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CMLeonOS/Driver/VMWareSVGAII.cs

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// The CMLeonOS Project (https://github.com/Leonmmcoset/CMLeonOS)
// Copyright (C) 2025-present LeonOS 2 Developer Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using Cosmos.Core;
using Cosmos.HAL;
using Cosmos.System.Graphics;
using System;
namespace CMLeonOS.Driver
{
/// <summary>
/// VMWareSVGAII class.
/// </summary>
public class VMWareSVGAII
{
/// <summary>
/// Register values.
/// </summary>
public enum Register : ushort
{
/// <summary>
/// ID.
/// </summary>
ID = 0,
/// <summary>
/// Enabled.
/// </summary>
Enable = 1,
/// <summary>
/// Width.
/// </summary>
Width = 2,
/// <summary>
/// Height.
/// </summary>
Height = 3,
/// <summary>
/// Max width.
/// </summary>
MaxWidth = 4,
/// <summary>
/// Max height.
/// </summary>
MaxHeight = 5,
/// <summary>
/// Depth.
/// </summary>
Depth = 6,
/// <summary>
/// Bits per pixel.
/// </summary>
BitsPerPixel = 7,
/// <summary>
/// Pseudo color.
/// </summary>
PseudoColor = 8,
/// <summary>
/// Red mask.
/// </summary>
RedMask = 9,
/// <summary>
/// Green mask.
/// </summary>
GreenMask = 10,
/// <summary>
/// Blue mask.
/// </summary>
BlueMask = 11,
/// <summary>
/// Bytes per line.
/// </summary>
BytesPerLine = 12,
/// <summary>
/// Frame buffer start.
/// </summary>
FrameBufferStart = 13,
/// <summary>
/// Frame buffer offset.
/// </summary>
FrameBufferOffset = 14,
/// <summary>
/// VRAM size.
/// </summary>
VRamSize = 15,
/// <summary>
/// Frame buffer size.
/// </summary>
FrameBufferSize = 16,
/// <summary>
/// Capabilities.
/// </summary>
Capabilities = 17,
/// <summary>
/// Memory start.
/// </summary>
MemStart = 18,
/// <summary>
/// Memory size.
/// </summary>
MemSize = 19,
/// <summary>
/// Config done.
/// </summary>
ConfigDone = 20,
/// <summary>
/// Sync.
/// </summary>
Sync = 21,
/// <summary>
/// Busy.
/// </summary>
Busy = 22,
/// <summary>
/// Guest ID.
/// </summary>
GuestID = 23,
/// <summary>
/// Cursor ID.
/// </summary>
CursorID = 24,
/// <summary>
/// Cursor X.
/// </summary>
CursorX = 25,
/// <summary>
/// Cursor Y.
/// </summary>
CursorY = 26,
/// <summary>
/// Cursor on.
/// </summary>
CursorOn = 27,
/// <summary>
/// Host bits per pixel.
/// </summary>
HostBitsPerPixel = 28,
/// <summary>
/// Scratch size.
/// </summary>
ScratchSize = 29,
/// <summary>
/// Memory registers.
/// </summary>
MemRegs = 30,
/// <summary>
/// Number of displays.
/// </summary>
NumDisplays = 31,
/// <summary>
/// Pitch lock.
/// </summary>
PitchLock = 32,
/// <summary>
/// Indicates maximum size of FIFO Registers.
/// </summary>
FifoNumRegisters = 293
}
/// <summary>
/// ID values.
/// </summary>
private enum ID : uint
{
/// <summary>
/// Magic starting point.
/// </summary>
Magic = 0x900000,
/// <summary>
/// V0.
/// </summary>
V0 = Magic << 8,
/// <summary>
/// V1.
/// </summary>
V1 = (Magic << 8) | 1,
/// <summary>
/// V2.
/// </summary>
V2 = (Magic << 8) | 2,
/// <summary>
/// Invalid
/// </summary>
Invalid = 0xFFFFFFFF
}
/// <summary>
/// FIFO values.
/// </summary>
public enum FIFO : uint
{ // values are multiplied by 4 to access the array by byte index
/// <summary>
/// Min.
/// </summary>
Min = 0,
/// <summary>
/// Max.
/// </summary>
Max = 4,
/// <summary>
/// Next command.
/// </summary>
NextCmd = 8,
/// <summary>
/// Stop.
