2026-02-02 19:38:56 +08:00
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using CosmosFtpServer;
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2026-01-30 21:55:35 +08:00
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace CMLeonOS
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{
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public class FileSystem
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{
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private string currentDirectory;
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public FileSystem()
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{
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currentDirectory = @"0:\";
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}
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2026-02-05 20:42:16 +08:00
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public FileSystem(string initialPath)
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{
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if (string.IsNullOrEmpty(initialPath))
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{
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currentDirectory = @"0:\";
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}
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else
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{
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currentDirectory = initialPath;
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}
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}
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2026-01-30 21:55:35 +08:00
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public string CurrentDirectory
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{
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2026-02-08 13:12:55 +08:00
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get
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{
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if (currentDirectory == @"0:\")
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{
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return ".";
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}
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return currentDirectory;
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}
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2026-01-30 21:55:35 +08:00
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}
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public void ChangeDirectory(string path)
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{
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if (string.IsNullOrEmpty(path))
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{
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currentDirectory = @"0:\";
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return;
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}
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2026-02-05 11:20:09 +08:00
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2026-01-30 21:55:35 +08:00
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string fullPath = GetFullPath(path);
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try
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{
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if (Directory.Exists(fullPath))
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{
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currentDirectory = fullPath;
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}
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else
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Directory not found: {path}");
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2026-01-30 21:55:35 +08:00
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}
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}
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catch (Exception ex)
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Error changing directory: {ex.Message}");
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2026-01-30 21:55:35 +08:00
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}
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}
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public void MakeDirectory(string path)
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{
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string fullPath = GetFullPath(path);
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try
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{
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if (!Directory.Exists(fullPath))
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{
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Directory.CreateDirectory(fullPath);
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Directory created: {path}");
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2026-01-30 21:55:35 +08:00
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}
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else
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Directory already exists: {path}");
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2026-01-30 21:55:35 +08:00
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}
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}
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catch (Exception ex)
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Error creating directory: {ex.Message}");
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2026-01-30 21:55:35 +08:00
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}
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}
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public void ListFiles(string path = ".")
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{
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string fullPath = GetFullPath(path);
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try
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{
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if (Directory.Exists(fullPath))
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{
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// 列出当前目录下的文件和子目录
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2026-02-08 13:12:55 +08:00
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string displayPath = path == "." ? CurrentDirectory : path;
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Console.WriteLine($"Contents of {displayPath}:");
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2026-01-30 21:55:35 +08:00
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// 列出子目录
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try
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{
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var dirs = Directory.GetDirectories(fullPath);
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foreach (var dir in dirs)
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{
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// 使用Path.GetFileName获取目录名,避免Substring可能导致的问题
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string dirName = Path.GetFileName(dir);
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Console.WriteLine($"[DIR] {dirName}");
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}
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}
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catch
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{
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// 可能没有权限或其他错误
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}
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// 列出文件
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try
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{
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var files = Directory.GetFiles(fullPath);
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foreach (var file in files)
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{
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// 使用Path.GetFileName获取文件名,避免Substring可能导致的问题
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string fileName = Path.GetFileName(file);
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Console.WriteLine($"[FILE] {fileName}");
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}
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}
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catch
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{
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// 可能没有权限或其他错误
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}
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}
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else
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{
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Console.WriteLine($"Directory not found: {path}");
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error listing files: {ex.Message}");
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}
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}
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2026-01-31 14:01:50 +08:00
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public List<string> GetFileList(string path = ".")
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{
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string fullPath = GetFullPath(path);
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List<string> fileList = new List<string>();
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try
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{
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if (Directory.Exists(fullPath))
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{
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// 获取文件列表
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var files = Directory.GetFiles(fullPath);
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foreach (var file in files)
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{
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// 使用Path.GetFileName获取文件名
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string fileName = Path.GetFileName(file);
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fileList.Add(fileName);
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error getting file list: {ex.Message}");
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}
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return fileList;
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}
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2026-02-03 17:36:58 +08:00
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public List<string> GetDirectoryList(string path = ".")
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{
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string fullPath = GetFullPath(path);
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List<string> dirList = new List<string>();
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try
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{
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if (Directory.Exists(fullPath))
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{
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var dirs = Directory.GetDirectories(fullPath);
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foreach (var dir in dirs)
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{
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string dirName = Path.GetFileName(dir);
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dirList.Add(dirName);
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error getting directory list: {ex.Message}");
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}
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return dirList;
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}
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public List<string> GetFullPathFileList(string path = ".")
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{
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string fullPath = GetFullPath(path);
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List<string> fileList = new List<string>();
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try
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{
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if (Directory.Exists(fullPath))
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{
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var files = Directory.GetFiles(fullPath);
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foreach (var file in files)
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{
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fileList.Add(file);
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error getting file list: {ex.Message}");
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}
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return fileList;
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}
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public List<string> GetFullPathDirectoryList(string path = ".")
