(this);
}
else
{
double oldKnobX = knobX;
if (knobX == -1)
{
knobX = knobGoal;
}
else
{
double diff = knobGoal - knobX;
double move = diff / 8d;
knobX += move;
}
if (Math.Abs(knobX - oldKnobX) < 0.25)
{
knobX = knobGoal;
}
else
{
WM.UpdateQueue.Enqueue(this);
}
}
Clear(Background);
int switchX = 0;
int switchY = (Height / 2) - ((int)offBitmap.Height / 2);
int textX = (int)(offBitmap.Width + 8);
int textY = (Height / 2) - (16 / 2);
DrawImageAlpha(Checked ? onBitmap : offBitmap, switchX, switchY);
DrawImageAlpha(knobBitmap, (int)knobX, switchY);
DrawString(Text, Foreground, textX, textY);
WM.Update(this);
}
}
}