// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS) // Copyright (C) 2025-present LeonOS 2 Developer Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using CMLeonOS.Gui.UILib; using System.Collections.Generic; using System.Drawing; namespace CMLeonOS.Gui.Apps.Paint { internal class ToolBox : Window { private Paint paintInstance; private Table table; internal Tool SelectedTool; internal readonly List Tools = new List() { new Tools.Pencil(), new Tools.CircleBrush() }; private void TableClicked(int x, int y) { Tool tool = table.Cells[table.SelectedCellIndex].Tag as Tool; if (tool != SelectedTool) { SelectedTool.Deselected(); SelectedTool = tool; } } internal ToolBox(Paint paint, int x, int y, int width, int height) : base(paint, x, y, width, height) { paintInstance = paint; Clear(Color.FromArgb(107, 107, 107)); DrawString("Toolbox", Color.White, 8, 8); table = new Table(this, 0, 32, Width, Height - 32); table.AllowDeselection = false; table.CellHeight = 24; table.TextAlignment = Alignment.Middle; table.OnClick = TableClicked; foreach (Tool tool in Tools) { table.Cells.Add(new TableCell(tool.Name, tool)); } SelectedTool = Tools[0]; table.SelectedCellIndex = 0; table.Render(); WM.AddWindow(this); WM.AddWindow(table); } } }