import sys import requests import pygame import os from PyQt5.QtWidgets import ( QApplication, QMainWindow, QWidget, QVBoxLayout, QHBoxLayout, QTreeWidget, QTreeWidgetItem, QLineEdit, QLabel, QPushButton, QSplitter, QTabWidget, QTextEdit, QMessageBox, QAction, QSlider, QButtonGroup, QProgressDialog ) from PyQt5.QtCore import Qt, pyqtSignal, QThread, QTimer, QObject from PyQt5.QtGui import QColor, QBrush, QFont # --- 初始化 pygame 音频模块 --- pygame.mixer.init() # --- 配置区 --- BASE_URL = "https://shanwogou.cn/audio/" API_URL = BASE_URL + "api.php" # 本地音频存储路径(自动创建./audio目录) AUDIO_SAVE_DIR = "./audio" os.makedirs(AUDIO_SAVE_DIR, exist_ok=True) # 音乐分类配置(重命名+颜色) CATEGORY_CONFIG = { 'all': {'name': '全部音乐', 'color': '#b89e81', 'text_color': '#5d4037'}, 'cantonese': {'name': '粤语歌曲', 'color': '#c8e6c9', 'text_color': '#2e7d32'}, 'mandarin': {'name': '国语歌曲', 'color': '#fff3e0', 'text_color': '#e65100'}, 'waiyu': {'name': '外语歌曲', 'color': '#e3f2fd', 'text_color': '#0d47a1'}, 'classic': {'name': '经典老歌', 'color': '#efebe9', 'text_color': '#3e2723'}, 'other': {'name': '其他音乐', 'color': '#f3e5f5', 'text_color': '#6a1b9a'} } # --- API 交互模块 --- def fetch_api_data(url, params=None): """通用 GET 请求函数,解析 JSON 响应""" try: response = requests.get(url, params=params, timeout=15) response.raise_for_status() # 触发 HTTP 错误(如 404/500) return response.json() except requests.exceptions.RequestException as e: print(f"API 请求失败: {str(e)}") return None def get_all_music(): """获取所有音乐""" return fetch_api_data(API_URL, params={"action": "getAllMusic"}) def get_music_tags(): """获取所有音乐标签""" return fetch_api_data(API_URL, params={"action": "getMusicTags"}) def get_announcements(): """获取公告列表""" return fetch_api_data(API_URL, params={"action": "getAnnouncements"}) def get_music_url(music_id): """获取音乐的直接播放地址(mp3 链接)""" return fetch_api_data(API_URL, params={"action": "getMusicUrl", "id": music_id}) # --- 下载线程(完整下载)--- class DownloadThread(QThread): """完整下载音乐文件的线程""" progress_updated = pyqtSignal(int) # 下载进度 download_complete = pyqtSignal(str) # 下载完成信号(文件路径) error_occurred = pyqtSignal(str) # 错误信号 def __init__(self, music_id, music_title, music_artist): super().__init__() self.music_id = music_id self.music_title = music_title self.music_artist = music_artist self.is_canceled = False self.session = requests.Session() def run(self): try: # 1. 获取音乐播放链接 music_url_data = get_music_url(self.music_id) if not music_url_data or not music_url_data.get("success", False): self.error_occurred.emit("未获取到有效的播放链接") return play_url = music_url_data["data"].get("play_url") if not play_url: self.error_occurred.emit("API 未返回直接播放地址(play_url)") return # 2. 准备文件路径 safe_title = "".join([c for c in self.music_title if c.isalnum() or c in ' _-']) safe_artist = "".join([c for c in self.music_artist if c.isalnum() or c in ' _-']) self.final_file = os.path.join(AUDIO_SAVE_DIR, f"{safe_artist} - {safe_title}.mp3") # 3. 检查是否已下载 if os.path.exists(self.final_file): self.download_complete.emit(self.final_file) return # 4. 开始完整下载 response = self.session.get(play_url, stream=True, timeout=30) response.raise_for_status() # 获取总文件大小 total_size = int(response.headers.get("content-length", 0)) if total_size == 0: self.error_occurred.emit("无法获取文件大小,无法下载") return # 5. 