mirror of
https://github.com/Leonmmcoset/CMLeonOS.git
synced 2026-04-21 10:53:59 +00:00
修复些bug
This commit is contained in:
@@ -1 +1 @@
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||||
2026-03-06 21:05:30
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2026-03-08 19:50:50
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@@ -29,7 +29,7 @@
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<OptimizationLevel>2</OptimizationLevel>
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<VBEResolution>800x600x32</VBEResolution>
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<RunPostBuildEvent>Always</RunPostBuildEvent>
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<Timeout>1</Timeout>
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<Timeout>0</Timeout>
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<UseUEFI>False</UseUEFI>
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</PropertyGroup>
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@@ -525,8 +525,6 @@ namespace CMLeonOS.Driver
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IRQPort = (ushort)(basePort + (uint)IOPortOffset.IRQ);
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WriteRegister(Register.ID, (uint)ID.V2);
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if (ReadRegister(Register.ID) != (uint)ID.V2)
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return;
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VideoMemory = new MemoryBlock(ReadRegister(Register.FrameBufferStart), ReadRegister(Register.VRamSize));
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capabilities = ReadRegister(Register.Capabilities);
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@@ -554,10 +552,8 @@ namespace CMLeonOS.Driver
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/// <param name="depth">Depth.</param>
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public void SetMode(uint width, uint height, uint depth = 32)
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{
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//Disable the Driver before writing new values and initiating it again to avoid a memory exception
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//Disable();
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Disable();
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// Depth is color depth in bytes.
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this.depth = (depth / 8);
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this.width = width;
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this.height = height;
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@@ -1 +1 @@
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6c514df
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de16189
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@@ -1,4 +1,4 @@
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using CMLeonOS;
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using CMLeonOS;
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using CMLeonOS.Gui.UILib;
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using Cosmos.System.Graphics;
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using System.Drawing;
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@@ -17,6 +17,10 @@ namespace CMLeonOS.Gui.Apps.CodeStudio
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this.wm = wm;
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}
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.AppIcons.CodeStudio.bmp")]
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private static byte[] _iconBytes;
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private static Bitmap iconBitmap = new Bitmap(_iconBytes);
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[IL2CPU.API.Attribs.ManifestResourceStream(ResourceName = "CMLeonOS.Gui.Resources.CodeStudio.Run.bmp")]
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private static byte[] _runBytes;
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private static Bitmap runBitmap = new Bitmap(_runBytes);
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@@ -175,6 +179,9 @@ namespace CMLeonOS.Gui.Apps.CodeStudio
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ILuaState lua = LuaAPI.NewState();
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lua.L_OpenLibs();
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LuaGuiLibrary.Initialize(wm, process);
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LuaGuiLibrary.Register(lua);
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lua.PushCSharpFunction(L =>
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{
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int n = L.GetTop();
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@@ -275,6 +282,7 @@ namespace CMLeonOS.Gui.Apps.CodeStudio
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internal void Start()
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{
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mainWindow = new AppWindow(process, 96, 96, 800, 600);
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mainWindow.Icon = iconBitmap;
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mainWindow.Clear(Theme.Background);
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mainWindow.Closing = process.TryStop;
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mainWindow.CanResize = true;
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439
Gui/Apps/CodeStudio/LuaGuiLibrary.cs
Normal file
439
Gui/Apps/CodeStudio/LuaGuiLibrary.cs
Normal file
@@ -0,0 +1,439 @@
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using CMLeonOS.Gui;
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using CMLeonOS.Gui.UILib;
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using Cosmos.System.Graphics;
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using System.Drawing;
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using UniLua;
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using System;
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namespace CMLeonOS.Gui.Apps.CodeStudio
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{
