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CMLeonOS/shell/Commands/FileSystem/RenameCommand.cs

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using System;
namespace CMLeonOS.Commands.FileSystem
{
public static class RenameCommand
{
public static void RenameFile(CMLeonOS.FileSystem fileSystem, string args, Action<string> showError, Action<string> showSuccess)
{
if (string.IsNullOrEmpty(args))
{
showError("Please specify source and new name");
showError("rename <source> <newname>");
return;
}
try
{
string[] parts = args.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
if (parts.Length < 2)
{
showError("Please specify both source and new name");
showError("rename <source> <newname>");
return;
}
string sourceFile = parts[0];
string newName = parts[1];
string sourcePath = fileSystem.GetFullPath(sourceFile);
string destPath = fileSystem.GetFullPath(newName);
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if (!global::System.IO.File.Exists(sourcePath))
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{
showError($"Source file '{sourceFile}' does not exist");
return;
}
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if (global::System.IO.File.Exists(destPath))
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{
showError($"Destination '{newName}' already exists");
return;
}
string content = fileSystem.ReadFile(sourcePath);
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global::System.IO.File.WriteAllText(destPath, content);
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fileSystem.DeleteFile(sourcePath);
showSuccess($"File renamed successfully from '{sourceFile}' to '{newName}'");
}
catch (Exception ex)
{
showError($"Error renaming file: {ex.Message}");
}
}
}
}