写入文件 downloaded_size = 0 with open(self.final_file, "wb") as f: for chunk in response.iter_content(chunk_size=8192): if self.is_canceled: # 检查是否取消下载 if os.path.exists(self.final_file): os.remove(self.final_file) return if chunk: f.write(chunk) downloaded_size += len(chunk) # 计算进度 progress = int((downloaded_size / total_size) * 100) self.progress_updated.emit(progress) # 6. 下载完成 if not self.is_canceled and os.path.exists(self.final_file): self.download_complete.emit(self.final_file) except Exception as e: if not self.is_canceled: # 只有非取消的错误才发送信号 self.error_occurred.emit(f"下载错误:{str(e)}") # 清理不完整文件 if os.path.exists(self.final_file): try: os.remove(self.final_file) except: pass def cancel(self): """取消下载""" self.is_canceled = True # --- 数据加载工作类 --- class DataLoadWorker(QObject): """数据加载工作类(与主线程分离,避免UI卡顿)""" music_loaded = pyqtSignal(dict) tags_loaded = pyqtSignal(dict) announcements_loaded = pyqtSignal(dict) finished = pyqtSignal() def run(self): """加载音乐、标签、公告数据""" # 1. 加载音乐 music_data = get_all_music() self.music_loaded.emit(music_data) # 2. 加载标签 tags_data = get_music_tags() self.tags_loaded.emit(tags_data) # 3. 加载公告 announcements_data = get_announcements() self.announcements_loaded.emit(announcements_data) # 4. 发送完成信号 self.finished.emit() # --- 主窗口类 --- class SunsetMusicApp(QMainWindow): def __init__(self): super().__init__() self.setWindowTitle("落日音乐 for PC") self.setGeometry(100, 100, 1200, 700) self.setMinimumSize(1000, 600) # 最小窗口尺寸 # 数据存储 self.all_music = [] # 所有音乐列表 self.filtered_music = [] # 筛选后音乐列表 self.current_playing_file = ""# 当前播放的文件路径 self.current_playing_music = None # 当前播放的音乐信息 self.download_thread = None # 下载线程实例 self.is_playing = False # 播放状态标记 # 过滤条件初始化 self.current_keyword = "" self.current_category = "all" # 默认显示全部 # 分类按钮组(用于管理按钮选中状态) self.category_buttons = {} self.category_button_group = QButtonGroup(self) self.category_button_group.setExclusive(True) # 互斥选择 # 初始化 UI self.init_ui() # 加载音乐、标签、公告数据 self.load_data_in_background() # 初始化播放进度定时器 self.init_playback_timer() def init_ui(self): """构建完整 UI 界面""" central_widget = QWidget() self.setCentralWidget(central_widget) main_layout = QVBoxLayout(central_widget) # 1. 菜单栏 self.create_menu_bar() # 2. 顶部控制区(搜索+刷新) top_control_layout = QHBoxLayout() top_control_layout.setContentsMargins(10, 10, 10, 5) # 搜索框 self.search_input = QLineEdit() self.search_input.setPlaceholderText("搜索:标题/艺术家...") self.search_input.setFixedHeight(30) self.search_input.textChanged.connect(self.filter_music_by_search) top_control_layout.addWidget(self.search_input, stretch=5) # 刷新按钮 self.refresh_btn = QPushButton("刷新列表") self.refresh_btn.setFixedHeight(30) self.refresh_btn.setFixedWidth(100) self.refresh_btn.clicked.connect(self.load_data_in_background) top_control_layout.addWidget(self.refresh_btn, stretch=0) main_layout.addLayout(top_control_layout) # 3. 