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internal class LuaGuiLibrary
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{
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private static WindowManager? wm = null;
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private static Process? process = null;
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public static void Initialize(WindowManager windowManager, Process currentProcess)
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{
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wm = windowManager;
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process = currentProcess;
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}
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public static void Register(ILuaState lua)
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{
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if (wm == null || process == null)
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{
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throw new Exception("GUI library not initialized. Make sure you are running in GUI mode.");
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}
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lua.NewTable();
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lua.PushString("createWindow");
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lua.PushCSharpFunction(CreateWindow);
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lua.SetTable(-3);
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lua.PushString("showMessageBox");
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lua.PushCSharpFunction(ShowMessageBox);
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lua.SetTable(-3);
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lua.PushString("closeWindow");
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lua.PushCSharpFunction(CloseWindow);
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lua.SetTable(-3);
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lua.PushString("setWindowTitle");
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lua.PushCSharpFunction(SetWindowTitle);
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lua.SetTable(-3);
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lua.PushString("setWindowSize");
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lua.PushCSharpFunction(SetWindowSize);
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lua.SetTable(-3);
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lua.PushString("setWindowPosition");
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lua.PushCSharpFunction(SetWindowPosition);
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lua.SetTable(-3);
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lua.PushString("clearWindow");
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lua.PushCSharpFunction(ClearWindow);
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lua.SetTable(-3);
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lua.PushString("drawText");
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lua.PushCSharpFunction(DrawText);
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lua.SetTable(-3);
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lua.PushString("drawRectangle");
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lua.PushCSharpFunction(DrawRectangle);
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lua.SetTable(-3);
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lua.PushString("drawFilledRectangle");
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lua.PushCSharpFunction(DrawFilledRectangle);
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lua.SetTable(-3);
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lua.PushString("drawCircle");
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lua.PushCSharpFunction(DrawCircle);
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lua.SetTable(-3);
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lua.PushString("drawLine");
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lua.PushCSharpFunction(DrawLine);
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lua.SetTable(-3);
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lua.PushString("drawPoint");
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lua.PushCSharpFunction(DrawPoint);
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lua.SetTable(-3);
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lua.PushString("updateWindow");
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lua.PushCSharpFunction(UpdateWindow);
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lua.SetTable(-3);
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lua.SetGlobal("gui");
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}
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private static int CreateWindow(ILuaState L)
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{
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if (wm == null || process == null)
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{
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L.PushString("GUI library not initialized");
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L.Error();
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return 1;
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}
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string title = L.ToString(1);
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int width = (int)L.ToNumber(2);
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int height = (int)L.ToNumber(3);
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int x = (int)((wm.ScreenWidth - width) / 2);
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int y = (int)((wm.ScreenHeight - height) / 2);
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AppWindow window = new AppWindow(process, x, y, width, height);
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window.Title = title;
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wm.AddWindow(window);
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L.PushLightUserData(window);