/// </summary>
Stop = 12
}
/// <summary>
/// FIFO command values.
/// </summary>
private enum FIFOCommand
{
/// <summary>
/// Update.
/// </summary>
Update = 1,
/// <summary>
/// Rectange fill.
/// </summary>
RECT_FILL = 2,
/// <summary>
/// Rectange copy.
/// </summary>
RECT_COPY = 3,
/// <summary>
/// Define bitmap.
/// </summary>
DEFINE_BITMAP = 4,
/// <summary>
/// Define bitmap scanline.
/// </summary>
DEFINE_BITMAP_SCANLINE = 5,
/// <summary>
/// Define pixmap.
/// </summary>
DEFINE_PIXMAP = 6,
/// <summary>
/// Define pixmap scanline.
/// </summary>
DEFINE_PIXMAP_SCANLINE = 7,
/// <summary>
/// Rectange bitmap fill.
/// </summary>
RECT_BITMAP_FILL = 8,
/// <summary>
/// Rectange pixmap fill.
/// </summary>
RECT_PIXMAP_FILL = 9,
/// <summary>
/// Rectange bitmap copy.
/// </summary>
RECT_BITMAP_COPY = 10,
/// <summary>
/// Rectange pixmap fill.
/// </summary>
RECT_PIXMAP_COPY = 11,
/// <summary>
/// Free object.
/// </summary>
FREE_OBJECT = 12,
/// <summary>
/// Rectangle raster operation fill.
/// </summary>
RECT_ROP_FILL = 13,
/// <summary>
/// Rectangle raster operation copy.
/// </summary>
RECT_ROP_COPY = 14,
/// <summary>
/// Rectangle raster operation bitmap fill.
/// </summary>
RECT_ROP_BITMAP_FILL = 15,
/// <summary>
/// Rectangle raster operation pixmap fill.
/// </summary>
RECT_ROP_PIXMAP_FILL = 16,
/// <summary>
/// Rectangle raster operation bitmap copy.
/// </summary>
RECT_ROP_BITMAP_COPY = 17,
/// <summary>
/// Rectangle raster operation pixmap copy.
/// </summary>
RECT_ROP_PIXMAP_COPY = 18,
/// <summary>
/// Define cursor.
/// </summary>
DEFINE_CURSOR = 19,
/// <summary>
/// Display cursor.
/// </summary>
DISPLAY_CURSOR = 20,
/// <summary>
/// Move cursor.
/// </summary>
MOVE_CURSOR = 21,
/// <summary>
/// Define alpha cursor.
/// </summary>
DEFINE_ALPHA_CURSOR = 22
}
/// <summary>
/// IO port offset.
/// </summary>
private enum IOPortOffset : byte
{
/// <summary>
/// Index.
/// </summary>
Index = 0,
/// <summary>
/// Value.
/// </summary>
Value = 1,
/// <summary>
/// BIOS.
/// </summary>
Bios = 2,
/// <summary>
/// IRQ.
/// </summary>
IRQ = 3
}
/// <summary>
/// Capability values.
/// </summary>
[Flags]
private enum Capability
{
/// <summary>
/// None.
/// </summary>
None = 0,
/// <summary>
/// Rectangle fill.
/// </summary>
RectFill = 1,
/// <summary>
/// Rectangle copy.
/// </summary>
RectCopy = 2,
/// <summary>
/// Rectangle pattern fill.
/// </summary>
RectPatFill = 4,
/// <summary>
/// Lecacy off screen.
/// </summary>
LecacyOffscreen = 8,
/// <summary>
/// Raster operation.
/// </summary>
RasterOp = 16,
/// <summary>
/// Cruser.
/// </summary>
Cursor = 32,
/// <summary>
/// Cursor bypass.
/// </summary>
CursorByPass = 64,
/// <summary>
/// Cursor bypass2.
/// </summary>
CursorByPass2 = 128,
/// <summary>
/// Eigth bit emulation.
/// </summary>
EigthBitEmulation = 256,
/// <summary>
/// Alpha cursor.
/// </summary>
AlphaCursor = 512,
/// <summary>
/// Glyph.
/// </summary>
Glyph = 1024,
/// <summary>
/// Glyph clipping.
/// </summary>
GlyphClipping = 0x00000800,
/// <summary>
/// Offscreen.