中部主内容区(分割窗口:左侧分类+列表 + 右侧播放器) main_splitter = QSplitter(Qt.Horizontal) main_splitter.setContentsMargins(10, 5, 10, 10) # 左侧区域(分类+列表) left_widget = QWidget() left_layout = QVBoxLayout(left_widget) # 3.1 分类区域(垂直布局的按钮) self.category_container = QWidget() self.category_layout = QVBoxLayout(self.category_container) self.category_layout.setSpacing(5) # 按钮之间的间距 self.category_layout.setContentsMargins(0, 0, 0, 0) self.category_container.setFixedHeight(200) # 容纳垂直排列的按钮 left_layout.addWidget(self.category_container) # 初始化分类按钮(垂直排列) self.init_categories() # 3.2 音乐列表 self.music_tree = QTreeWidget() self.music_tree.setColumnCount(4) self.music_tree.setHeaderLabels(["标题", "艺术家", "分类", "时长"]) # 设置列宽 self.music_tree.setColumnWidth(0, 300) # 标题列 self.music_tree.setColumnWidth(1, 180) # 艺术家列 self.music_tree.setColumnWidth(2, 100) # 分类列 self.music_tree.setColumnWidth(3, 80) # 时长列 # 单选模式 + 双击播放 self.music_tree.setSelectionMode(QTreeWidget.SingleSelection) self.music_tree.itemDoubleClicked.connect(self.on_music_double_click) left_layout.addWidget(self.music_tree) main_splitter.addWidget(left_widget) # 右侧区域:标签页(播放器 + 公告) self.right_tab = QTabWidget() self.right_tab.setMinimumWidth(500) # 右侧1:播放器面板 self.player_panel = QWidget() self.init_player_panel() # 初始化播放控制UI self.right_tab.addTab(self.player_panel, "音乐播放器") # 右侧2:公告面板 self.announcement_panel = QTextEdit() self.announcement_panel.setReadOnly(True) self.announcement_panel.setStyleSheet("font-size: 14px; padding: 10px;") self.right_tab.addTab(self.announcement_panel, "最新公告") main_splitter.addWidget(self.right_tab) main_splitter.setSizes([600, 600]) # 左右窗口比例 main_layout.addWidget(main_splitter, stretch=1) # 4. 底部状态栏 self.status_bar = self.statusBar() self.status_bar.showMessage("就绪:未播放音乐") def create_menu_bar(self): """创建菜单栏(文件+帮助)""" menubar = self.menuBar() # 文件菜单 file_menu = menubar.addMenu("文件") exit_action = QAction("退出", self) exit_action.setShortcut("Ctrl+Q") exit_action.triggered.connect(self.close) file_menu.addAction(exit_action) # 帮助菜单 help_menu = menubar.addMenu("帮助") about_action = QAction("关于", self) about_action.triggered.connect(self.show_about_dialog) help_menu.addAction(about_action) def init_categories(self): """初始化分类为垂直排列的按钮,每个按钮单独一行""" # 清除现有按钮 for btn in self.category_buttons.values(): self.category_button_group.removeButton(btn) btn.deleteLater() self.category_buttons.clear() for category, config in CATEGORY_CONFIG.items(): # 创建按钮 btn = QPushButton(config['name']) btn.setMinimumHeight(30) # 按钮高度 btn.setCheckable(True) # 可选中 btn.setStyleSheet(f""" QPushButton {{ background-color: {config['color']}; color: {config['text_color']}; border-radius: 4px; font-weight: bold; padding: 5px; text-align: center; }} QPushButton:checked {{ border: 2px solid #3498db; /* 选中状态边框 */ }} QPushButton:hover {{ opacity: 0.9; /* 鼠标悬停效果 */ }} """) # 存储分类标识 btn.setProperty("category", category) # 连接点击事件 btn.clicked.connect(self.on_category_button_clicked) # 添加到布局和按钮组 self.category_layout.addWidget(btn) self.category_button_group.addButton(btn) self.category_buttons[category] = btn # 默认选中"全部音乐" if 'all' in self.category_buttons: self.category_buttons['all'].setChecked(True) def on_category_button_clicked(self): """处理分类按钮点击事件""" # 获取点击的按钮 btn = self.sender() if btn: # 获取分类标识 self.current_category = btn.property("category") self.apply_music_filters() def init_player_panel(self): """初始化播放器面板""" panel_layout = QVBoxLayout(self.player_panel) panel_layout.setContentsMargins(20, 20, 20, 20) # 1. 