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OSGraphicDraw
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@@ -48,6 +48,8 @@ namespace CMLeonOS.Gui.Apps
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{
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new AppMetadata("Starfield", () => { return new Apps.Demos.Starfield(); }, Icons.Icon_Starfield, Color.Black ),
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new AppMetadata("Mandelbrot", () => { return new Apps.Demos.Mandelbrot(); }, Icons.Icon_Mandelbrot, Color.Black ),
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new AppMetadata("Cube3D (OSGD)", () => { return new Apps.Demos.Cube3D(); }, AppManager.DefaultAppIcon, Color.Black ),
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new AppMetadata("Pyramid3D (OSGD)", () => { return new Apps.Demos.Pyramid3D(); }, AppManager.DefaultAppIcon, Color.Black ),
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};
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private const string message = "Demo Launcher";
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86
Gui/Apps/Demos/Cube3D.cs
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86
Gui/Apps/Demos/Cube3D.cs
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@@ -0,0 +1,86 @@
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using CMLeonOS;
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using CMLeonOS.Gui.UILib;
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using CMLeonOS.OSGraphicDraw;
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using System.Drawing;
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namespace CMLeonOS.Gui.Apps.Demos
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{
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internal class Cube3D : Process
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{
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internal Cube3D() : base("Cube3D", ProcessType.Application) { }
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private readonly WindowManager wm = ProcessManager.GetProcess<WindowManager>();
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private AppWindow window;
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private double angleX = 0d;
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private double angleY = 0d;
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private double angleZ = 0d;
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private static readonly Vec3[] BaseVertices = new Vec3[]
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{
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new Vec3(-1, -1, -1),
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new Vec3( 1, -1, -1),
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new Vec3( 1, 1, -1),
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new Vec3(-1, 1, -1),
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new Vec3(-1, -1, 1),
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new Vec3( 1, -1, 1),
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new Vec3( 1, 1, 1),
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new Vec3(-1, 1, 1),
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};
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private static readonly int[] Edges = new int[]
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{
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0,1, 1,2, 2,3, 3,0,
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4,5, 5,6, 6,7, 7,4,
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0,4, 1,5, 2,6, 3,7
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};
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private void RenderCube()
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{
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window.Clear(Color.FromArgb(15, 17, 24));
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Vec3[] transformed = new Vec3[BaseVertices.Length];
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for (int i = 0; i < BaseVertices.Length; i++)
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{
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Vec3 v = BaseVertices[i];
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v = Vec3.RotateX(v, angleX);
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v = Vec3.RotateY(v, angleY);
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v = Vec3.RotateZ(v, angleZ);
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transformed[i] = v;
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}
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double fovScale = 240d;
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double cameraDistance = 4.2d;
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for (int i = 0; i < Edges.Length; i += 2)
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{
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int a = Edges[i];
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int b = Edges[i + 1];
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Renderer3D.DrawLine3D(window, transformed[a], transformed[b], Color.FromArgb(188, 224, 255), fovScale, cameraDistance);
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}
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window.DrawString("OSGD Cube Demo", Color.FromArgb(140, 170, 198), 10, 8);
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wm.Update(window);
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}
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public override void Start()
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{
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base.Start();
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window = new AppWindow(this, 280, 140, 480, 360);
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window.Title = "Cube3D";
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window.CanResize = true;
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window.Closing = TryStop;
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wm.AddWindow(window);
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RenderCube();
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}
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public override void Run()
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{
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angleX += 0.015d;
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angleY += 0.019d;
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angleZ += 0.011d;
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RenderCube();
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}
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}
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}
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85
Gui/Apps/Demos/Pyramid3D.cs
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85
Gui/Apps/Demos/Pyramid3D.cs
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@@ -0,0 +1,85 @@
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using CMLeonOS;
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using CMLeonOS.Gui.UILib;
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using CMLeonOS.OSGraphicDraw;
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using System.Drawing;
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namespace CMLeonOS.Gui.Apps.Demos
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{
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internal class Pyramid3D : Process
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{
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internal Pyramid3D() : base("Pyramid3D", ProcessType.Application) { }
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private readonly WindowManager wm = ProcessManager.GetProcess<WindowManager>();
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private AppWindow window;
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private double angleX = 0d;
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private double angleY = 0d;
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private double angleZ = 0d;
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// Base square + apex
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private static readonly Vec3[] BaseVertices = new Vec3[]
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{
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new Vec3(-1, -1, -1),
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new Vec3( 1, -1, -1),
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new Vec3( 1, -1, 1),
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new Vec3(-1, -1, 1),
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new Vec3( 0, 1, 0), // apex
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};
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// edges in pairs
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private static readonly int[] Edges = new int[]
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{
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0,1, 1,2, 2,3, 3,0,
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0,4, 1,4, 2,4, 3,4
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};
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private void RenderPyramid()
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{
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window.Clear(Color.FromArgb(14, 18, 22));
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Vec3[] transformed = new Vec3[BaseVertices.Length];
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for (int i = 0; i < BaseVertices.Length; i++)
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{
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Vec3 v = BaseVertices[i];
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v = Vec3.RotateX(v, angleX);
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v = Vec3.RotateY(v, angleY);
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v = Vec3.RotateZ(v, angleZ);
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transformed[i] = v;
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}
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double fovScale = 230d;
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double cameraDistance = 4.0d;
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Color wireColor = Color.FromArgb(255, 208, 136);
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for (int i = 0; i < Edges.Length; i += 2)
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{
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int a = Edges[i];
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int b = Edges[i + 1];
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Renderer3D.DrawLine3D(window, transformed[a], transformed[b], wireColor, fovScale, cameraDistance);
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}
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window.DrawString("OSGD Pyramid Demo", Color.FromArgb(176, 184, 196), 10, 8);
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wm.Update(window);
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}
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public override void Start()
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{
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base.Start();
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window = new AppWindow(this, 300, 160, 460, 340);
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window.Title = "Pyramid3D";
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window.CanResize = true;
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window.Closing = TryStop;
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wm.AddWindow(window);
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RenderPyramid();
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}
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public override void Run()
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{
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angleX += 0.014d;
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angleY += 0.017d;
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angleZ += 0.010d;
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RenderPyramid();
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}
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}
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}
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