This commit is contained in:
2026-04-04 12:26:39 +08:00
parent 836f199ffa
commit 636f3f146d
5 changed files with 221 additions and 4 deletions

132
Gui/Apps/Demos/GLXGears.cs Normal file
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using CMLeonOS;
using CMLeonOS.Gui.UILib;
using CMLeonOS.OSGraphicDraw;
using System;
using System.Drawing;
namespace CMLeonOS.Gui.Apps.Demos
{
internal class GLXGears : Process
{
internal GLXGears() : base("GLXGears", ProcessType.Application) { }
private readonly WindowManager wm = ProcessManager.GetProcess<WindowManager>();
private AppWindow window;
private double redAngle = 0d;
private double greenAngle = 0d;
private double blueAngle = 0d;
private int fps = 0;
private int frames = 0;
private int lastSecond = -1;
private const double ScenePitch = 0.48d;
private const double SceneYaw = -0.36d;
private const double FovScale = 260d;
private const double CameraDistance = 10.5d;
private Vec3 TransformPoint(Vec3 p)
{
p = Vec3.RotateX(p, ScenePitch);
p = Vec3.RotateY(p, SceneYaw);
return p;
}
private void Draw3DLine(Vec3 a, Vec3 b, Color color)
{
a = TransformPoint(a);
b = TransformPoint(b);
Renderer3D.DrawLine3D(window, a, b, color, FovScale, CameraDistance);
}
private void DrawGear(Vec3 center, double outerRadius, double innerRadius, double depth, int teeth, double angle, Color color)
{
int ringCount = teeth * 2;
Vec3[] frontOuter = new Vec3[ringCount];
Vec3[] backOuter = new Vec3[ringCount];
Vec3[] frontInner = new Vec3[ringCount];
Vec3[] backInner = new Vec3[ringCount];
double frontZ = center.Z + (depth * 0.5d);
double backZ = center.Z - (depth * 0.5d);
for (int i = 0; i < ringCount; i++)
{
bool tooth = (i % 2) == 0;
double radius = tooth ? outerRadius : outerRadius * 0.84d;
double t = (i / (double)ringCount) * (Math.PI * 2d) + angle;
double c = Math.Cos(t);
double s = Math.Sin(t);
frontOuter[i] = new Vec3(center.X + (radius * c), center.Y + (radius * s), frontZ);
backOuter[i] = new Vec3(center.X + (radius * c), center.Y + (radius * s), backZ);
frontInner[i] = new Vec3(center.X + (innerRadius * c), center.Y + (innerRadius * s), frontZ);
backInner[i] = new Vec3(center.X + (innerRadius * c), center.Y + (innerRadius * s), backZ);
}
for (int i = 0; i < ringCount; i++)
{
int n = (i + 1) % ringCount;
Draw3DLine(frontOuter[i], frontOuter[n], color);
Draw3DLine(backOuter[i], backOuter[n], color);
Draw3DLine(frontOuter[i], backOuter[i], color);
Draw3DLine(frontInner[i], frontInner[n], color);
Draw3DLine(backInner[i], backInner[n], color);
Draw3DLine(frontInner[i], backInner[i], color);
if ((i % 2) == 0)
{
Draw3DLine(frontOuter[i], frontInner[i], color);
Draw3DLine(backOuter[i], backInner[i], color);
}
}
}
private void RenderGears()
{
window.Clear(Color.FromArgb(14, 16, 23));
DrawGear(new Vec3(-2.6d, -0.8d, 0.0d), 1.85d, 0.72d, 0.75d, 20, redAngle, Color.FromArgb(238, 95, 95));
DrawGear(new Vec3(2.35d, -0.95d, 0.0d), 1.65d, 0.66d, 0.75d, 18, greenAngle, Color.FromArgb(108, 214, 132));
DrawGear(new Vec3(0.25d, 2.0d, 0.0d), 1.45d, 0.58d, 0.75d, 16, blueAngle, Color.FromArgb(113, 170, 255));
window.DrawString("OSGD GLXGears", Color.FromArgb(182, 194, 214), 10, 8);
window.DrawString("FPS: " + fps.ToString(), Color.FromArgb(182, 194, 214), 10, 26);
wm.Update(window);
}
public override void Start()
{
base.Start();
window = new AppWindow(this, 220, 120, 620, 420);
window.Title = "GLXGears";
window.CanResize = true;
window.Closing = TryStop;
wm.AddWindow(window);
RenderGears();
}
public override void Run()
{
redAngle += 0.055d;
greenAngle -= 0.082d;
blueAngle += 0.105d;
DateTime now = DateTime.Now;
frames++;
if (lastSecond != now.Second)
{
fps = frames;
frames = 0;
lastSecond = now.Second;
}
RenderGears();
}
}
}