当前播放音乐信息 self.music_info_label = QLabel("当前未播放音乐") self.music_info_label.setAlignment(Qt.AlignCenter) self.music_info_label.setStyleSheet(""" font-size: 16px; font-weight: bold; color: #2c3e50; margin-bottom: 20px; padding: 10px; border-radius: 5px; background-color: #f5f5f5; """) panel_layout.addWidget(self.music_info_label) # 2. 播放进度条 self.play_progress = QSlider(Qt.Horizontal) self.play_progress.setRange(0, 100) self.play_progress.setValue(0) self.play_progress.setDisabled(True) self.play_progress.sliderReleased.connect(self.seek_playback) panel_layout.addWidget(self.play_progress) # 3. 时间显示(已播放/总时长) time_layout = QHBoxLayout() self.current_time_label = QLabel("00:00") self.total_time_label = QLabel("00:00") time_layout.addWidget(self.current_time_label) time_layout.addStretch(1) time_layout.addWidget(self.total_time_label) panel_layout.addLayout(time_layout) # 4. 播放控制按钮 control_layout = QHBoxLayout() control_layout.setAlignment(Qt.AlignCenter) self.prev_btn = QPushButton("上一曲") self.prev_btn.setFixedSize(80, 40) self.prev_btn.setDisabled(True) self.prev_btn.clicked.connect(self.play_previous) control_layout.addWidget(self.prev_btn) self.play_pause_btn = QPushButton("播放") self.play_pause_btn.setFixedSize(100, 40) self.play_pause_btn.setDisabled(True) self.play_pause_btn.clicked.connect(self.toggle_play_pause) control_layout.addWidget(self.play_pause_btn) self.next_btn = QPushButton("下一曲") self.next_btn.setFixedSize(80, 40) self.next_btn.setDisabled(True) self.next_btn.clicked.connect(self.play_next) control_layout.addWidget(self.next_btn) panel_layout.addLayout(control_layout) def init_playback_timer(self): """初始化播放进度定时器""" self.playback_timer = QTimer(self) self.playback_timer.setInterval(1000) # 1秒=1000毫秒 self.playback_timer.timeout.connect(self.update_playback_progress) def show_about_dialog(self): """显示关于对话框""" QMessageBox.about( self, "关于落日音乐", "落日音乐 for PC\n\n" "版本:1.0.0\n" "核心功能:\n" "- 音乐分类与搜索\n" "- 本地音频缓存\n" "- 完整播放控制" ) # --- 数据加载相关函数 --- def load_data_in_background(self): """后台加载音乐、标签、公告数据""" self.status_bar.showMessage("正在加载数据...") self.set_widgets_enabled(False) # 禁用UI控件 # 启动数据加载线程 self.data_thread = QThread() self.data_worker = DataLoadWorker() self.data_worker.moveToThread(self.data_thread) # 连接线程信号 self.data_thread.started.connect(self.data_worker.run) self.data_worker.music_loaded.connect(self.on_music_data_loaded) self.data_worker.tags_loaded.connect(self.on_tags_data_loaded) self.data_worker.announcements_loaded.connect(self.on_announcements_loaded) self.data_worker.finished.connect(self.data_thread.quit) self.data_worker.finished.connect(lambda: self.set_widgets_enabled(True)) self.data_worker.finished.connect(lambda: self.status_bar.showMessage("数据加载完成")) self.data_thread.start() def set_widgets_enabled(self, enabled): """设置核心UI控件是否可用""" self.search_input.setEnabled(enabled) self.refresh_btn.setEnabled(enabled) self.music_tree.setEnabled(enabled) for btn in self.category_buttons.values(): btn.setEnabled(enabled) def on_music_data_loaded(self, music_data): """音乐数据加载完成后的处理""" if not music_data or not music_data.get("success", False): QMessageBox.warning(self, "警告", "音乐数据加载失败!") return self.all_music = music_data["data"] self.filtered_music = self.all_music.copy() self.populate_music_tree() # 