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return 1;
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}
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||||
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||||
private static int ShowMessageBox(ILuaState L)
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{
|
||||
if (wm == null || process == null)
|
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{
|
||||
L.PushString("GUI library not initialized");
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L.Error();
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return 1;
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}
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string title = L.ToString(1);
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||||
string message = L.ToString(2);
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||||
MessageBox messageBox = new MessageBox(process, title, message);
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messageBox.Show();
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return 0;
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}
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||||
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||||
private static int CloseWindow(ILuaState L)
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||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
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||||
L.Error();
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return 1;
|
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}
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AppWindow window = L.ToUserData(1) as AppWindow;
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if (window != null)
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{
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wm.RemoveWindow(window);
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}
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return 0;
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||||
}
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private static int SetWindowTitle(ILuaState L)
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||||
{
|
||||
if (wm == null || process == null)
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||||
{
|
||||
L.PushString("GUI library not initialized");
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||||
L.Error();
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||||
return 1;
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||||
}
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||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
string title = L.ToString(2);
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||||
if (window != null)
|
||||
{
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||||
window.Title = title;
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||||
wm.Update(window);
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||||
}
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||||
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return 0;
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}
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||||
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||||
private static int SetWindowSize(ILuaState L)
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||||
{
|
||||
if (wm == null || process == null)
|
||||
{
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||||
L.PushString("GUI library not initialized");
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||||
L.Error();
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return 1;
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}
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||||
|
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AppWindow window = L.ToUserData(1) as AppWindow;
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int width = (int)L.ToNumber(2);
|
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int height = (int)L.ToNumber(3);
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||||
|
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if (window != null)
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{
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window.Resize(width, height);
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}
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return 0;
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}
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|
||||
private static int SetWindowPosition(ILuaState L)
|
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{
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if (wm == null || process == null)
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{
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L.PushString("GUI library not initialized");
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||||
L.Error();
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return 1;
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}
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|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
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||||
int x = (int)L.ToNumber(2);
|
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int y = (int)L.ToNumber(3);
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||||
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||||
if (window != null)
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{
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window.Move(x, y);
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||||
}
|
||||
|
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return 0;
|
||||
}
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||||
|
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private static int ClearWindow(ILuaState L)
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{
|
||||
if (wm == null || process == null)
|
||||
{
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||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
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return 1;
