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CMLeonOS/editor/Editor.cs

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C#
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using System;
using System.Collections.Generic;
namespace CMLeonOS
{
// 简单的代码编辑器类
// 支持基本的文本编辑功能,如输入、删除、移动光标等
// 支持文件的加载和保存
public class Editor
{
private string fileName; // 要编辑的文件名
private List<string> lines; // 文件内容的行列表
private int currentLine; // 当前光标所在行
private int currentColumn; // 当前光标所在列
private bool isRunning; // 编辑器是否正在运行
private FileSystem fileSystem; // 文件系统实例,用于读写文件
// 构造函数
// 参数fileName - 要编辑的文件名
// 参数fs - 文件系统实例
public Editor(string fileName, FileSystem fs)
{
this.fileName = fileName;
this.fileSystem = fs;
this.lines = new List<string>();
this.currentLine = 0;
this.currentColumn = 0;
this.isRunning = true;
LoadFile();
}
// 运行编辑器
// 主循环:渲染界面 -> 处理输入 -> 重复
public void Run()
{
while (isRunning)
{
Render();
HandleInput();
}
}
// 加载文件内容
private void LoadFile()
{
try
{
// 尝试从文件系统读取文件内容
string content = fileSystem.ReadFile(fileName);
if (!string.IsNullOrEmpty(content))
{
// 分割内容为行
string[] fileLines = content.Split(new string[] { "\r\n", "\n" }, StringSplitOptions.None);
foreach (string line in fileLines)
{
lines.Add(line);
}
}
else
{
// 文件不存在或为空,创建新文件
lines.Add("");
}
}
catch
{
// 文件不存在,创建新文件
lines.Add("");
}
}
// 保存文件内容
private void SaveFile()
{
try
{
// 简化实现,避免可能导致栈损坏的操作
string content = "";
for (int i = 0; i < lines.Count; i++)
{
content += lines[i];
if (i < lines.Count - 1)
{
content += "\n";
}
}
// 直接使用CreateFile因为它会覆盖现有文件
try
{
fileSystem.CreateFile(fileName, content);
Console.WriteLine($"File saved: {fileName}");
}
catch (Exception ex)
{
Console.WriteLine($"Error saving file: {ex.Message}");
}
}
catch (Exception ex)
{
Console.WriteLine($"Error in SaveFile: {ex.Message}");
}
}
// 渲染编辑器界面
private void Render()
{
Console.Clear();
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Console.BackgroundColor = ConsoleColor.Gray;
Console.ForegroundColor = ConsoleColor.Black;
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int consoleWidth = 80;
string titleLine = $"CMLeonOS Editor - {fileName}".PadRight(consoleWidth);
Console.WriteLine(titleLine);
string separatorLine = new string('-', consoleWidth);
Console.WriteLine(separatorLine);
string commandLine = "Commands: Esc = Exit".PadRight(consoleWidth);
Console.WriteLine(commandLine);
Console.ResetColor();
int maxVisibleLines = 15;
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int startLine = Math.Max(0, currentLine - maxVisibleLines / 2);
int endLine = Math.Min(lines.Count, startLine + maxVisibleLines);
for (int i = startLine; i < endLine; i++)
{
string line = lines[i];
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Console.WriteLine(line);
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}
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Console.BackgroundColor = ConsoleColor.Gray;
Console.ForegroundColor = ConsoleColor.Black;
string cursorLine = $"Cursor: Line {currentLine + 1}, Column {currentColumn + 1}".PadRight(consoleWidth);
Console.WriteLine(cursorLine);
string linesLine = $"Lines: {lines.Count}".PadRight(consoleWidth);
Console.WriteLine(linesLine);
Console.ResetColor();
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int consoleHeight = 25;
int titleLines = 3;
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int visibleLines = endLine - startLine;
int cursorY = titleLines + (currentLine - startLine);
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cursorY = Math.Max(titleLines, Math.Min(cursorY, consoleHeight - 5));
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try
{
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Console.SetCursorPosition(currentColumn, cursorY);
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}
catch
{
}
}
// 处理用户输入
private void HandleInput()
{
ConsoleKeyInfo keyInfo = Console.ReadKey(true);
switch (keyInfo.Key)
{
case ConsoleKey.Escape:
// 显示保存确认弹窗
ShowSaveConfirmation();
break;
case ConsoleKey.Backspace:
// 删除字符
if (currentColumn > 0)
{
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string backspaceLineText = lines[currentLine];
string backspaceModifiedLine = backspaceLineText.Remove(currentColumn - 1, 1);
lines[currentLine] = backspaceModifiedLine;
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currentColumn--;
}
else if (currentLine > 0)
{
// 如果在行首,合并到上一行
string previousLine = lines[currentLine - 1];
string lineText = lines[currentLine];
lines.RemoveAt(currentLine);
currentLine--;
currentColumn = previousLine.Length;
lines[currentLine] = previousLine + lineText;
}
break;
case ConsoleKey.Enter:
// 插入换行
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string enterLineText = lines[currentLine];
string enterFirstPart = enterLineText.Substring(0, currentColumn);
string enterSecondPart = enterLineText.Substring(currentColumn);
lines[currentLine] = enterFirstPart;
lines.Insert(currentLine + 1, enterSecondPart);
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currentLine++;
currentColumn = 0;
break;
case ConsoleKey.LeftArrow:
// 左移光标
if (currentColumn > 0)
{
currentColumn--;
}
break;
case ConsoleKey.RightArrow:
// 右移光标
if (currentColumn < lines[currentLine].Length)
{
currentColumn++;
}
break;
case ConsoleKey.UpArrow:
// 上移光标
if (currentLine > 0)
{
currentLine--;
currentColumn = Math.Min(currentColumn, lines[currentLine].Length);
}
break;
case ConsoleKey.DownArrow:
// 下移光标
if (currentLine < lines.Count - 1)
{
currentLine++;
currentColumn = Math.Min(currentColumn, lines[currentLine].Length);
}
break;
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case ConsoleKey.Tab:
// Tab键插入四个空格
string tabLineText = lines[currentLine];
string tabSpaces = " ";
string tabModifiedLine = tabLineText.Insert(currentColumn, tabSpaces);
lines[currentLine] = tabModifiedLine;
currentColumn += 4;
break;
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default:
// 输入字符
if (char.IsLetterOrDigit(keyInfo.KeyChar) || char.IsPunctuation(keyInfo.KeyChar) || char.IsSymbol(keyInfo.KeyChar) || keyInfo.KeyChar == ' ')
{
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string defaultLineText = lines[currentLine];
string defaultModifiedLine = defaultLineText.Insert(currentColumn, keyInfo.KeyChar.ToString());
lines[currentLine] = defaultModifiedLine;
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currentColumn++;
}
break;
}
}
// 显示保存确认弹窗
private void ShowSaveConfirmation()
{
Console.Clear();
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Console.BackgroundColor = ConsoleColor.Gray;
Console.ForegroundColor = ConsoleColor.Black;
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int consoleWidth = 80;
int consoleHeight = 25;
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string[] popupLines = {
"+----------------------------+",
"| Save File? |",
"+----------------------------+",
"| Do you want to save the |",
"| changes? |",
"+----------------------------+",
"| Y = Yes, N = No |",
"+----------------------------+"
};
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int popupWidth = 30;
int popupHeight = popupLines.Length;
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int popupX = (consoleWidth - popupWidth) / 2;
int popupY = (consoleHeight - popupHeight) / 2;
for (int i = 0; i < popupLines.Length; i++)
{
Console.SetCursorPosition(popupX, popupY + i);
Console.WriteLine(popupLines[i]);
}
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while (true)
{
ConsoleKeyInfo keyInfo;
try
{
keyInfo = Console.ReadKey(true);
}
catch
{
Console.ResetColor();
Console.Clear();
isRunning = false;
return;
}
if (keyInfo.Key == ConsoleKey.Y)
{
try
{
SaveFile();
}
catch
{
Console.WriteLine("Error saving file");
}
Console.ResetColor();
Console.Clear();
isRunning = false;
break;
}
else if (keyInfo.Key == ConsoleKey.N)
{
Console.ResetColor();
Console.Clear();
isRunning = false;
break;
}
}
}
}
}