填充音乐列表 self.status_bar.showMessage(f"加载完成:共 {len(self.all_music)} 首音乐") def on_tags_data_loaded(self, tags_data): """标签数据加载完成后的处理(预留)""" pass # 分类系统已由CATEGORY_CONFIG定义 def on_announcements_loaded(self, announcements_data): """公告数据加载完成后的处理""" self.announcement_panel.clear() if not announcements_data or not announcements_data.get("success", False): self.announcement_panel.setText("公告加载失败或暂无公告") return announcements = announcements_data["data"] for ann in announcements: time_str = ann.get("time", "未知时间") content = ann.get("nr", "无公告内容") self.announcement_panel.append(f"【{time_str}】\n{content}\n" + "-"*50 + "\n") def populate_music_tree(self): """将音乐数据填充到 TreeWidget 列表中""" self.music_tree.clear() for idx, music in enumerate(self.filtered_music): # 获取分类配置 category = music.get("category", "other") cat_config = CATEGORY_CONFIG.get(category, CATEGORY_CONFIG["other"]) # 格式化时长 duration = music.get("duration", "") try: duration_sec = int(duration) duration_str = f"{duration_sec//60:02d}:{duration_sec%60:02d}" except: duration_str = "未知" # 创建列表项 item = QTreeWidgetItem([ music.get("title", "未知标题"), music.get("artist", "未知艺术家"), cat_config["name"], # 使用美化后的分类名称 duration_str ]) # 设置分类列的颜色 item.setBackground(2, QBrush(QColor(cat_config["color"]))) item.setForeground(2, QBrush(QColor(cat_config["text_color"]))) # 存储完整音乐信息 item.setData(0, Qt.UserRole, music) # 交替行颜色 if idx % 2 == 0: for col in [0, 1, 3]: item.setBackground(col, QBrush(QColor(245, 245, 245))) self.music_tree.addTopLevelItem(item) # --- 音乐筛选相关函数 --- def filter_music_by_search(self): """根据搜索关键词筛选音乐""" self.current_keyword = self.search_input.text().lower() self.apply_music_filters() def apply_music_filters(self): """应用筛选条件(关键词+分类)""" self.filtered_music = [] for music in self.all_music: # 分类筛选 category_match = True if self.current_category != "all": category_match = (music.get("category", "") == self.current_category) # 关键词筛选 keyword_match = True if self.current_keyword: keyword = self.current_keyword title = music.get("title", "").lower() artist = music.get("artist", "").lower() keyword_match = (keyword in title) or (keyword in artist) # 同时满足才加入筛选结果 if category_match and keyword_match: self.filtered_music.append(music) self.populate_music_tree() self.highlight_search_keyword() def highlight_search_keyword(self): """高亮音乐列表中的搜索关键词""" if not self.current_keyword: return # 遍历所有列表项,匹配关键词并高亮 for idx in range(self.music_tree.topLevelItemCount()): item = self.music_tree.topLevelItem(idx) for col in range(2): # 只高亮标题和艺术家列 text = item.text(col).lower() if self.current_keyword in text: item.setBackground(col, QBrush(QColor(255, 255, 153))) # 浅黄色高亮 else: # 恢复交替行颜色 if idx % 2 == 0: item.setBackground(col, QBrush(QColor(245, 245, 245))) else: item.setBackground(col, QBrush(QColor(255, 255, 255))) # --- 音乐播放相关函数 --- def on_music_double_click(self, item, column): """双击音乐列表项:下载并播放""" # 获取当前选中的音乐信息 music = item.data(0, Qt.UserRole) if not music: return # 1. 停止当前播放和下载(如果有) self.stop_playback() if self.download_thread and self.download_thread.isRunning(): self.download_thread.cancel() self.download_thread.wait() # 2. 