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{
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string fullPath = GetFullPath(path);
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List<string> dirList = new List<string>();
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try
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{
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if (Directory.Exists(fullPath))
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{
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var dirs = Directory.GetDirectories(fullPath);
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foreach (var dir in dirs)
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{
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dirList.Add(dir);
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}
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error getting directory list: {ex.Message}");
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}
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return dirList;
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}
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2026-01-30 21:55:35 +08:00
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public void CreateFile(string path, string content = "")
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{
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string fullPath = GetFullPath(path);
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try
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{
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// 创建或覆盖文件
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File.WriteAllText(fullPath, content);
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"File created: {path}");
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2026-01-30 21:55:35 +08:00
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}
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catch (Exception ex)
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Error creating file: {ex.Message}");
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2026-01-30 21:55:35 +08:00
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}
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}
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public void WriteFile(string path, string content)
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{
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string fullPath = GetFullPath(path);
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try
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{
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if (File.Exists(fullPath))
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{
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File.WriteAllText(fullPath, content);
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"File written: {path}");
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2026-01-30 21:55:35 +08:00
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}
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else
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"File not found: {path}");
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2026-01-30 21:55:35 +08:00
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}
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}
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catch (Exception ex)
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{
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2026-02-05 11:20:09 +08:00
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Console.WriteLine($"Error writing file: {ex.Message}");
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2026-01-30 21:55:35 +08:00
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}
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}
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public string ReadFile(string path)
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{
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string fullPath = GetFullPath(path);
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try
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{
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if (File.Exists(fullPath))
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{
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return File.ReadAllText(fullPath);
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}
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else
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{
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Console.WriteLine($"File not found: {path}");
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return "";
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}
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Error reading file: {ex.Message}");
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return "";
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}
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}
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public void DeleteFile(string path)
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{
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string fullPath = GetFullPath(path);
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try
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{
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if (File.Exists(fullPath))
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{
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File.Delete(fullPath);
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Console.WriteLine($"File deleted: {path}");
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}
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else
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{
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|
|
Console.WriteLine($"File not found: {path}");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Console.WriteLine($"Error deleting file: {ex.Message}");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void DeleteDirectory(string path)
|
|
|
|
|
|
{
|
|
|
|
|
|
string fullPath = GetFullPath(path);
|
|
|
|
|
|
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
if (Directory.Exists(fullPath))
|
|
|
|
|
|
{
|
|
|
|
|
|
try
|
|
|
|
|
|
{
|
|
|
|
|
|
// 尝试删除目录
|
|
|
|
|
|
Directory.Delete(fullPath);
|
|
|
|
|
|
Console.WriteLine($"Directory deleted: {path}");
|
|
|
|
|
|
}
|
|
|
|
|
|
catch
|
|
|
|
|
|
{
|
|
|
|
|
|
// 目录可能不为空
|
|
|
|
|
|
Console.WriteLine($"Directory not empty: {path}");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
Console.WriteLine($"Directory not found: {path}");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
catch (Exception ex)
|
|
|
|
|
|
{
|
|
|
|
|
|
Console.WriteLine($"Error deleting directory: {ex.Message}");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2026-01-31 23:36:50 +08:00
|
|
|
|
public string GetFullPath(string path)
|
2026-01-30 21:55:35 +08:00
|
|
|
|
{
|
|
|
|
|
|
if (path.StartsWith(@"0:\"))
|
|
|
|
|
|
{
|
|
|
|
|
|
return path;
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (path == ".")
|
|
|
|
|
|
{
|
|
|
|
|
|
return currentDirectory;
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (path == "..")
|
|
|
|
|
|
{
|
|
|
|
|
|
if (currentDirectory == @"0:\")
|
|
|
|
|
|
{
|
|
|
|
|
|
return @"0:\";
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
int lastSlash = currentDirectory.LastIndexOf('\\');
|
|
|
|
|
|
if (lastSlash == 2) // 0:\
|
|
|
|
|
|
{
|
|
|
|
|
|
return @"0:\";
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
return currentDirectory.Substring(0, lastSlash);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2026-01-31 23:36:50 +08:00
|
|
|
|
else if (path.StartsWith("../") || path.StartsWith("..\\"))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 支持多层..操作
|
|
|
|
|
|
int level = 0;
|
|
|
|
|
|
string tempPath = path;
|
|
|
|
|
|
while (tempPath.StartsWith("../") || tempPath.StartsWith("..\\"))
|
|
|
|
|
|
{
|
|
|
|
|
|
level++;
|
|
|
|
|
|
if (tempPath.StartsWith("../"))
|
|
|
|
|
|
{
|
|
|
|
|
|
tempPath = tempPath.Substring(3);
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (tempPath.StartsWith("..\\"))
|
|
|
|
|
|
{
|
|
|
|
|
|
tempPath = tempPath.Substring(3);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 向上移动level级
|
|
|
|
|
|
string resultPath = currentDirectory;
|
|
|
|
|
|
for (int i = 0; i < level; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
int lastSlash = resultPath.LastIndexOf('\\');
|
|
|
|
|
|
if (lastSlash == 2) // 0:\
|
|
|
|
|
|
{
|
|
|
|
|
|
resultPath = @"0:\";
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
resultPath = resultPath.Substring(0, lastSlash);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return resultPath;
|
|
|
|
|
|
}
|
|
|
|
|
|
else if (path.StartsWith("dir") || path.StartsWith("DIR"))
|
|
|
|
|
|
{
|
|
|
|
|
|
// 支持cd dir1/dir2/dir3等格式
|
|
|
|
|
|
string dirName = path;
|
|
|
|
|
|
|
|
|
|
|
|
// 提取数字部分
|
|
|
|
|
|
string numberPart = "";
|
|
|
|
|
|
for (int i = 3; i < path.Length; i++)
|
|
|
|
|
|
{
|
|
|
|
|
|
if (char.IsDigit(path[i]))
|
|
|
|
|
|
{
|
|
|
|
|
|
numberPart += path[i];
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 构建完整路径
|
|
|
|
|
|
if (currentDirectory == @"0:\")
|
|
|
|
|
|
{
|
|
|
|
|
|
return $@"0:\{dirName}";
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
return $@"{currentDirectory}\{dirName}";
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
2026-01-30 21:55:35 +08:00
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
if (currentDirectory == @"0:\")
|
|
|
|
|
|
{
|
|
|
|
|
|
return $@"0:\{path}";
|
|
|
|
|
|
}
|
|
|
|
|
|
else
|
|
|
|
|
|
{
|
|
|
|
|
|
return $@"{currentDirectory}\{path}";
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|