/// </summary>
Offscreen1 = 0x00001000,
/// <summary>
/// Alpha blend.
/// </summary>
AlphaBlend = 0x00002000,
/// <summary>
/// Three D.
/// </summary>
ThreeD = 0x00004000,
/// <summary>
/// Extended FIFO.
/// </summary>
ExtendedFifo = 0x00008000,
/// <summary>
/// Multi monitors.
/// </summary>
MultiMon = 0x00010000,
/// <summary>
/// Pitch lock.
/// </summary>
PitchLock = 0x00020000,
/// <summary>
/// IRQ mask.
/// </summary>
IrqMask = 0x00040000,
/// <summary>
/// Display topology.
/// </summary>
DisplayTopology = 0x00080000,
/// <summary>
/// GMR.
/// </summary>
Gmr = 0x00100000,
/// <summary>
/// Traces.
/// </summary>
Traces = 0x00200000,
/// <summary>
/// GMR2.
/// </summary>
Gmr2 = 0x00400000,
/// <summary>
/// Screen objects.
/// </summary>
ScreenObject2 = 0x00800000
}
/// <summary>
/// Index port.
/// </summary>
private readonly ushort IndexPort;
/// <summary>
/// Value port.
/// </summary>
private readonly ushort ValuePort;
/// <summary>
/// BIOS port.
/// </summary>
private ushort BiosPort;
/// <summary>
/// IRQ port.
/// </summary>
private ushort IRQPort;
/// <summary>
/// Video memory block.
/// </summary>
public MemoryBlock VideoMemory;
/// <summary>
/// FIFO memory block.
/// </summary>
private MemoryBlock FIFO_Memory;
/// <summary>
/// PCI device.
/// </summary>
private PCIDevice device;
/// <summary>
/// Height.
/// </summary>
private uint height;
/// <summary>
/// Width.
/// </summary>
private uint width;
/// <summary>
/// Depth.
/// </summary>
private uint depth;
/// <summary>
/// Capabilities.
/// </summary>
private uint capabilities;
public uint FrameSize;
public uint FrameOffset;
/// <summary>
/// Create new instance of the <see cref="VMWareSVGAII"/> class.
/// </summary>
public VMWareSVGAII()
{
device = (PCI.GetDevice(VendorID.VMWare, DeviceID.SVGAIIAdapter));
device.EnableMemory(true);
uint basePort = device.BaseAddressBar[0].BaseAddress;
IndexPort = (ushort)(basePort + (uint)IOPortOffset.Index);
ValuePort = (ushort)(basePort + (uint)IOPortOffset.Value);
BiosPort = (ushort)(basePort + (uint)IOPortOffset.Bios);
IRQPort = (ushort)(basePort + (uint)IOPortOffset.IRQ);
WriteRegister(Register.ID, (uint)ID.V2);
VideoMemory = new MemoryBlock(ReadRegister(Register.FrameBufferStart), ReadRegister(Register.VRamSize));
capabilities = ReadRegister(Register.Capabilities);
InitializeFIFO();
}
/// <summary>
/// Initialize FIFO.
/// </summary>
protected void InitializeFIFO()
{
FIFO_Memory = new MemoryBlock(ReadRegister(Register.MemStart), ReadRegister(Register.MemSize));
FIFO_Memory[(uint)FIFO.Min] = (uint)Register.FifoNumRegisters * sizeof(uint);
FIFO_Memory[(uint)FIFO.Max] = FIFO_Memory.Size;
FIFO_Memory[(uint)FIFO.NextCmd] = FIFO_Memory[(uint)FIFO.Min];
FIFO_Memory[(uint)FIFO.Stop] = FIFO_Memory[(uint)FIFO.Min];
WriteRegister(Register.ConfigDone, 1);
}
/// <summary>
/// Set video mode.
/// </summary>
/// <param name="width">Width.</param>
/// <param name="height">Height.</param>
/// <param name="depth">Depth.</param>
public void SetMode(uint width, uint height, uint depth = 32)
{
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Disable();
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this.depth = (depth / 8);
this.width = width;
this.height = height;
WriteRegister(Register.Width, width);
WriteRegister(Register.Height, height);
WriteRegister(Register.BitsPerPixel, depth);
Enable();
InitializeFIFO();
FrameSize = ReadRegister(Register.FrameBufferSize);
FrameOffset = ReadRegister(Register.FrameBufferOffset);
}
/// <summary>
/// Write register.