记录当前播放的音乐信息 self.current_playing_music = music music_id = music.get("id") music_title = music.get("title", "未知音乐") music_artist = music.get("artist", "未知艺术家") music_category = music.get("category", "other") # 获取分类名称 cat_name = CATEGORY_CONFIG.get(music_category, CATEGORY_CONFIG["other"])["name"] # 3. 更新UI显示 self.music_info_label.setText(f"{music_title} - {music_artist}\n【{cat_name}】") self.status_bar.showMessage(f"准备下载:{music_title}") # 4. 创建下载进度对话框 self.download_dialog = QProgressDialog(f"正在下载 {music_title}...", "取消", 0, 100, self) self.download_dialog.setWindowTitle("下载中") self.download_dialog.setWindowModality(Qt.WindowModal) self.download_dialog.canceled.connect(self.cancel_download) # 5. 启动下载线程 self.download_thread = DownloadThread(music_id, music_title, music_artist) # 连接信号 self.download_thread.progress_updated.connect(self.download_dialog.setValue) self.download_thread.download_complete.connect(self.on_download_complete) self.download_thread.error_occurred.connect(self.on_download_error) # 启动线程 self.download_thread.start() def cancel_download(self): """取消下载""" if self.download_thread and self.download_thread.isRunning(): self.download_thread.cancel() self.status_bar.showMessage("下载已取消") def on_download_complete(self, file_path): """下载完成后播放音乐""" if hasattr(self, 'download_dialog'): self.download_dialog.close() if not os.path.exists(file_path): self.on_playback_error("下载文件不存在") return # 开始播放 self.current_playing_file = file_path self.start_playback() def on_download_error(self, error_msg): """下载错误处理""" if hasattr(self, 'download_dialog'): self.download_dialog.close() self.on_playback_error(error_msg) def start_playback(self): """开始播放音频""" if not self.current_playing_file or not os.path.exists(self.current_playing_file): self.on_playback_error("播放文件不存在") return try: # 加载并播放音频 pygame.mixer.music.load(self.current_playing_file) pygame.mixer.music.play() self.is_playing = True # 更新UI状态 self.play_pause_btn.setText("暂停") self.play_pause_btn.setEnabled(True) self.prev_btn.setEnabled(len(self.filtered_music) > 1) self.next_btn.setEnabled(len(self.filtered_music) > 1) self.play_progress.setDisabled(False) # 获取并显示总时长 total_duration = pygame.mixer.Sound(self.current_playing_file).get_length() # 秒 self.total_duration = total_duration self.total_time_label.setText(self.format_time(total_duration)) # 启动播放进度定时器 self.playback_timer.start() self.status_bar.showMessage( f"正在播放:{self.current_playing_music['title']}" ) except Exception as e: self.on_playback_error(f"播放失败:{str(e)}") def on_playback_error(self, error_msg): """播放错误的处理""" # 重置UI self.play_progress.setDisabled(True) self.play_pause_btn.setText("播放") self.play_pause_btn.setEnabled(False) self.prev_btn.setEnabled(False) self.next_btn.setEnabled(False) # 更新状态信息 self.music_info_label.setText(f"播放失败:{error_msg}") self.status_bar.showMessage(f"错误:{error_msg}") # 弹出错误提示 QMessageBox.warning(self, "播放错误", error_msg) def toggle_play_pause(self): """切换播放/暂停状态""" if not self.current_playing_file: return if self.is_playing: pygame.mixer.music.pause() self.is_playing = False self.play_pause_btn.setText("播放") self.playback_timer.stop() if self.current_playing_music: self.status_bar.showMessage( f"已暂停:{self.current_playing_music['title']}" ) else: pygame.mixer.music.unpause() self.is_playing = True