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update
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@@ -13,6 +13,9 @@ namespace CMLeonOS
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private Shell shell;
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private UserSystem userSystem;
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// 修复模式变量(硬编码,用于控制是否启用修复模式)
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public static bool FixMode = false;
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protected override void BeforeRun()
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{
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@@ -21,7 +24,7 @@ namespace CMLeonOS
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Console.WriteLine(@" / ___| \/ | | ___ ___ _ __ / _ \/ ___| ");
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Console.WriteLine(@" | | | |\/| | | / _ \/ _ \| '_ \| | | \___ \ ");
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Console.WriteLine(@" | |___| | | | |__| __/ (_) | | | | |_| |___) |");
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Console.WriteLine(@" \____|_| |_|_____\___|\___/|_| |_|__/|____/ ");
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Console.WriteLine(@" \____|_| |_|_____\___|\___/|_| |_|____/|____/ ");
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Console.WriteLine();
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Console.WriteLine("CMLeonOS Test Project");
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Console.WriteLine("By LeonOS 2 Developement Team");
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