/// </summary>
/// <param name="register">A register.</param>
/// <param name="value">A value.</param>
protected void WriteRegister(Register register, uint value)
{
IOPort.Write32(IndexPort, (uint)register);
IOPort.Write32(ValuePort, value);
}
/// <summary>
/// Read register.
/// </summary>
/// <param name="register">A register.</param>
/// <returns>uint value.</returns>
protected uint ReadRegister(Register register)
{
IOPort.Write32(IndexPort, (uint)register);
return IOPort.Read32(ValuePort);
}
/// <summary>
/// Get FIFO.
/// </summary>
/// <param name="cmd">FIFO command.</param>
/// <returns>uint value.</returns>
protected uint GetFIFO(FIFO cmd)
{
return FIFO_Memory[(uint)cmd];
}
/// <summary>
/// Set FIFO.
/// </summary>
/// <param name="cmd">Command.</param>
/// <param name="value">Value.</param>
/// <returns></returns>
protected uint SetFIFO(FIFO cmd, uint value)
{
return FIFO_Memory[(uint)cmd] = value;
}
/// <summary>
/// Wait for FIFO.
/// </summary>
protected void WaitForFifo()
{
WriteRegister(Register.Sync, 1);
while (ReadRegister(Register.Busy) != 0) { }
}
/// <summary>
/// Write to FIFO.
/// </summary>
/// <param name="value">Value to write.</param>
protected void WriteToFifo(uint value)
{
if (((GetFIFO(FIFO.NextCmd) == GetFIFO(FIFO.Max) - 4) && GetFIFO(FIFO.Stop) == GetFIFO(FIFO.Min)) ||
(GetFIFO(FIFO.NextCmd) + 4 == GetFIFO(FIFO.Stop)))
WaitForFifo();
SetFIFO((FIFO)GetFIFO(FIFO.NextCmd), value);
SetFIFO(FIFO.NextCmd, GetFIFO(FIFO.NextCmd) + 4);
if (GetFIFO(FIFO.NextCmd) == GetFIFO(FIFO.Max))
SetFIFO(FIFO.NextCmd, GetFIFO(FIFO.Min));
}
/// <summary>
/// Update FIFO.
/// </summary>
/// <param name="x">X coordinate.</param>
/// <param name="y">Y coordinate.</param>
/// <param name="width">Width.</param>
/// <param name="height">Height.</param>
public void Update(uint x, uint y, uint width, uint height)
{
WriteToFifo((uint)FIFOCommand.Update);
WriteToFifo(x);
WriteToFifo(y);
WriteToFifo(width);
WriteToFifo(height);
WaitForFifo();
}
/// <summary>
/// Update video memory.
/// </summary>
public void DoubleBufferUpdate()
{
VideoMemory.MoveDown(FrameOffset, FrameSize, FrameSize);
Update(0, 0, width, height);
}
/// <summary>
/// Set pixel.
/// </summary>
/// <param name="x">X coordinate.</param>
/// <param name="y">Y coordinate.</param>
/// <param name="color">Color.</param>
/// <exception cref="Exception">Thrown on memory access violation.</exception>
public void SetPixel(uint x, uint y, uint color)
{
VideoMemory[((y * width + x) * depth) + FrameSize] = color;
}
/// <summary>
/// Get pixel.
/// </summary>
/// <param name="x">X coordinate.</param>
/// <param name="y">Y coordinate.</param>
/// <returns>uint value.</returns>
/// <exception cref="Exception">Thrown on memory access violation.</exception>
public uint GetPixel(uint x, uint y)
{
return VideoMemory[((y * width + x) * depth) + FrameSize];
}
/// <summary>
/// Clear screen to specified color.
/// </summary>
/// <param name="color">Color.</param>
/// <exception cref="Exception">Thrown on memory access violation.</exception>
/// <exception cref="NotImplementedException">Thrown if VMWare SVGA 2 has no rectange copy capability</exception>
public void Clear(uint color)
{
VideoMemory.Fill(FrameSize, FrameSize, color);
}
/// <summary>
/// Copy rectangle.