self.play_pause_btn.setText("暂停") self.playback_timer.start() if self.current_playing_music: self.status_bar.showMessage( f"继续播放:{self.current_playing_music['title']}" ) def stop_playback(self): """停止当前播放""" if pygame.mixer.music.get_busy() or self.is_playing: pygame.mixer.music.stop() self.is_playing = False # 重置UI self.playback_timer.stop() self.play_progress.setValue(0) self.current_time_label.setText("00:00") self.total_time_label.setText("00:00") self.play_pause_btn.setText("播放") self.play_pause_btn.setEnabled(False) self.prev_btn.setEnabled(False) self.next_btn.setEnabled(False) self.current_playing_file = "" def update_playback_progress(self): """更新播放进度条和时间显示""" if not self.current_playing_file or not self.is_playing: return # 获取当前播放位置(秒) current_pos = pygame.mixer.music.get_pos() / 1000 # 毫秒转秒 # 计算进度百分比 progress = int((current_pos / self.total_duration) * 100) progress = min(progress, 100) # 避免超过100% # 更新UI self.play_progress.setValue(progress) self.current_time_label.setText(self.format_time(current_pos)) # 检查是否播放完成 if current_pos >= self.total_duration - 0.5: # 留出一点误差空间 self.play_next() # 自动播放下一曲 def seek_playback(self): """拖动进度条跳转播放位置""" if not self.current_playing_file or not self.is_playing: return # 获取进度条百分比对应的播放位置(秒) progress = self.play_progress.value() target_pos = (progress / 100) * self.total_duration # 跳转播放位置 pygame.mixer.music.set_pos(target_pos) # 更新时间显示 self.current_time_label.setText(self.format_time(target_pos)) def play_previous(self): """播放上一曲""" if not self.current_playing_music or len(self.filtered_music) <= 1: return # 找到当前播放音乐在筛选列表中的索引 current_idx = -1 current_id = self.current_playing_music.get("id") for idx, music in enumerate(self.filtered_music): if str(music.get("id")) == str(current_id): current_idx = idx break # 播放前一项(循环到最后一项如果当前是第一项) if current_idx == 0: target_idx = len(self.filtered_music) - 1 else: target_idx = current_idx - 1 # 触发双击播放 target_item = self.music_tree.topLevelItem(target_idx) self.on_music_double_click(target_item, 0) def play_next(self): """播放下一曲""" if not self.current_playing_music or len(self.filtered_music) <= 1: return # 找到当前播放音乐在筛选列表中的索引 current_idx = -1 current_id = self.current_playing_music.get("id") for idx, music in enumerate(self.filtered_music): if str(music.get("id")) == str(current_id): current_idx = idx break # 播放后一项(循环到第一项如果当前是最后一项) if current_idx == len(self.filtered_music) - 1: target_idx = 0 else: target_idx = current_idx + 1 # 触发双击播放 target_item = self.music_tree.topLevelItem(target_idx) self.on_music_double_click(target_item, 0) @staticmethod def format_time(seconds): """将秒数格式化为 分:秒""" minutes = int(seconds // 60) secs = int(seconds % 60) return f"{minutes:02d}:{secs:02d}" def closeEvent(self, event): """窗口关闭时的清理操作""" # 停止播放 self.stop_playback() # 停止下载线程 if hasattr(self, "download_thread") and self.download_thread.isRunning(): self.download_thread.cancel() self.download_thread.wait() # 退出 pygame pygame.mixer.quit() event.accept() # --- 程序入口 --- if __name__ == "__main__": # 解决 PyQt5 中文显示问题 QApplication.setAttribute(Qt.AA_EnableHighDpiScaling) app = QApplication(sys.argv) # 设置全局样式 app.setStyle("Fusion") # 启动应用 window = SunsetMusicApp() window.show() sys.exit(app.exec_())