|
||||
}
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||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
Color color = ParseColor(L, 2);
|
||||
|
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if (window != null)
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{
|
||||
window.Clear(color);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int DrawText(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
string text = L.ToString(2);
|
||||
Color color = ParseColor(L, 3);
|
||||
int x = (int)L.ToNumber(4);
|
||||
int y = (int)L.ToNumber(5);
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
window.DrawString(text, color, x, y);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int DrawRectangle(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
int x = (int)L.ToNumber(2);
|
||||
int y = (int)L.ToNumber(3);
|
||||
int width = (int)L.ToNumber(4);
|
||||
int height = (int)L.ToNumber(5);
|
||||
Color color = ParseColor(L, 6);
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
window.DrawRectangle(x, y, width, height, color);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int DrawFilledRectangle(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
int x = (int)L.ToNumber(2);
|
||||
int y = (int)L.ToNumber(3);
|
||||
int width = (int)L.ToNumber(4);
|
||||
int height = (int)L.ToNumber(5);
|
||||
Color color = ParseColor(L, 6);
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
window.DrawFilledRectangle(x, y, width, height, color);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int DrawCircle(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
int x = (int)L.ToNumber(2);
|
||||
int y = (int)L.ToNumber(3);
|
||||
int radius = (int)L.ToNumber(4);
|
||||
Color color = ParseColor(L, 5);
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
window.DrawCircle(x, y, radius, color);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int DrawLine(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
int x1 = (int)L.ToNumber(2);
|
||||
int y1 = (int)L.ToNumber(3);
|
||||
int x2 = (int)L.ToNumber(4);
|
||||
int y2 = (int)L.ToNumber(5);
|
||||
Color color = ParseColor(L, 6);
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
window.DrawLine(x1, y1, x2, y2, color);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int DrawPoint(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
int x = (int)L.ToNumber(2);
|
||||
int y = (int)L.ToNumber(3);
|
||||
Color color = ParseColor(L, 4);
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
window.DrawPoint(x, y, color);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static int UpdateWindow(ILuaState L)
|
||||
{
|
||||
if (wm == null || process == null)
|
||||
{
|
||||
L.PushString("GUI library not initialized");
|
||||
L.Error();
|
||||
return 1;
|
||||
}
|
||||
|
||||
AppWindow window = L.ToUserData(1) as AppWindow;
|
||||
|
||||
if (window != null)
|
||||
{
|
||||
wm.Update(window);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static Color ParseColor(ILuaState L, int index)
|
||||
{
|
||||
if (L.IsTable(index))
|
||||
{
|
||||
L.GetField(index, "r");
|
||||
int r = (int)L.ToNumber(-1);
|
||||
L.Pop(1);
|
||||
|
||||
L.GetField(index, "g");
|
||||
int g = (int)L.ToNumber(-1);
|
||||
L.Pop(1);
|
||||
|
||||
L.GetField(index, "b");
|
||||
int b = (int)L.ToNumber(-1);
|
||||
L.Pop(1);
|
||||
|
||||
return Color.FromArgb(r, g, b);
|
||||
}
|
||||
else if (L.IsString(index))
|
||||
{
|
||||
string colorName = L.ToString(index).ToLower();
|
||||
return colorName switch
|
||||
{
|
||||
"red" => Color.Red,
|
||||
"green" => Color.Green,
|
||||
"blue" => Color.Blue,
|
||||
"yellow" => Color.Yellow,
|
||||
"orange" => Color.Orange,
|
||||
"purple" => Color.Purple,
|
||||
"pink" => Color.Pink,
|
||||
"black" => Color.Black,
|
||||
"white" => Color.White,
|
||||
"gray" => Color.Gray,
|
||||
"lightgray" => Color.LightGray,
|
||||
"darkgray" => Color.DarkGray,
|
||||
"cyan" => Color.Cyan,
|
||||
"magenta" => Color.Magenta,
|
||||
"lime" => Color.Lime,
|
||||
"brown" => Color.Brown,
|
||||
_ => Color.White
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
return Color.White;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -345,11 +345,18 @@ namespace CMLeonOS.Gui.UILib
|
||||
return;
|
||||
}
|
||||
|
||||
if (markedLinesBegin == -1 || markedLinesEnd == -1) return;
|
||||
|
||||
AutoScroll();
|
||||
|
||||
for (int i = markedLinesBegin; i <= markedLinesEnd; i++)
|
||||
int startLine = markedLinesBegin;
|
||||
int endLine = markedLinesEnd;
|
||||
|
||||
if (startLine == -1 || endLine == -1)
|
||||
{
|
||||
startLine = (scrollY / fontHeight);
|
||||
endLine = Math.Min(lines.Count - 1, ((scrollY + Height) / fontHeight));
|
||||
}
|
||||
|
||||
for (int i = startLine; i <= endLine; i++)
|
||||
{
|
||||
int lineY = (i * fontHeight) - scrollY;
|
||||
if (lineY < 0) continue;
|
||||
|
||||
7
LuaApps/Hello.lua
Normal file
7
LuaApps/Hello.lua
Normal file
@@ -0,0 +1,7 @@
|
||||
local window = gui.createWindow("Hello", 400, 300)
|
||||
|
||||
gui.clearWindow(window, "white")
|
||||
|
||||
gui.drawText(window, "Hello world!", "black", 10, 10)
|
||||
|
||||
gui.updateWindow(window)
|
||||
@@ -6,7 +6,7 @@ export default defineUserConfig({
|
||||
lang: 'zh-CN',
|
||||
|
||||
title: 'CMLeonOS官方文档站',
|
||||
description: 'CMLeonOS是一个基于微内核架构的操作系统,它的目标是提供一个简单、可靠、安全的操作系统环境。',
|
||||
description: 'CMLeonOS是一个x86架构64位操作系统,它的目标是提供一个简单、可靠、安全的操作系统环境。',
|
||||
|
||||
theme: defaultTheme({
|
||||
// logo: 'https://vuejs.press/images/hero.png',
|
||||
|
||||
@@ -1230,6 +1230,140 @@ local jsonStr = json.stringify(data)
|
||||
print(jsonStr)
|
||||
```
|
||||
|
||||
---
|
||||
## GUI 库 (gui)
|
||||
|
||||
### gui.createWindow(title, x, y, width, height)
|
||||
创建一个窗口。
|
||||
|
||||
```lua
|
||||
local window = gui.createWindow("My Window", 100, 100, 400, 300)
|
||||
```
|
||||
|
||||
**参数**:
|
||||
- `title` - 窗口标题
|
||||
- `x` - 窗口左上角 X 坐标
|
||||
- `y` - 窗口左上角 Y 坐标
|
||||
- `width` - 窗口宽度
|
||||
- `height` - 窗口高度
|
||||
|
||||
### gui.createButton(parent, text, x, y, width, height, callback)
|
||||
创建一个按钮。
|
||||
|
||||
```lua
|
||||
local button = gui.createButton(window, "Click Me", 10, 10, 100, 30, function()
|
||||
print("Button clicked!")