/// </summary>
/// <param name="x">Source X coordinate.</param>
/// <param name="y">Source Y coordinate.</param>
/// <param name="newX">Destination X coordinate.</param>
/// <param name="newY">Destination Y coordinate.</param>
/// <param name="width">Width.</param>
/// <param name="height">Height.</param>
/// <exception cref="NotImplementedException">Thrown if VMWare SVGA 2 has no rectange copy capability</exception>
public void Copy(uint x, uint y, uint newX, uint newY, uint width, uint height)
{
if ((capabilities & (uint)Capability.RectCopy) != 0)
{
WriteToFifo((uint)FIFOCommand.RECT_COPY);
WriteToFifo(x);
WriteToFifo(y);
WriteToFifo(newX);
WriteToFifo(newY);
WriteToFifo(width);
WriteToFifo(height);
WaitForFifo();
}
else
throw new NotImplementedException("VMWareSVGAII Copy()");
}
/// <summary>
/// Fill rectangle.
/// </summary>
/// <param name="x">X coordinate.</param>
/// <param name="y">Y coordinate.</param>
/// <param name="width">Width.</param>
/// <param name="height">Height.</param>
/// <param name="color">Color.</param>
/// <exception cref="Exception">Thrown on memory access violation.</exception>
/// <exception cref="NotImplementedException">Thrown if VMWare SVGA 2 has no rectange copy capability</exception>
public void Fill(uint x, uint y, uint width, uint height, uint color)
{
if ((capabilities & (uint)Capability.RectFill) != 0)
{
WriteToFifo((uint)FIFOCommand.RECT_FILL);
WriteToFifo(color);
WriteToFifo(x);
WriteToFifo(y);
WriteToFifo(width);
WriteToFifo(height);
WaitForFifo();
}
else
{
if ((capabilities & (uint)Capability.RectCopy) != 0)
{
// fill first line and copy it to all other
uint xTarget = (x + width);
uint yTarget = (y + height);
for (uint xTmp = x; xTmp < xTarget; xTmp++)
{
SetPixel(xTmp, y, color);
}
// refresh first line for copy process
Update(x, y, width, 1);
for (uint yTmp = y + 1; yTmp < yTarget; yTmp++)
{
Copy(x, y, x, yTmp, width, 1);
}
}
else
{
uint xTarget = (x + width);
uint yTarget = (y + height);
for (uint xTmp = x; xTmp < xTarget; xTmp++)
{
for (uint yTmp = y; yTmp < yTarget; yTmp++)
{
SetPixel(xTmp, yTmp, color);
}
}
Update(x, y, width, height);
}
}
}
/// <summary>
/// Define alpha cursor.
/// </summary>
public void DefineAlphaCursor(Bitmap bitmap)
{
WaitForFifo();
WriteToFifo((uint)FIFOCommand.DEFINE_ALPHA_CURSOR);
WriteToFifo(0); // ID
WriteToFifo(0); // Hotspot X
WriteToFifo(0); // Hotspot Y
WriteToFifo(bitmap.Width); // Width
WriteToFifo(bitmap.Height); // Height
for (int i = 0; i < bitmap.RawData.Length; i++)
WriteToFifo((uint)bitmap.RawData[i]);
WaitForFifo();
}
//Allow to enable the Driver again after it has been disabled (switch between text and graphics mode currently this is SVGA only)
/// <summary>
/// Enable the SVGA Driver , only needed after Disable() has been called
/// </summary>
public void Enable()
{
WriteRegister(Register.Enable, 1);
}
/// <summary>
/// Disable the SVGA Driver , return to text mode
/// </summary>
public void Disable()
{
WriteRegister(Register.Enable, 0);
}
/// <summary>
/// Set the cursor visibility and position, once it has been defined with <see cref="DefineAlphaCursor(Bitmap)"/>.
/// </summary>
/// <param name="visible">If the cursor will be visible.</param>
/// <param name="x">The X coordinate of the cursor.</param>
/// <param name="y">The UY coordinate of the cursor.</param>
public void SetCursor(bool visible, uint x, uint y)
{
WriteRegister(Register.CursorOn, (uint)(visible ? 1 : 0));
WriteRegister(Register.CursorX, x);
WriteRegister(Register.CursorY, y);
// To-do: Remove these register casts.
WriteRegister((Register)0x0C, ReadRegister((Register)0x0C) + 1); // CursorCount
}
}
}