2026-03-08 20:22:53 +08:00
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// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS)
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// Copyright (C) 2025-present LeonOS 2 Developer Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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2026-03-01 17:03:49 +08:00
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using CMLeonOS;
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using CMLeonOS.Logger;
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using System;
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namespace CMLeonOS.Gui
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{
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internal static class Gui
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{
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private static bool guiRunning = false;
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private static WindowManager windowManager;
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internal static bool StartGui()
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{
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Console.Clear();
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Console.CursorVisible = false;
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windowManager = new WindowManager();
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Logger.Logger.Instance.Info("Gui", "GUI starting.");
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if (Cosmos.Core.CPU.GetAmountOfRAM() < 1000)
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{
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Console.ForegroundColor = ConsoleColor.Yellow;
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Console.WriteLine("Not enough system memory is available to run the GUI.");
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Console.WriteLine("At least 1 GB should be allocated.");
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Console.ResetColor();
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Console.Write("Continue anyway? [y/N]");
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if (Console.ReadKey(true).Key != ConsoleKey.Y)
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{
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return false;
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}
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}
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Console.WriteLine("Loading apps...");
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AppManager.LoadAllApps();
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ProcessManager.AddProcess(windowManager);
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ProcessManager.AddProcess(windowManager, new SettingsService()).Start();
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windowManager.Start();
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ProcessManager.AddProcess(windowManager, new Sound.SoundService()).Start();
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2026-03-13 23:24:17 +08:00
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ProcessManager.AddProcess(windowManager, new MemService()).Start();
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Logger.Logger.Instance.Info("Gui", "Memory management service started");
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2026-03-01 17:03:49 +08:00
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Console.WriteLine("Starting lock screen...");
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ProcessManager.AddProcess(windowManager, new ShellComponents.Lock()).Start();
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guiRunning = true;
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// 进入 GUI 事件循环
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RunGuiLoop();
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return true;
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}
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private static void RunGuiLoop()
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{
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while (guiRunning)
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{
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ProcessManager.Yield();
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}
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}
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internal static void StopGui()
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{
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guiRunning = false;
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if (windowManager != null)
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{
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windowManager.Stop();
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}
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}
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}
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}
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