mirror of
https://github.com/Leonmmcoset/CMLeonOS.git
synced 2026-03-03 15:30:27 +00:00
日志系统2
This commit is contained in:
@@ -19,13 +19,14 @@
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<Profile>VMware</Profile>
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<Description>Use VMware Player or Workstation to deploy and debug.</Description>
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<PxeInterface>192.168.0.8</PxeInterface>
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<CompressionType>Gzip</CompressionType>
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<CompressionType>None</CompressionType>
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<BinFormat>Elf</BinFormat>
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<DebugEnabled>False</DebugEnabled>
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<CompileVBEMultiboot>False</CompileVBEMultiboot>
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<RemoveBootDebugOutput>False</RemoveBootDebugOutput>
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<CosmosDisableDebugger>true</CosmosDisableDebugger>
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<CosmosDebugLevel>None</CosmosDebugLevel>
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<OptimizationLevel>1</OptimizationLevel>
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</PropertyGroup>
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<ItemGroup>
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@@ -57,8 +57,9 @@ namespace CMLeonOS
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Console.WriteLine(@" | |___| | | | |__| __/ (_) | | | | |_| |___) |");
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Console.WriteLine(@" \____|_| |_|_____\___|\___/|_| |_|____/|____/ ");
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Console.WriteLine();
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Console.WriteLine("CMLeonOS Project");
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Console.WriteLine("The CMLeonOS Project");
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Console.WriteLine("By LeonOS 2 Developement Team");
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Console.WriteLine(@"-------------------------------------------------");
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// 记录系统启动时间(用于uptime命令)
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SystemStartTime = DateTime.Now;
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@@ -223,7 +224,6 @@ namespace CMLeonOS
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// 检查文件是否为空
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if (lines.Length == 0 || (lines.Length == 1 && string.IsNullOrWhiteSpace(lines[0])))
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{
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Console.WriteLine("Startup script is empty, skipping...");
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_logger.Warning("Kernel", "Startup script is empty, skipping");
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return;
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}
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@@ -89,7 +89,7 @@ namespace CMLeonOS.Logger
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Console.ForegroundColor = ConsoleColor.Gray;
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break;
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case LogLevel.Info:
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Console.ForegroundColor = ConsoleColor.Cyan;
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Console.ForegroundColor = ConsoleColor.DarkCyan;
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break;
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case LogLevel.Warning:
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Console.ForegroundColor = ConsoleColor.Yellow;
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@@ -2,12 +2,14 @@ using CosmosFtpServer;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using CMLeonOS.Logger;
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namespace CMLeonOS
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{
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public class FileSystem
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{
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private string currentDirectory;
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private static CMLeonOS.Logger.Logger _logger = CMLeonOS.Logger.Logger.Instance;
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public FileSystem()
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{
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@@ -24,9 +26,9 @@ namespace CMLeonOS
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if (string.IsNullOrEmpty(path))
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{
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currentDirectory = @"0:\";
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_logger.Info("FileSystem", "Changed to root directory");
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return;
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}
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string fullPath = GetFullPath(path);
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try
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@@ -34,15 +36,16 @@ namespace CMLeonOS
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if (Directory.Exists(fullPath))
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{
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currentDirectory = fullPath;
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_logger.Info("FileSystem", $"Changed directory to: {path}");
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}
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else
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{
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Console.WriteLine($"Directory not found: {path}");
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_logger.Warning("FileSystem", $"Directory not found: {path}");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error changing directory: {ex.Message}");
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_logger.Error("FileSystem", $"Error changing directory: {ex.Message}");
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}
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}
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@@ -55,16 +58,16 @@ namespace CMLeonOS
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if (!Directory.Exists(fullPath))
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{
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Directory.CreateDirectory(fullPath);
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Console.WriteLine($"Directory created: {path}");
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_logger.Info("FileSystem", $"Directory created: {path}");
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}
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else
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{
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Console.WriteLine($"Directory already exists: {path}");
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_logger.Warning("FileSystem", $"Directory already exists: {path}");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error creating directory: {ex.Message}");
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_logger.Error("FileSystem", $"Error creating directory: {ex.Message}");
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}
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}
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@@ -230,11 +233,11 @@ namespace CMLeonOS
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{
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// 创建或覆盖文件
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File.WriteAllText(fullPath, content);
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Console.WriteLine($"File created: {path}");
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_logger.Info("FileSystem", $"File created: {path}");
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error creating file: {ex.Message}");
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_logger.Error("FileSystem", $"Error creating file: {ex.Message}");
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}
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}
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@@ -247,16 +250,16 @@ namespace CMLeonOS
