mirror of
https://github.com/Leonmmcoset/CMLeonOS.git
synced 2026-03-03 15:30:27 +00:00
119 lines
3.5 KiB
C#
119 lines
3.5 KiB
C#
using Cosmos.System;
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using Cosmos.System.Graphics;
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using System;
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namespace CMLeonOS.Gui.UILib
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{
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internal class Switch : CheckBox
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{
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public Switch(Window parent, int x, int y, int width, int height) : base(parent, x, y, width, height)
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{
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OnDown = SwitchDown;
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OnClick = null;
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}
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.SwitchOff.bmp")]
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private static byte[] offBytes;
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private static Bitmap offBitmap = new Bitmap(offBytes);
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.SwitchOn.bmp")]
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private static byte[] onBytes;
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private static Bitmap onBitmap = new Bitmap(onBytes);
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.SwitchKnob.bmp")]
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private static byte[] knobBytes;
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private static Bitmap knobBitmap = new Bitmap(knobBytes);
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private const int maximumToggleDrag = 4;
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private int lastMouseX = 0;
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private int totalDragged = 0;
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private bool held = false;
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private void SwitchDown(int x, int y)
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{
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lastMouseX = (int)MouseManager.X;
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totalDragged = 0;
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held = true;
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Render();
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}
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private void Release()
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{
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held = false;
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if (totalDragged <= maximumToggleDrag)
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{
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// Interpret as a toggle.
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Checked = !Checked;
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}
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else
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{
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// Interpret as a drag rather than a toggle,
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// setting the Checked state based on where
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// the switch knob is.
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Checked = knobX >= (offBitmap.Width / 2) - (knobBitmap.Width / 2);
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}
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}
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private double knobX = -1;
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private double knobGoal = 0;
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internal override void Render()
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{
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knobGoal = (int)(Checked ? offBitmap.Width - knobBitmap.Width : 0);
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if (held && MouseManager.MouseState != MouseState.Left)
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{
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Release();
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}
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if (held)
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{
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int diff = (int)(MouseManager.X - lastMouseX);
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lastMouseX = (int)MouseManager.X;
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totalDragged += Math.Abs(diff);
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knobX = Math.Clamp(knobX + diff, 0, offBitmap.Width - knobBitmap.Width);
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WM.UpdateQueue.Enqueue(this);
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}
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else
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{
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double oldKnobX = knobX;
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if (knobX == -1)
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{
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knobX = knobGoal;
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}
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else
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{
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double diff = knobGoal - knobX;
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double move = diff / 8d;
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knobX += move;
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}
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if (Math.Abs(knobX - oldKnobX) < 0.25)
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{
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knobX = knobGoal;
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}
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else
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{
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WM.UpdateQueue.Enqueue(this);
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}
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}
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Clear(Background);
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int switchX = 0;
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int switchY = (Height / 2) - ((int)offBitmap.Height / 2);
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int textX = (int)(offBitmap.Width + 8);
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int textY = (Height / 2) - (16 / 2);
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DrawImageAlpha(Checked ? onBitmap : offBitmap, switchX, switchY);
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DrawImageAlpha(knobBitmap, (int)knobX, switchY);
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DrawString(Text, Foreground, textX, textY);
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WM.Update(this);
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}
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}
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}
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