OSGraphicDraw

This commit is contained in:
2026-04-03 22:11:09 +08:00
parent 395df7bc3d
commit 1c1f85c423
7 changed files with 252 additions and 2 deletions

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using CMLeonOS.Gui;
using System.Drawing;
namespace CMLeonOS.OSGraphicDraw
{
internal static class Renderer3D
{
internal static bool Project(Vec3 p, int width, int height, double fovScale, double cameraDistance, out int sx, out int sy)
{
double z = p.Z + cameraDistance;
if (z <= 0.05d)
{
sx = 0;
sy = 0;
return false;
}
double inv = fovScale / z;
sx = (int)((p.X * inv) + (width / 2.0));
sy = (int)((-p.Y * inv) + (height / 2.0));
return true;
}
internal static void DrawLine3D(Window target, Vec3 a, Vec3 b, Color color, double fovScale, double cameraDistance)
{
if (!Project(a, target.Width, target.Height, fovScale, cameraDistance, out int ax, out int ay))
{
return;
}
if (!Project(b, target.Width, target.Height, fovScale, cameraDistance, out int bx, out int by))
{
return;
}
target.DrawLine(ax, ay, bx, by, color);
}
}
}

39
OSGraphicDraw/Vec3.cs Normal file
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using System;
namespace CMLeonOS.OSGraphicDraw
{
internal struct Vec3
{
internal double X;
internal double Y;
internal double Z;
internal Vec3(double x, double y, double z)
{
X = x;
Y = y;
Z = z;
}
internal static Vec3 RotateX(Vec3 v, double radians)
{
double c = Math.Cos(radians);
double s = Math.Sin(radians);
return new Vec3(v.X, (v.Y * c) - (v.Z * s), (v.Y * s) + (v.Z * c));
}
internal static Vec3 RotateY(Vec3 v, double radians)
{
double c = Math.Cos(radians);
double s = Math.Sin(radians);
return new Vec3((v.X * c) + (v.Z * s), v.Y, (-v.X * s) + (v.Z * c));
}
internal static Vec3 RotateZ(Vec3 v, double radians)
{
double c = Math.Cos(radians);
double s = Math.Sin(radians);
return new Vec3((v.X * c) - (v.Y * s), (v.X * s) + (v.Y * c), v.Z);
}
}
}