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if (File.Exists(fullPath))
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{
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File.WriteAllText(fullPath, content);
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Console.WriteLine($"File written: {path}");
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_logger.Info("FileSystem", $"File written: {path}");
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}
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else
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{
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Console.WriteLine($"File not found: {path}");
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_logger.Warning("FileSystem", $"File not found: {path}");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error writing file: {ex.Message}");
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_logger.Error("FileSystem", $"Error writing file: {ex.Message}");
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}
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}
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@@ -5,6 +5,7 @@ using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using Sys = Cosmos.System;
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using CMLeonOS.Logger;
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namespace CMLeonOS
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{
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@@ -23,19 +24,16 @@ namespace CMLeonOS
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private List<User> users;
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public bool fixmode = Kernel.FixMode;
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private User currentLoggedInUser;
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private static CMLeonOS.Logger.Logger _logger = CMLeonOS.Logger.Logger.Instance;
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public void ShowError(string error)
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{
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Console.ForegroundColor = ConsoleColor.Red;
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Console.WriteLine($"{error}");
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Console.ResetColor();
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_logger.Error("UserSystem", error);
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}
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public void ShowSuccess(string message)
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{
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Console.ForegroundColor = ConsoleColor.Green;
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Console.WriteLine($"{message}");
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Console.ResetColor();
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_logger.Success("UserSystem", message);
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}
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public static string HashPasswordSha256(string password)
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@@ -59,6 +57,7 @@ namespace CMLeonOS
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LoadUsers();
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LoadHostname();
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_logger.Success("UserSystem", "User system initialized successfully");
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}
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private void EnsureSysDirectoryExists()
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@@ -267,6 +266,7 @@ namespace CMLeonOS
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public void FirstTimeSetup()
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{
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_logger.Info("UserSystem", "Starting first time setup");
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Console.WriteLine("====================================");
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Console.WriteLine(" First Time Setup");
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Console.WriteLine("====================================");
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@@ -320,6 +320,7 @@ namespace CMLeonOS
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users.Add(adminUser);
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SaveUsers();
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ShowSuccess("Admin user created successfully!");
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_logger.Info("UserSystem", $"Admin user '{username}' created");
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Console.WriteLine();
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Console.WriteLine("Please set system hostname:");
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@@ -338,6 +339,7 @@ namespace CMLeonOS
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users[0].Hostname = hostname;
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SaveHostname();
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ShowSuccess($"Hostname set to: {hostname}");
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_logger.Info("UserSystem", $"Hostname set to: {hostname}");
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}
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Console.WriteLine();
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@@ -356,6 +358,7 @@ namespace CMLeonOS
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}
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catch (Exception ex)
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{
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_logger.Error("UserSystem", $"Error creating admin user: {ex.Message}");
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ShowError($"Error creating admin user: {ex.Message}");
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}
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}
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@@ -388,6 +391,7 @@ namespace CMLeonOS
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public bool Login()
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{
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_logger.Info("UserSystem", "Starting login process");
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Console.WriteLine("====================================");
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Console.WriteLine(" System Login");
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Console.WriteLine("====================================");
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@@ -406,6 +410,7 @@ namespace CMLeonOS
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useFixMode = true;
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Console.WriteLine();
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Console.WriteLine("Fix Mode Activated");
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_logger.Warning("UserSystem", "Fix mode activated");
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Console.Write("Enter fix code: ");
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string fixCode = "";
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@@ -434,10 +439,12 @@ namespace CMLeonOS
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if (fixCode == "FixMyComputer")
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{
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Console.WriteLine("Fix mode enabled!");
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_logger.Info("UserSystem", "Fix mode enabled with correct code");
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}
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else
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{
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Console.WriteLine("Invalid fix code. Exiting fix mode.");
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_logger.Warning("UserSystem", "Invalid fix code provided");
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useFixMode = false;
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}
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}
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@@ -471,6 +478,7 @@ namespace CMLeonOS
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if (foundUser == null)
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{
