mirror of
https://github.com/Leonmmcoset/CMLeonOS.git
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112 lines
3.4 KiB
C#
112 lines
3.4 KiB
C#
using Cosmos.HAL;
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using Cosmos.HAL.Drivers.Audio;
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using Cosmos.System;
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using Cosmos.System.Audio;
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using Cosmos.System.Audio.IO;
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using CMLeonOS;
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using CMLeonOS.Logger;
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using System;
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namespace CMLeonOS.Gui.Sound
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{
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internal class SoundService : Process
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{
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public SoundService() : base("SoundService", ProcessType.Service)
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{
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}
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internal AudioMixer Mixer { get; private set; }
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internal AudioDriver Driver { get; private set; }
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internal AudioManager AudioManager { get; private set; }
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internal bool DriverReady { get; private set; } = false;
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private const int bufferSize = 4096;
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private static class SystemSounds
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{
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.Sounds.Login.wav")]
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private static byte[] _soundBytes_Login;
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internal static MemoryAudioStream Sound_Login = MemoryAudioStream.FromWave(_soundBytes_Login);
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.Sounds.Alert.wav")]
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private static byte[] _soundBytes_Alert;
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internal static MemoryAudioStream Sound_Alert = MemoryAudioStream.FromWave(_soundBytes_Alert);
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}
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internal void PlaySystemSound(SystemSound systemSound)
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{
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if (!DriverReady) return;
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switch (systemSound)
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{
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case SystemSound.None:
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return;
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case SystemSound.Login:
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Mixer.Streams.Add(SystemSounds.Sound_Login);
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break;
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case SystemSound.Alert:
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Mixer.Streams.Add(SystemSounds.Sound_Alert);
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break;
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default:
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throw new Exception("Unknown system sound.");
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}
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}
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#region Process
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public override void Start()
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{
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base.Start();
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Logger.Logger.Instance.Info("SoundService", "Starting SoundService.");
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for (int i = 0; i < Cosmos.HAL.PCI.Count; i++)
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{
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var device = Cosmos.HAL.PCI.Devices[i];
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/* AC97 */
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if (device.ClassCode == (byte)ClassID.MultimediaDevice &&
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device.Subclass == 0x01
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&& !VMTools.IsVMWare)
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{
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Logger.Logger.Instance.Info("SoundService", "Initialising AC97 driver.");
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Driver = AC97.Initialize(bufferSize);
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}
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}
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if (Driver != null)
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{
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DriverReady = true;
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Mixer = new AudioMixer();
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AudioManager = new AudioManager()
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{
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Stream = Mixer,
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Output = Driver
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};
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AudioManager.Enable();
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Logger.Logger.Instance.Info("SoundService", "SoundService ready.");
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}
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else
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{
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Logger.Logger.Instance.Warning("SoundService", "No driver available.");
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}
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}
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public override void Run()
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{
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}
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public override void Stop()
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{
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base.Stop();
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if (DriverReady)
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{
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Logger.Logger.Instance.Info("SoundService", "Driver disabling.");
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AudioManager.Disable();
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}
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}
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#endregion Process
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}
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}
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