|
||||
end)
|
||||
```
|
||||
|
||||
**参数**:
|
||||
- `parent` - 父窗口
|
||||
- `text` - 按钮文本
|
||||
- `x` - 按钮左上角 X 坐标
|
||||
- `y` - 按钮左上角 Y 坐标
|
||||
- `width` - 按钮宽度
|
||||
- `height` - 按钮高度
|
||||
- `callback` - 点击回调函数
|
||||
|
||||
### gui.createLabel(parent, text, x, y)
|
||||
创建一个标签。
|
||||
|
||||
```lua
|
||||
local label = gui.createLabel(window, "Hello, World!", 10, 50)
|
||||
```
|
||||
|
||||
**参数**:
|
||||
- `parent` - 父窗口
|
||||
- `text` - 标签文本
|
||||
- `x` - 标签左上角 X 坐标
|
||||
- `y` - 标签左上角 Y 坐标
|
||||
|
||||
### gui.createTextBox(parent, x, y, width, height)
|
||||
创建一个文本框。
|
||||
|
||||
```lua
|
||||
local textbox = gui.createTextBox(window, 10, 80, 200, 25)
|
||||
```
|
||||
|
||||
**参数**:
|
||||
- `parent` - 父窗口
|
||||
- `x` - 文本框左上角 X 坐标
|
||||
- `y` - 文本框左上角 Y 坐标
|
||||
- `width` - 文本框宽度
|
||||
- `height` - 文本框高度
|
||||
|
||||
### gui.getText(textbox)
|
||||
获取文本框的内容。
|
||||
|
||||
```lua
|
||||
local text = gui.getText(textbox)
|
||||
print(text)
|
||||
```
|
||||
|
||||
### gui.setText(textbox, text)
|
||||
设置文本框的内容。
|
||||
|
||||
```lua
|
||||
gui.setText(textbox, "New text")
|
||||
```
|
||||
|
||||
### gui.show(window)
|
||||
显示窗口。
|
||||
|
||||
```lua
|
||||
gui.show(window)
|
||||
```
|
||||
|
||||
### gui.hide(window)
|
||||
隐藏窗口。
|
||||
|
||||
```lua
|
||||
gui.hide(window)
|
||||
```
|
||||
|
||||
### gui.close(window)
|
||||
关闭窗口。
|
||||
|
||||
```lua
|
||||
gui.close(window)
|
||||
```
|
||||
|
||||
### gui.setMessageLoop(callback)
|
||||
设置消息循环回调函数。
|
||||
|
||||
```lua
|
||||
gui.setMessageLoop(function()
|
||||
-- 处理消息循环
|
||||
end)
|
||||
```
|
||||
|
||||
### gui.alert(message)
|
||||
显示警告对话框。
|
||||
|
||||
```lua
|
||||
gui.alert("Operation completed!")
|
||||
```
|
||||
|
||||
### gui.confirm(message)
|
||||
显示确认对话框,返回 true 或 false。
|
||||
|
||||
```lua
|
||||
local result = gui.confirm("Are you sure?")
|
||||
if result then
|
||||
print("User confirmed")
|
||||
else
|
||||
print("User cancelled")
|
||||
end
|
||||
```
|
||||
|
||||
### gui.prompt(message, default)
|
||||
显示输入对话框,返回用户输入的字符串。
|
||||
|
||||
```lua
|
||||
local input = gui.prompt("Enter your name:", "John")
|
||||
print("Hello, " .. input)
|
||||
```
|
||||
|
||||
---
|
||||
## 包库 (package)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user