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ShowError("User not found.");
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_logger.Warning("UserSystem", $"Login failed: User '{username}' not found");
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return false;
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}
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@@ -482,10 +490,12 @@ namespace CMLeonOS
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if (foundUser.Password != hashedInputPassword)
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{
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ShowError("Invalid password.");
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_logger.Warning("UserSystem", $"Login failed: Invalid password for user '{username}'");
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return false;
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}
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ShowSuccess("Login successful!");
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_logger.Info("UserSystem", $"User '{username}' logged in successfully");
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Console.Beep();
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// 设置当前登录用户
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@@ -501,12 +511,14 @@ namespace CMLeonOS
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{
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// 如果读取按键失败,使用普通登录
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ShowError("Error reading key input. Using normal login.");
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_logger.Error("UserSystem", "Error reading key input during login");
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return false;
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}
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// 如果使用了修复模式,返回true
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if (useFixMode)
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{
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_logger.Info("UserSystem", "Login bypassed via fix mode");
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return true;
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}
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@@ -515,6 +527,7 @@ namespace CMLeonOS
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public bool AddUser(string args, bool isAdmin)
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{
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_logger.Info("UserSystem", $"Starting to add {(isAdmin ? "admin" : "user")}");
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Console.WriteLine("====================================");
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Console.WriteLine($" Add {(isAdmin ? "Admin" : "User")}");
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Console.WriteLine("====================================");
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@@ -536,6 +549,7 @@ namespace CMLeonOS
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if (user.Username.ToLower() == username.ToLower())
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{
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ShowError($"Error: User '{username}' already exists.");
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_logger.Warning("UserSystem", $"Add user failed: User '{username}' already exists");
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return false;
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}
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}
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@@ -556,11 +570,13 @@ namespace CMLeonOS
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ShowSuccess($"{(isAdmin ? "Admin" : "User")} '{username}' created successfully!");
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ShowSuccess("You shall restart the system to apply the changes.");
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_logger.Info("UserSystem", $"{(isAdmin ? "Admin" : "User")} '{username}' created successfully");
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return true;
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}
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catch (Exception ex)
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{
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_logger.Error("UserSystem", $"Error adding user: {ex.Message}");
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ShowError($"Error adding user: {ex.Message}");
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return false;
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}
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@@ -568,6 +584,7 @@ namespace CMLeonOS
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public bool DeleteUser(string username)
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{
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_logger.Info("UserSystem", $"Starting to delete user '{username}'");
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Console.WriteLine("====================================");
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Console.WriteLine(" Delete User");
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Console.WriteLine("====================================");
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@@ -593,6 +610,7 @@ namespace CMLeonOS
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if (foundUser == null)
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{
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ShowError($"Error: User '{username}' not found.");
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_logger.Warning("UserSystem", $"Delete user failed: User '{username}' not found");
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return false;
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}
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@@ -609,6 +627,7 @@ namespace CMLeonOS
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if (foundUser.IsAdmin && adminCount <= 1)
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{
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ShowError("Error: Cannot delete the last admin user.");
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_logger.Warning("UserSystem", "Delete user failed: Cannot delete the last admin user");
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return false;
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}
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@@ -617,10 +636,12 @@ namespace CMLeonOS
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users.Remove(foundUser);
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SaveUsers();
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ShowSuccess($"User '{username}' deleted successfully!");
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_logger.Info("UserSystem", $"User '{username}' deleted successfully");
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return true;
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}
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catch (Exception ex)
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{
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_logger.Error("UserSystem", $"Error deleting user: {ex.Message}");
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ShowError($"Error deleting user: {ex.Message}");
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return false;
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}
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using CMLeonOS.Logger;
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namespace CMLeonOS
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{
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@@ -9,6 +10,7 @@ namespace CMLeonOS
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private static EnvironmentVariableManager instance;
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private string envFilePath = @"0:\system\env.dat";
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private Dictionary<string, string> environmentVariables;
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private static CMLeonOS.Logger.Logger _logger = CMLeonOS.Logger.Logger.Instance;
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private EnvironmentVariableManager()
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{
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@@ -45,11 +47,12 @@ namespace CMLeonOS
