mirror of
https://github.com/Leonmmcoset/CMLeonOS.git
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64 lines
1.6 KiB
C#
64 lines
1.6 KiB
C#
// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS)
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// Copyright (C) 2025-present LeonOS 2 Developer Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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namespace UniLua
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{
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internal class ByteStringBuilder
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{
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public ByteStringBuilder()
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{
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BufList = new LinkedList<byte[]>();
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TotalLength = 0;
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}
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public override string ToString()
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{
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if( TotalLength <= 0 )
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return String.Empty;
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var result = new char[TotalLength];
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var i = 0;
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var node = BufList.First;
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while(node != null)
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{
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var buf = node.Value;
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for(var j=0; j<buf.Length; ++j)
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{
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result[i++] = (char)buf[j];
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}
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node = node.Next;
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}
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return new string(result);
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}
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public ByteStringBuilder Append(byte[] bytes, int start, int length)
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{
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var buf = new byte[length];
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Array.Copy(bytes, start, buf, 0, length);
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BufList.AddLast( buf );
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TotalLength += length;
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return this;
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}
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private LinkedList<byte[]> BufList;
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private int TotalLength;
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}
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}
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