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environmentVariables[varName] = varValue;
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}
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}
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_logger.Info("EnvManager", $"Loaded {environmentVariables.Count} environment variables from file");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error loading environment variables: {ex.Message}");
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_logger.Error("EnvManager", $"Error loading environment variables: {ex.Message}");
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}
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}
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@@ -57,8 +60,7 @@ namespace CMLeonOS
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{
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try
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{
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Console.WriteLine($"Saving environment variables to: {envFilePath}");
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Console.WriteLine($"Variables to save: {environmentVariables.Count}");
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_logger.Info("EnvManager", $"Saving {environmentVariables.Count} environment variables to file");
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// 构建文件内容
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string content = "";
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@@ -67,9 +69,6 @@ namespace CMLeonOS
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content += $"{kvp.Key}={kvp.Value}\n";
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}
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Console.WriteLine("Environment variables content:");
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Console.WriteLine(content);
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// 使用FileSystem的WriteFile方法来确保在Cosmos中正常工作
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// 注意:这里需要访问FileSystem实例,但EnvironmentVariableManager是独立的
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// 所以我们使用File.WriteAllText,但添加重试机制
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@@ -83,25 +82,23 @@ namespace CMLeonOS
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{
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File.WriteAllText(envFilePath, content);
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success = true;
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Console.WriteLine("Environment variables saved successfully.");
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_logger.Info("EnvManager", "Environment variables saved successfully");
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}
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catch (Exception ex)
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{
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retryCount++;
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Console.WriteLine($"Save attempt {retryCount} failed: {ex.Message}");
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// Thread.Sleep(1000); // 等待1秒后重试
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_logger.Warning("EnvManager", $"Save attempt {retryCount} failed: {ex.Message}");
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}
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}
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if (!success)
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{
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Console.WriteLine("Failed to save environment variables after 3 attempts.");
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_logger.Error("EnvManager", "Failed to save environment variables after 3 attempts");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error saving environment variables: {ex.Message}");
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Console.WriteLine($"Exception type: {ex.GetType().Name}");
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_logger.Error("EnvManager", $"Error saving environment variables: {ex.Message}");
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}
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}
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@@ -109,13 +106,13 @@ namespace CMLeonOS
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{
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if (string.IsNullOrWhiteSpace(varName))
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{
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_logger.Warning("EnvManager", "Variable name cannot be empty");
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Console.WriteLine("Error: Variable name cannot be empty");
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return false;
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}
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environmentVariables[varName] = varValue;
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SaveEnvironmentVariables();
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Console.WriteLine($"Environment variable '{varName}' set to '{varValue}'");
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return true;
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}
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@@ -136,20 +133,15 @@ namespace CMLeonOS
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{
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if (environmentVariables.Count == 0)
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{
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Console.WriteLine("No environment variables set.");
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_logger.Info("EnvManager", "No environment variables set");
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}
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else
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{
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Console.WriteLine("====================================");
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Console.WriteLine(" Environment Variables");
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Console.WriteLine("====================================");
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Console.WriteLine();
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_logger.Info("EnvManager", $"Listing {environmentVariables.Count} environment variables");
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foreach (var kvp in environmentVariables)
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{
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Console.WriteLine($" {kvp.Key}={kvp.Value}");
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_logger.Info("EnvManager", $" {kvp.Key}={kvp.Value}");
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}
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Console.WriteLine();
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Console.WriteLine($"Total: {environmentVariables.Count} variables");
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}
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}
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@@ -159,12 +151,12 @@ namespace CMLeonOS
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||||
{
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environmentVariables.Remove(varName);
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SaveEnvironmentVariables();
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Console.WriteLine($"Environment variable '{varName}' deleted");
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_logger.Info("EnvManager", $"Environment variable '{varName}' deleted");
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return true;
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}
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else
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{
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Console.WriteLine($"Error: Environment variable '{varName}' not found");
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_logger.Warning("EnvManager", $"Environment variable '{varName}' not found");
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return false;
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}
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}
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||||
|
||||
Reference in New Issue
Block a user